Player Matchup

Sun Wukong
Sun Wukong
Bankai Bo
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Anubis
Anubis
Perfect1Ace
Anubis
Level 35
God Stats
10W - 5L
1,734 SR
Queue Stats
58W - 38L
1,457 Elo+
Party 1
Kali
Kali
Snap DustX
Kali
Level 27
God Stats
15W - 18L
1,672 SR
Queue Stats
119W - 178L
1,486 Elo+
Solo
Athena
Athena
Zamanzetsu
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,309 Elo+
Party 2
Artemis
Artemis
aflacidshcong
Artemis
Level 6
God Stats
4W - 9L
1,474 SR
Queue Stats
4W - 10L
1,299 Elo+
Party 2
Team Averages
Level 22
1,576 SR
1,371 Elo+

VS

Team Averages
Level 24
1,500 SR
1,321 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lowki_364
Fenrir
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
8W - 7L
1,276 Elo+
Party 3
Agni
Agni
Mc-Lovin-364
Agni
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,276 Elo+
Party 3
Kukulkan
Kukulkan
SNIPER364_
Kukulkan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,276 Elo+
Party 3
Thor
Thor
darkRuler355
Thor
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bankai Bo
Sun Wukong
12
0 / 9 / 2
6,756
965
4,305
12,019
8,790
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
1 / 2 / 1
7,971
1,139
9,108
5,818
3,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 1
7,014
1,002
4,596
10,700
4,655
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Zamanzetsu
Athena
12
1 / 9 / 0
6,992
999
6,950
14,238
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
11
0 / 4 / 0
6,295
899
174
3,209
879
Team 1 Tickets

171

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 15
8,430
1,204
5,454
8,614
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Lowki_364
Fenrir
14
15 / 0 / 7
10,286
1,469
13,182
8,488
3,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 16
8,827
1,261
7,121
3,694
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
SNIPER364_
Kukulkan
15
2 / 0 / 14
8,174
1,168
5,315
2,381
791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 0 / 20
8,570
1,224
7,567
8,298
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
101
2
Kills
29
29
Deaths
2
4
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
15
9.5
L
Sun Wukong
Bankai Bo
Sun Wukong
0
9
2
0.11
W
Fenrir
Lowki_364
Fenrir
15
0
7
18.5
W
6
1
16
14
L
Anubis
1
2
1
0.75
W
Kukulkan
SNIPER364_
Kukulkan
2
0
14
9
L
0
5
1
0.1
L
Athena
Zamanzetsu
Athena
1
9
0
0.11
L
Artemis
0
4
0
0
W
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
38,639
45,984
Taken
31,475
22,739
Mitigated
12,401
3,628
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,454
3,206
1,984
3,524
8,614
4,275
0
5,480
3,059
0
16,787
L
Sun Wukong
Bankai Bo
Sun Wukong
4,305
1,782
0
200
12,019
8,790
0
4,913
6,924
0
6,678
W
Fenrir
Lowki_364
Fenrir
13,182
5,853
0
1,027
8,488
3,034
0
3,700
4,788
0
19,780
W
7,121
1,051
0
606
3,694
1,229
0
2,346
1,298
17,187
0
L
Anubis
9,108
308
0
2,060
5,818
3,166
0
1,005
4,767
44,961
0
W
Kukulkan
SNIPER364_
Kukulkan
5,315
1,587
0
439
2,381
791
0
941
1,415
19,957
0
L
4,596
2,053
0
272
10,700
4,655
0
2,775
7,797
0
13,158
L
Athena
Zamanzetsu
Athena
6,950
2,809
0
1,096
14,238
5,249
0
2,484
11,570
12,247
0
L
Artemis
174
174
0
0
3,209
879
0
579
2,490
0
797
W
7,567
4,168
0
902
8,298
3,072
0
3,591
4,657
0
15,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
44,287
101
Minions Killed
110
2
Camps Cleared
3
428,272
Distance Traveled
692,008
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,430
1,204
26
4
0
107,793
0
L
Sun Wukong
6,756
965
4
1
0
78,156
2
W
Fenrir
10,286
1,469
20
3
2
170,121
0
W
Agni
8,827
1,261
24
3
0
127,998
0
L
Anubis
7,971
1,139
82
12
1
124,523
0
W
Kukulkan
8,174
1,168
33
5
1
127,629
2
L
Kali
7,014
1,002
8
1
1
102,173
0
L
Athena
6,992
999
7
1
0
83,360
0
L
Artemis
6,295
899
0
0
0
40,060
0
W
Thor
8,570
1,224
7
1
0
158,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role