Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Cerveza Nd Cigs
Cthulhu
Level 15
God Stats
31W - 38L
1,500 SR
Queue Stats
352W - 360L
1,500 Elo+
Party 1
Hades
Hades
GC Titanswrath
Hades
Level 87
God Stats
19W - 16L
1,195 SR
Queue Stats
33W - 39L
1,207 Elo+
Party 1
Chronos
Chronos
MedicByHeart
Chronos
Level 116
God Stats
3W - 3L
1,698 SR
Queue Stats
47W - 59L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
Paladin Vll
Guan Yu
Level 129
God Stats
10W - 13L
1,506 SR
Queue Stats
286W - 249L
1,358 Elo+
Party 1
Team Averages
Level 89
1,480 SR
1,410 Elo+

VS

Team Averages
Level 110
1,534 SR
1,708 Elo+
Chronos
Chronos
EdgyEntropy
Chronos
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 61L
1,567 Elo+
Party 2
Osiris
Osiris
IronSumoGod1025
Osiris
Level 117
God Stats
8W - 6L
1,472 SR
Queue Stats
85W - 85L
1,615 Elo+
Solo
Ganesha
Ganesha
Prince52
Ganesha
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 23L
1,836 Elo+
Solo
Amaterasu
Amaterasu
RCG33
Amaterasu
Level 18
God Stats
7W - 2L
1,715 SR
Queue Stats
82W - 31L
1,955 Elo+
Party 2
Heimdallr
Heimdallr
tucupi
Heimdallr
Level 146
God Stats
15W - 14L
1,484 SR
Queue Stats
121W - 64L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 4 / 1
8,309
437
7,007
14,364
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

12
0 / 7 / 3
7,255
382
3,276
11,877
5,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 0
9,785
515
12,621
13,094
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
MedicByHeart
Chronos
15
0 / 3 / 2
8,813
464
11,069
12,563
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Paladin Vll
Guan Yu
17
2 / 1 / 0
10,192
536
12,882
20,038
18,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EdgyEntropy
Chronos
16
4 / 3 / 3
10,136
533
12,177
9,200
4,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 0 / 2
11,415
601
9,014
13,877
11,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Prince52
Ganesha
15
0 / 3 / 12
9,973
525
7,649
13,039
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
RCG33
Amaterasu
16
3 / 0 / 5
10,173
535
7,877
14,947
10,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
tucupi
Heimdallr
18
2 / 2 / 0
11,061
582
13,990
18,506
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
17
18
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
1
0.38
L
0
7
3
0.21
W
Chronos
EdgyEntropy
Chronos
4
3
3
1.83
L
5
3
0
1.67
W
8
0
2
9
L
Chronos
MedicByHeart
Chronos
0
3
2
0.33
L
Guan Yu
Paladin Vll
Guan Yu
2
1
0
2
W
Ganesha
Prince52
Ganesha
0
3
12
2
W
Amaterasu
RCG33
Amaterasu
3
0
5
5.5
W
Heimdallr
tucupi
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,855
Damage
50,707
71,936
Taken
69,569
43,312
Mitigated
43,329
23,624
Healing
29,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,007
2,950
0
4,462
14,364
5,970
0
4,410
9,954
0
56,055
L
3,276
360
0
310
11,877
5,745
0
7,953
3,924
21,167
0
W
Chronos
EdgyEntropy
Chronos
12,177
3,668
0
2,653
9,200
4,264
2,385
4,956
4,244
63,789
0
L
12,621
901
170
5,935
13,094
6,381
594
5,701
7,393
56,071
0
W
9,014
4,721
0
5,803
13,877
11,682
716
3,646
10,231
20,393
86,161
L
Chronos
MedicByHeart
Chronos
11,069
4,133
147
2,890
12,563
6,476
0
1,450
11,113
67,044
0
L
Guan Yu
Paladin Vll
Guan Yu
12,882
1,833
113
9,597
20,038
18,740
216
939
19,099
12,966
63,412
W
Ganesha
Prince52
Ganesha
7,649
970
0
3,707
13,039
11,273
0
7,632
5,407
35,224
0
W
Amaterasu
RCG33
Amaterasu
7,877
4,002
0
7,478
14,947
10,086
562
9,757
5,190
0
54,383
W
Heimdallr
tucupi
Heimdallr
13,990
8,551
0
10,356
18,506
6,024
1,404
3,104
15,402
0
85,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
52,758
510
Minions Killed
616
0
Camps Cleared
0
1,768,117
Distance Traveled
1,770,494
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,309
437
108
6
0
379,950
6
L
Cthulhu
7,255
382
29
2
0
322,164
0
W
Chronos
10,136
533
119
6
0
338,182
1
L
Hades
9,785
515
119
6
0
291,103
0
W
Osiris
11,415
601
165
9
0
409,292
3
L
Chronos
8,813
464
114
6
0
317,780
2
L
Guan Yu
10,192
536
140
7
0
457,120
4
W
Ganesha
9,973
525
23
1
0
353,922
3
W
Amaterasu
10,173
535
137
7
0
359,764
2
W
Heimdallr
11,061
582
172
9
0
309,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role