Player Matchup

Cthulhu
Cthulhu
Necrox
Cthulhu
Level 45
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 1
Jormungandr
Jormungandr
Read0215
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 1
Zeus
Zeus
SP33DY__si
Zeus
Level 47
God Stats
142W - 122L
1,648 SR
Queue Stats
182W - 199L
1,456 Elo+
Solo
Artemis
Artemis
lilhomie07
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
modigga20
Scylla
Level 28
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 1
Team Averages
Level 51
1,614 SR
1,640 Elo+

VS

Team Averages
Level 108
1,500 SR
1,631 Elo+
Baron Samedi
Baron Samedi
Cinnasock
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,614 Elo+
Party 2
Mulan
Mulan
Fappai
Mulan
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 58L
1,676 Elo+
Party 2
Sylvanus
Sylvanus
Firemonkey77
Sylvanus
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 56L
1,676 Elo+
Party 2
Kali
Kali
LargeYeet
Kali
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,689 Elo+
Party 2
Cernunnos
Cernunnos
unkindled honor
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Necrox
Cthulhu
19
7 / 4 / 4
13,204
825
15,397
23,052
15,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Read0215
Jormungandr
16
0 / 11 / 8
9,919
620
6,081
19,630
16,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 6 / 6
11,570
723
25,635
12,337
3,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lilhomie07
Artemis
17
1 / 8 / 8
10,233
640
10,141
14,871
4,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
modigga20
Scylla
17
4 / 10 / 7
11,502
719
11,904
13,724
3,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cinnasock
Baron Samedi
20
10 / 2 / 12
13,664
854
19,663
15,704
9,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Fappai
Mulan
19
11 / 4 / 12
13,966
873
14,074
20,396
17,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Firemonkey77
Sylvanus
20
4 / 3 / 23
13,494
843
12,305
20,379
19,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
18
4 / 5 / 7
11,435
715
11,456
17,515
11,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
unkindled honor
Cernunnos
20
10 / 1 / 12
13,978
874
19,013
14,749
6,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
15
Kills
39
39
Deaths
15
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cinnasock
Baron Samedi
10
2
12
8
W
Mulan
Fappai
Mulan
11
4
12
4.25
W
Sylvanus
Firemonkey77
Sylvanus
4
3
23
5.17
W
Kali
4
5
7
1.5
L
Cthulhu
Necrox
Cthulhu
7
4
4
2.25
L
Jormungandr
Read0215
Jormungandr
0
11
8
0.36
L
3
6
6
1
L
Artemis
lilhomie07
Artemis
1
8
8
0.63
L
Scylla
modigga20
Scylla
4
10
7
0.75
W
Cernunnos
unkindled honor
Cernunnos
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,158
Damage
76,511
83,614
Taken
88,743
44,456
Mitigated
65,593
3,749
Healing
37,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cinnasock
Baron Samedi
19,663
2,780
1,886
5,992
15,704
9,497
1,041
11,521
4,183
48,915
0
W
Mulan
Fappai
Mulan
14,074
929
0
3,650
20,396
17,463
333
15,496
4,900
1,082
37,059
W
Sylvanus
Firemonkey77
Sylvanus
12,305
3,121
4,299
6,470
20,379
19,991
606
13,028
7,351
38,250
0
W
Kali
11,456
5,392
0
5,685
17,515
11,932
0
8,799
8,716
2,195
36,824
L
Cthulhu
Necrox
Cthulhu
15,397
213
686
0
23,052
15,925
0
10,970
12,082
38,688
0
L
Jormungandr
Read0215
Jormungandr
6,081
1,915
0
744
19,630
16,364
0
7,460
12,170
26,426
0
L
25,635
1,561
0
648
12,337
3,664
3
5,940
6,397
50,448
0
L
Artemis
lilhomie07
Artemis
10,141
4,353
0
1,567
14,871
4,526
156
3,397
11,474
0
27,728
L
Scylla
modigga20
Scylla
11,904
1,340
0
104
13,724
3,977
70
5,139
8,585
40,127
0
W
Cernunnos
unkindled honor
Cernunnos
19,013
10,946
0
9,204
14,749
6,710
2,234
10,318
4,431
0
49,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,428
Gold Earned
66,537
313
Minions Killed
299
7
Camps Cleared
8
1,224,530
Distance Traveled
1,350,151
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,664
854
70
4
0
249,567
3
W
Mulan
13,966
873
51
3
3
259,748
0
W
Sylvanus
13,494
843
27
2
1
281,968
0
W
Kali
11,435
715
76
5
4
277,116
1
L
Cthulhu
13,204
825
52
3
0
291,956
0
L
Jormungandr
9,919
620
45
3
0
223,929
0
L
Zeus
11,570
723
77
5
2
260,768
1
L
Artemis
10,233
640
58
4
0
237,792
2
L
Scylla
11,502
719
81
5
5
210,085
0
W
Cernunnos
13,978
874
75
5
0
281,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role