Player Matchup

Tsukuyomi
Tsukuyomi
FrostPrime12
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,062 Elo+
Solo
Guan Yu
Guan Yu
IndigoWash
Guan Yu
Level 8
God Stats
4W - 4L
1,405 SR
Queue Stats
304W - 357L
1,341 Elo+
Party 1
Artio
Artio
Samwolds
Artio
Level 12
God Stats
5W - 5L
1,727 SR
Queue Stats
123W - 153L
1,738 Elo+
Party 1
Chang'e
Chang'e
Scotty D R
Chang'e
Level 23
God Stats
7W - 3L
1,827 SR
Queue Stats
53W - 46L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Sheepy212
Ao Kuang
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 91L
1,410 Elo+
Solo
Team Averages
Level 14
1,592 SR
1,410 Elo+

VS

Team Averages
Level 11
1,466 SR
1,452 Elo+
Kukulkan
Kukulkan
Nemke898245
Kukulkan
Level 10
God Stats
13W - 13L
1,267 SR
Queue Stats
14W - 17L
1,245 Elo+
Solo
Cthulhu
Cthulhu
SharkThor2971
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,772 Elo+
Solo
Zeus
Zeus
SkullAssassins94
Zeus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 34L
1,161 Elo+
Party 2
Cupid
Cupid
Xcor3Gamer
Cupid
Level 17
God Stats
3W - 2L
1,567 SR
Queue Stats
3W - 2L
1,756 Elo+
Solo
King Arthur
King Arthur
x_Do4n_x
King Arthur
Level 14
God Stats
1W - 4L
1,495 SR
Queue Stats
21W - 37L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrostPrime12
Tsukuyomi
20
16 / 2 / 11
14,289
1,191
28,279
17,707
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
IndigoWash
Guan Yu
18
4 / 2 / 12
11,792
983
8,522
18,564
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Samwolds
Artio
18
1 / 7 / 16
12,072
1,006
7,857
22,372
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Scotty D R
Chang'e
19
4 / 1 / 19
12,328
1,027
18,345
16,829
9,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Sheepy212
Ao Kuang
19
12 / 2 / 11
13,453
1,121
23,055
11,974
5,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nemke898245
Kukulkan
17
6 / 7 / 6
12,599
1,050
27,715
17,616
6,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
1 / 7 / 6
10,332
861
5,826
20,094
16,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 8 / 8
11,457
955
11,438
13,280
8,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
17
3 / 3 / 6
11,732
978
16,741
12,615
4,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
x_Do4n_x
King Arthur
17
1 / 12 / 10
11,416
951
10,376
28,332
25,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
37
Kills
13
14
Deaths
37
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FrostPrime12
Tsukuyomi
16
2
11
10.75
W
Guan Yu
IndigoWash
Guan Yu
4
2
12
5
L
Kukulkan
Nemke898245
Kukulkan
6
7
6
1.29
W
Artio
Samwolds
Artio
1
7
16
1.29
W
Chang'e
Scotty D R
Chang'e
4
1
19
13.5
L
Cthulhu
1
7
6
0.57
W
Ao Kuang
Sheepy212
Ao Kuang
12
2
11
8.75
L
2
8
8
0.75
L
Cupid
3
3
6
2
L
King Arthur
x_Do4n_x
King Arthur
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,058
Damage
72,096
87,446
Taken
91,937
58,183
Mitigated
61,951
34,421
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FrostPrime12
Tsukuyomi
28,279
8,301
0
6,975
17,707
9,034
0
7,448
9,923
0
52,028
W
Guan Yu
IndigoWash
Guan Yu
8,522
2,450
2,800
3,655
18,564
16,112
0
12,068
6,335
0
20,375
L
Kukulkan
Nemke898245
Kukulkan
27,715
4,100
0
0
17,616
6,731
0
8,713
8,778
59,706
0
W
Artio
Samwolds
Artio
7,857
1,893
699
1,896
22,372
17,885
0
12,032
7,346
23,344
0
W
Chang'e
Scotty D R
Chang'e
18,345
7,131
5,776
9,134
16,829
9,791
0
7,029
9,500
42,535
0
L
Cthulhu
5,826
701
0
356
20,094
16,527
0
13,680
6,391
12,672
0
W
Ao Kuang
Sheepy212
Ao Kuang
23,055
6,351
0
3,486
11,974
5,361
0
5,839
5,910
34,497
0
L
11,438
3,363
0
0
13,280
8,415
0
7,125
6,105
28,407
0
L
Cupid
16,741
9,662
0
2,354
12,615
4,428
0
4,551
7,989
0
36,353
L
King Arthur
x_Do4n_x
King Arthur
10,376
1,732
0
2,912
28,332
25,850
0
15,188
12,918
0
18,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,934
Gold Earned
57,536
207
Minions Killed
197
6
Camps Cleared
6
1,115,597
Distance Traveled
992,594
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,289
1,191
41
3
3
257,187
0
W
Guan Yu
11,792
983
32
3
1
243,229
0
L
Kukulkan
12,599
1,050
82
7
2
211,618
0
W
Artio
12,072
1,006
40
3
0
185,123
0
W
Chang'e
12,328
1,027
72
6
1
197,765
1
L
Cthulhu
10,332
861
13
1
0
211,499
0
W
Ao Kuang
13,453
1,121
22
2
1
232,293
0
L
Zeus
11,457
955
39
3
1
129,246
0
L
Cupid
11,732
978
42
4
3
210,436
1
L
King Arthur
11,416
951
21
2
0
229,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role