Player Matchup

Yemoja
Yemoja
LEGITdreadz
Yemoja
Level 70
God Stats
10W - 7L
1,500 SR
Queue Stats
317W - 280L
1,674 Elo+
Party 1
Hercules
Hercules
OGZ3RO
Hercules
Level 56
God Stats
8W - 0L
1,715 SR
Queue Stats
19W - 12L
1,595 Elo+
Solo
Scylla
Scylla
brandolicious3
Scylla
Level 69
God Stats
25W - 20L
1,502 SR
Queue Stats
133W - 114L
1,525 Elo+
Solo
Susano
Susano
cueaid3frichick
Susano
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
478W - 422L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
sRTz_Bandit
Danzaburou
Level 89
God Stats
68W - 83L
1,715 SR
Queue Stats
441W - 402L
1,492 Elo+
Party 1
Team Averages
Level 70
1,586 SR
1,570 Elo+

VS

Team Averages
Level 81
1,452 SR
1,487 Elo+
Cthulhu
Cthulhu
Arim_Misiv
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 135L
1,536 Elo+
Party 2
Da Ji
Da Ji
SmGzZ x P90zZ
Da Ji
Level 102
God Stats
1W - 2L
1,267 SR
Queue Stats
55W - 64L
1,539 Elo+
Solo
King Arthur
King Arthur
Zombies78
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,544 Elo+
Party 2
Freya
Freya
lowreycub
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
noober10FTW
Kukulkan
Level 51
God Stats
1W - 3L
1,492 SR
Queue Stats
2W - 6L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
4 / 2 / 10
7,926
566
4,997
11,962
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
OGZ3RO
Hercules
15
10 / 0 / 2
9,216
658
7,041
8,071
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 1 / 4
8,068
576
6,902
5,553
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 10
7,780
556
6,206
11,314
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
sRTz_Bandit
Danzaburou
13
6 / 1 / 8
7,830
559
7,246
9,213
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arim_Misiv
Cthulhu
10
0 / 6 / 2
6,455
461
8,630
10,228
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 1
6,732
481
4,394
9,360
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zombies78
King Arthur
11
1 / 7 / 0
6,538
467
5,167
11,912
6,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
lowreycub
Freya
10
1 / 5 / 1
6,291
449
4,478
8,608
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
noober10FTW
Kukulkan
13
1 / 4 / 1
7,420
530
6,322
7,074
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
27
Kills
5
5
Deaths
27
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arim_Misiv
Cthulhu
0
6
2
0.17
W
Yemoja
4
2
10
4.5
W
Hercules
OGZ3RO
Hercules
10
0
2
11
L
2
5
1
0.5
L
King Arthur
Zombies78
King Arthur
1
7
0
0.14
W
4
1
4
6
W
3
1
10
8
L
Freya
lowreycub
Freya
1
5
1
0.3
L
Kukulkan
noober10FTW
Kukulkan
1
4
1
0.38
W
Danzaburou
sRTz_Bandit
Danzaburou
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
28,991
46,113
Taken
47,182
20,377
Mitigated
23,990
19,802
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arim_Misiv
Cthulhu
8,630
142
691
1,321
10,228
5,804
0
2,716
7,512
28,432
0
W
Yemoja
4,997
640
1,618
4,631
11,962
5,527
310
6,180
5,782
24,490
0
W
Hercules
OGZ3RO
Hercules
7,041
2,564
0
2,782
8,071
6,164
0
1,715
6,356
101
47,140
L
4,394
919
0
125
9,360
5,667
0
835
8,481
2,867
30,272
L
King Arthur
Zombies78
King Arthur
5,167
568
0
364
11,912
6,013
0
2,029
9,659
0
32,099
W
6,902
284
0
1,154
5,553
1,938
821
3,322
2,231
45,461
0
W
6,206
985
0
5,238
11,314
3,749
0
2,703
8,611
0
50,689
L
Freya
lowreycub
Freya
4,478
1,334
0
1,052
8,608
4,055
0
2,425
6,139
29,058
0
L
Kukulkan
noober10FTW
Kukulkan
6,322
95
0
1,083
7,074
2,451
0
3,988
3,086
48,956
0
W
Danzaburou
sRTz_Bandit
Danzaburou
7,246
3,497
0
4,379
9,213
2,999
1,285
5,610
3,603
0
34,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
33,436
381
Minions Killed
318
0
Camps Cleared
0
1,332,072
Distance Traveled
1,281,422
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,455
461
46
3
0
269,226
2
W
Yemoja
7,926
566
33
2
0
249,359
6
W
Hercules
9,216
658
98
7
0
274,500
0
L
Da Ji
6,732
481
58
4
0
245,779
2
L
King Arthur
6,538
467
70
5
0
256,759
2
W
Scylla
8,068
576
83
6
0
253,781
5
W
Susano
7,780
556
96
7
0
301,351
3
L
Freya
6,291
449
44
3
0
261,572
2
L
Kukulkan
7,420
530
100
7
0
248,086
2
W
Danzaburou
7,830
559
71
5
0
253,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role