Player Matchup

Erlang Shen
Erlang Shen
ArrozConPolI08
Erlang Shen
Level 8
God Stats
4W - 3L
1,382 SR
Queue Stats
18W - 19L
1,489 Elo+
Party 1
Thanatos
Thanatos
Nacheto356
Thanatos
Level 107
God Stats
7W - 4L
1,273 SR
Queue Stats
589W - 636L
1,355 Elo+
Party 1
Bacchus
Bacchus
anonovo
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
brian_ok_bri
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,377 Elo+
Party 1
Thoth
Thoth
iBasth
Thoth
Level 34
God Stats
10W - 12L
1,712 SR
Queue Stats
238W - 268L
1,390 Elo+
Party 1
Team Averages
Level 37
1,474 SR
1,422 Elo+

VS

Team Averages
Level 20
1,343 SR
1,377 Elo+
Nemesis
Nemesis
CruzMG
Nemesis
Level 8
God Stats
18W - 15L
1,278 SR
Queue Stats
33W - 44L
1,352 Elo+
Solo
Yemoja
Yemoja
FireWolfJ
Yemoja
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 61L
1,645 Elo+
Solo
Skadi
Skadi
Indra-Battousai
Skadi
Level 19
God Stats
12W - 8L
1,500 SR
Queue Stats
78W - 77L
1,328 Elo+
Solo
Bellona
Bellona
juliagomes20
Bellona
Level 24
God Stats
0W - 4L
1,168 SR
Queue Stats
4W - 7L
1,085 Elo+
Solo
Sol
Sol
koringaB52
Sol
Level 26
God Stats
1W - 3L
1,267 SR
Queue Stats
98W - 102L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArrozConPolI08
Erlang Shen
16
5 / 3 / 7
10,128
506
9,167
11,471
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Nacheto356
Thanatos
17
6 / 5 / 6
10,480
524
6,540
17,209
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
anonovo
Bacchus
15
6 / 1 / 15
10,663
533
11,533
14,796
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
brian_ok_bri
Izanami
14
1 / 6 / 3
9,057
453
4,819
10,254
3,821
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
iBasth
Thoth
19
19 / 2 / 5
12,422
621
25,169
8,683
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CruzMG
Nemesis
15
9 / 7 / 1
10,690
535
11,483
16,899
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
FireWolfJ
Yemoja
15
2 / 6 / 6
9,124
456
6,080
12,999
7,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 5 / 1
9,067
453
6,338
11,801
3,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
juliagomes20
Bellona
11
0 / 4 / 5
7,657
383
3,987
11,709
5,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 15 / 2
6,396
320
4,208
15,413
6,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
37
Kills
16
17
Deaths
37
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ArrozConPolI08
Erlang Shen
5
3
7
2.83
L
Nemesis
CruzMG
Nemesis
9
7
1
1.36
L
Yemoja
FireWolfJ
Yemoja
2
6
6
0.83
L
5
5
1
1.1
W
Thanatos
Nacheto356
Thanatos
6
5
6
1.8
W
Bacchus
anonovo
Bacchus
6
1
15
13.5
W
Izanami
brian_ok_bri
Izanami
1
6
3
0.42
W
Thoth
iBasth
Thoth
19
2
5
10.75
L
Bellona
juliagomes20
Bellona
0
4
5
0.63
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,228
Damage
32,096
62,413
Taken
68,821
36,436
Mitigated
30,335
20,634
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ArrozConPolI08
Erlang Shen
9,167
4,823
0
5,112
11,471
5,934
1,112
1,261
10,210
0
60,123
L
Nemesis
CruzMG
Nemesis
11,483
6,590
0
4,817
16,899
6,861
1,046
7,900
8,687
0
42,714
L
Yemoja
FireWolfJ
Yemoja
6,080
2,538
1,696
2,673
12,999
7,096
0
7,576
5,213
34,467
0
L
6,338
3,156
0
1,116
11,801
3,971
740
4,565
7,206
0
47,319
W
Thanatos
Nacheto356
Thanatos
6,540
1,977
0
11,324
17,209
6,565
0
2,220
14,989
0
69,411
W
Bacchus
anonovo
Bacchus
11,533
1,765
0
1,921
14,796
16,233
0
2,926
11,870
33,147
0
W
Izanami
brian_ok_bri
Izanami
4,819
3,511
0
271
10,254
3,821
180
1,517
8,737
0
47,026
W
Thoth
iBasth
Thoth
25,169
780
0
2,006
8,683
3,883
803
2,478
6,205
93,542
0
L
Bellona
juliagomes20
Bellona
3,987
1,080
0
73
11,709
5,745
169
5,606
5,921
114
22,237
L
4,208
663
0
1,700
15,413
6,662
0
9,831
5,092
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,750
Gold Earned
42,934
498
Minions Killed
258
0
Camps Cleared
0
1,787,337
Distance Traveled
1,618,186
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,128
506
110
6
0
363,792
3
L
Nemesis
10,690
535
63
3
0
321,070
0
L
Yemoja
9,124
456
59
3
0
323,012
6
L
Skadi
9,067
453
84
4
0
301,581
0
W
Thanatos
10,480
524
120
6
0
365,881
1
W
Bacchus
10,663
533
41
2
0
411,423
2
W
Izanami
9,057
453
81
4
0
276,794
1
W
Thoth
12,422
621
146
7
0
369,447
3
L
Bellona
7,657
383
31
2
0
373,643
3
L
Sol
6,396
320
21
1
0
298,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role