Player Matchup

Ratatoskr
Ratatoskr
Holo Shadez
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,910 Elo+
Party 1
Neith
Neith
WonderBasket810
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Amaterasu
Amaterasu
i_boop_yor_nose
Amaterasu
Level 18
God Stats
23W - 19L
1,572 SR
Queue Stats
172W - 168L
1,308 Elo+
Solo
Xing Tian
Xing Tian
jayric
Xing Tian
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,762 Elo+
Party 1
Hel
Hel
wolfpup2003
Hel
Level 23
God Stats
7W - 5L
1,877 SR
Queue Stats
66W - 50L
1,852 Elo+
Solo
Team Averages
Level 23
1,590 SR
1,666 Elo+

VS

Team Averages
Level 29
1,388 SR
1,374 Elo+
Osiris
Osiris
ChefBoyyAreDee
Osiris
Level 29
God Stats
17W - 17L
1,346 SR
Queue Stats
584W - 618L
1,196 Elo+
Solo
Pele
Pele
Thundernutz82
Pele
Level 31
God Stats
10W - 4L
1,500 SR
Queue Stats
83W - 101L
1,449 Elo+
Party 3
Neith
Neith
VacantDino
Neith
Level 28
God Stats
1W - 3L
1,283 SR
Queue Stats
65W - 97L
1,361 Elo+
Party 2
Erlang Shen
Erlang Shen
XxDarkRoninX
Erlang Shen
Level 29
God Stats
10W - 13L
1,311 SR
Queue Stats
49W - 69L
1,363 Elo+
Party 2
The Morrigan
The Morrigan
Zelo6574
The Morrigan
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
116W - 138L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Holo Shadez
Ratatoskr
13
3 / 6 / 1
8,871
467
4,147
17,952
6,990
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 5 / 1
9,375
493
9,166
11,411
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
i_boop_yor_nose
Amaterasu
13
1 / 7 / 2
7,910
416
4,615
16,951
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
jayric
Xing Tian
12
0 / 8 / 4
7,882
415
6,313
19,001
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 8 / 0
8,584
452
6,121
15,875
6,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
11,438
602
9,577
11,805
10,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 1 / 5
12,508
658
17,625
13,549
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
2 / 2 / 7
9,400
495
11,403
8,925
3,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
XxDarkRoninX
Erlang Shen
15
5 / 3 / 2
9,240
486
8,865
12,039
7,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Zelo6574
The Morrigan
18
10 / 3 / 2
11,869
625
15,479
8,206
3,161
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
34
34
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Ratatoskr
Holo Shadez
Ratatoskr
3
6
1
0.58
W
13
1
5
15.5
W
Neith
2
2
7
2.75
L
4
5
1
0.9
W
Erlang Shen
XxDarkRoninX
Erlang Shen
5
3
2
2
W
The Morrigan
Zelo6574
The Morrigan
10
3
2
3.67
L
Amaterasu
i_boop_yor_nose
Amaterasu
1
7
2
0.29
L
Xing Tian
jayric
Xing Tian
0
8
4
0.25
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,362
Damage
62,949
81,190
Taken
54,524
39,414
Mitigated
30,864
18,916
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,577
3,338
0
3,190
11,805
10,876
540
797
10,610
9,969
68,785
L
Ratatoskr
Holo Shadez
Ratatoskr
4,147
1,372
0
3,599
17,952
6,990
0
1,979
15,973
0
44,556
W
17,625
5,034
0
8,332
13,549
5,762
0
3,056
10,443
0
99,435
W
Neith
11,403
4,152
0
2,055
8,925
3,223
2,341
2,606
6,319
0
55,692
L
9,166
3,916
0
3,174
11,411
3,541
1,630
93
11,318
0
55,498
W
Erlang Shen
XxDarkRoninX
Erlang Shen
8,865
3,345
0
2,750
12,039
7,842
793
2,309
9,730
4,313
32,749
W
The Morrigan
Zelo6574
The Morrigan
15,479
2,818
0
422
8,206
3,161
4,390
3,666
4,515
56,324
17,189
L
Amaterasu
i_boop_yor_nose
Amaterasu
4,615
2,697
0
2,910
16,951
12,824
954
1,295
15,656
0
28,332
L
Xing Tian
jayric
Xing Tian
6,313
1,038
0
3,536
19,001
10,025
155
933
18,068
19,604
0
L
6,121
48
1,420
4,277
15,875
6,034
1,211
5,094
10,781
52,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
54,455
339
Minions Killed
575
0
Camps Cleared
0
1,755,852
Distance Traveled
1,807,128
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,438
602
139
7
0
379,563
3
L
Ratatoskr
8,871
467
84
4
0
398,320
0
W
Pele
12,508
658
155
8
0
398,475
4
W
Neith
9,400
495
96
5
0
334,367
1
L
Neith
9,375
493
103
5
0
291,545
0
W
Erlang Shen
9,240
486
53
3
0
376,298
3
W
The Morrigan
11,869
625
132
7
0
318,425
0
L
Amaterasu
7,910
416
54
3
0
352,682
2
L
Xing Tian
7,882
415
22
1
0
343,079
7
L
Hel
8,584
452
76
4
0
370,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role