Player Matchup

King Arthur
King Arthur
CiaValkyrie
King Arthur
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 1
Set
Set
DarkAcT
Set
Level 43
God Stats
3W - 3L
1,755 SR
Queue Stats
37W - 51L
1,374 Elo+
Party 1
Scylla
Scylla
S4PERNOVA
Scylla
Level 26
God Stats
4W - 0L
1,746 SR
Queue Stats
38W - 31L
1,559 Elo+
Party 1
Team Averages
Level 32
1,667 SR
1,478 Elo+

VS

Team Averages
Level 61
1,301 SR
1,209 Elo+
Chaac
Chaac
Marbo8
Chaac
Level 39
God Stats
7W - 11L
1,366 SR
Queue Stats
9W - 16L
1,185 Elo+
Party 2
Mercury
Mercury
White943
Mercury
Level 116
God Stats
1W - 3L
1,285 SR
Queue Stats
43W - 56L
1,257 Elo+
Solo
Discordia
Discordia
adece44
Discordia
Level 28
God Stats
9W - 16L
1,252 SR
Queue Stats
9W - 16L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CiaValkyrie
King Arthur
15
7 / 1 / 10
11,258
751
8,159
13,726
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
15
7 / 5 / 10
11,255
750
11,740
12,373
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
S4PERNOVA
Scylla
14
5 / 6 / 13
11,262
751
12,869
9,481
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Marbo8
Chaac
12
1 / 9 / 8
9,148
610
4,607
16,587
14,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
White943
Mercury
14
6 / 3 / 6
10,566
704
9,068
13,743
6,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Discordia
adece44
Discordia
14
5 / 7 / 5
10,500
700
12,128
11,006
2,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
19
Kills
12
12
Deaths
19
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CiaValkyrie
King Arthur
7
1
10
12
W
Set
7
5
10
2.4
L
Chaac
Marbo8
Chaac
1
9
8
0.56
W
Scylla
S4PERNOVA
Scylla
5
6
13
1.92
L
Mercury
White943
Mercury
6
3
6
3
L
Discordia
adece44
Discordia
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,768
Damage
25,803
35,580
Taken
41,336
20,382
Mitigated
24,166
11,616
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CiaValkyrie
King Arthur
8,159
1,983
0
7,634
13,726
9,525
666
4,233
9,247
0
37,139
W
Set
11,740
4,729
0
1,583
12,373
8,275
1,508
2,974
9,246
3,893
52,633
L
Chaac
Marbo8
Chaac
4,607
1,094
0
1,884
16,587
14,842
368
4,796
11,180
0
18,570
W
Scylla
S4PERNOVA
Scylla
12,869
2,510
0
2,399
9,481
2,582
687
4,328
4,906
38,282
0
L
Mercury
White943
Mercury
9,068
2,724
0
752
13,743
6,417
0
4,030
9,281
0
43,520
L
Discordia
adece44
Discordia
12,128
1,882
0
294
11,006
2,907
192
4,320
6,460
34,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,775
Gold Earned
30,214
168
Minions Killed
130
0
Camps Cleared
0
775,965
Distance Traveled
732,581
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,258
751
43
3
0
296,877
1
W
Set
11,255
750
72
5
0
263,188
5
L
Chaac
9,148
610
28
2
0
199,225
0
W
Scylla
11,262
751
53
4
0
215,900
4
L
Mercury
10,566
704
46
3
0
315,858
4
L
Discordia
10,500
700
56
4
0
217,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role