Player Matchup

Mercury
Mercury
EliOfInglip
Mercury
Level 49
God Stats
32W - 20L
1,723 SR
Queue Stats
164W - 138L
1,742 Elo+
Party 1
Merlin
Merlin
JayDawg1214
Merlin
Level 29
God Stats
37W - 39L
1,471 SR
Queue Stats
178W - 159L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
RNDdd14
Cthulhu
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Mulan
Mulan
SlurpMyCome
Mulan
Level 123
God Stats
2W - 4L
1,303 SR
Queue Stats
145W - 127L
1,675 Elo+
Party 1
Ah Puch
Ah Puch
noahca25
Ah Puch
Level 63
God Stats
26W - 10L
1,500 SR
Queue Stats
75W - 43L
1,501 Elo+
Party 1
Team Averages
Level 62
1,499 SR
1,623 Elo+

VS

Team Averages
Level 72
1,515 SR
1,537 Elo+
Loki
Loki
AG Justice
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,766 Elo+
Solo
Ah Puch
Ah Puch
Musty_Daggers
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Khepri
Khepri
Phantomkingtrol
Khepri
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
451W - 458L
1,614 Elo+
Solo
Neith
Neith
abadplayer91
Neith
Level 44
God Stats
15W - 20L
1,340 SR
Queue Stats
68W - 102L
1,159 Elo+
Solo
Nu Wa
Nu Wa
djksui
Nu Wa
Level 44
God Stats
2W - 4L
1,736 SR
Queue Stats
132W - 121L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EliOfInglip
Mercury
17
8 / 2 / 12
11,654
1,165
10,985
8,796
3,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
6 / 1 / 11
10,662
1,066
16,041
5,765
2,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RNDdd14
Cthulhu
17
3 / 2 / 18
10,276
1,028
9,327
10,778
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 2 / 13
11,707
1,171
10,314
9,561
6,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
noahca25
Ah Puch
18
3 / 2 / 20
11,205
1,121
20,873
8,453
3,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

247

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 4
9,995
1,000
7,569
16,604
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
16
0 / 6 / 8
9,346
935
13,548
12,413
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
1 / 5 / 5
10,549
1,055
4,638
17,350
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 3
9,929
993
6,499
11,013
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
djksui
Nu Wa
16
1 / 4 / 4
9,666
967
5,747
14,477
6,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
29
Kills
9
9
Deaths
29
74
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
Mercury
EliOfInglip
Mercury
8
2
12
7
W
Merlin
6
1
11
11.5
L
Ah Puch
0
6
8
0.67
L
1
5
5
0.7
W
Cthulhu
RNDdd14
Cthulhu
3
2
18
6
W
9
2
13
7.75
L
4
3
3
1.83
L
Nu Wa
djksui
Nu Wa
1
4
4
0.75
W
Ah Puch
noahca25
Ah Puch
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,540
Damage
38,001
43,353
Taken
71,857
26,389
Mitigated
32,530
4,684
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,569
1,968
408
1,348
16,604
7,322
0
5,825
10,706
0
20,477
W
Mercury
EliOfInglip
Mercury
10,985
7,729
0
0
8,796
3,756
0
3,953
4,843
0
25,288
W
Merlin
16,041
240
0
398
5,765
2,301
0
4,099
1,666
34,475
0
L
Ah Puch
13,548
327
543
1,663
12,413
4,768
0
8,623
3,765
38,107
0
L
4,638
303
359
1,537
17,350
9,143
0
13,748
3,427
14,893
0
W
Cthulhu
RNDdd14
Cthulhu
9,327
134
0
337
10,778
11,007
0
5,586
5,192
17,260
0
W
10,314
2,522
0
1,262
9,561
6,022
0
5,105
4,456
0
32,259
L
6,499
4,397
231
1,638
11,013
4,640
0
7,303
3,618
0
20,575
L
Nu Wa
djksui
Nu Wa
5,747
1,152
181
423
14,477
6,657
0
10,313
4,100
34,131
0
W
Ah Puch
noahca25
Ah Puch
20,873
94
246
2,441
8,453
3,303
0
5,190
3,263
46,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,504
Gold Earned
49,485
212
Minions Killed
198
10
Camps Cleared
5
1,010,823
Distance Traveled
858,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,995
1,000
24
2
3
183,878
0
W
Mercury
11,654
1,165
28
3
8
227,771
0
W
Merlin
10,662
1,066
51
5
0
210,350
0
L
Ah Puch
9,346
935
62
6
1
141,453
0
L
Khepri
10,549
1,055
25
3
0
187,502
0
W
Cthulhu
10,276
1,028
15
2
1
204,981
0
W
Mulan
11,707
1,171
43
4
1
183,620
0
L
Neith
9,929
993
30
3
1
179,158
0
L
Nu Wa
9,666
967
57
6
0
166,065
0
W
Ah Puch
11,205
1,121
75
8
0
184,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role