Player Matchup

Sol
Sol
Isaac1933
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
KornMufin
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Rem1sBestWa1fu
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,521 Elo+
Solo
Hercules
Hercules
Soul_jerboy
Hercules
Level 14
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Thor
Thor
mtkcarlos
Thor
Level 11
God Stats
2W - 1L
1,731 SR
Queue Stats
3W - 10L
1,129 Elo+
Solo
Team Averages
Level 10
1,503 SR
1,430 Elo+

VS

Team Averages
Level 11
1,543 SR
1,540 Elo+
Nu Wa
Nu Wa
ChimeraSarah
Nu Wa
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 5L
1,715 Elo+
Solo
Nemesis
Nemesis
Die Teemo Die
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,519 Elo+
Solo
Zeus
Zeus
Gooity
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,466 Elo+
Solo
Cthulhu
Cthulhu
MonsterDwarf17
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 116L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ttvskelephoenix
Heimdallr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,888
889
8,335
17,157
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
1 / 8 / 2
8,994
899
4,689
20,856
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Rem1sBestWa1fu
King Arthur
14
0 / 8 / 0
8,336
834
2,728
15,509
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Soul_jerboy
Hercules
14
0 / 6 / 2
8,628
863
7,677
24,228
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thor
14
3 / 8 / 0
9,566
957
5,144
17,720
6,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 21
11,635
1,164
21,479
5,902
3,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
16
5 / 0 / 13
10,634
1,063
15,160
8,163
4,283
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Gooity
Zeus
18
10 / 2 / 17
11,419
1,142
19,013
6,173
3,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 0 / 20
11,210
1,121
23,213
10,517
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ttvskelephoenix
Heimdallr
15
4 / 1 / 11
9,745
975
11,195
6,177
4,697
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
116
4
Kills
34
34
Deaths
4
5
Assists
82
Player
Kills
Deaths
Assists
KDA
W
8
1
21
18.5
W
Nemesis
5
0
13
11.5
W
Zeus
Gooity
Zeus
10
2
17
9.25
L
0
4
1
0.13
L
Ares
1
8
2
0.25
W
7
0
20
17
L
King Arthur
Rem1sBestWa1fu
King Arthur
0
8
0
0
L
Hercules
Soul_jerboy
Hercules
0
6
2
0.17
L
Thor
3
8
0
0.38
W
Heimdallr
ttvskelephoenix
Heimdallr
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
90,060
95,470
Taken
36,932
44,814
Mitigated
30,368
6,978
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,479
7,093
976
1,272
5,902
3,203
0
1,760
4,042
34,582
0
W
Nemesis
15,160
9,714
0
1,066
8,163
4,283
0
2,074
5,864
0
25,966
W
Zeus
Gooity
Zeus
19,013
5,893
0
1,393
6,173
3,239
0
2,211
3,812
35,129
0
L
8,335
3,229
0
3,396
17,157
5,955
0
11,250
5,857
20,596
0
L
Ares
4,689
657
0
259
20,856
9,158
0
13,753
6,443
6,467
0
W
23,213
2,541
0
816
10,517
14,946
0
3,616
6,678
41,074
0
L
King Arthur
Rem1sBestWa1fu
King Arthur
2,728
594
0
241
15,509
7,728
0
10,943
4,454
2,859
7,839
L
Hercules
Soul_jerboy
Hercules
7,677
2,175
0
3,082
24,228
15,645
0
14,178
9,751
44
13,284
L
Thor
5,144
518
0
0
17,720
6,328
0
12,645
4,875
0
10,637
W
Heimdallr
ttvskelephoenix
Heimdallr
11,195
4,893
231
402
6,177
4,697
0
4,199
1,853
0
18,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
54,643
63
Minions Killed
163
1
Camps Cleared
2
883,163
Distance Traveled
902,142
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,635
1,164
25
3
0
187,973
2
W
Nemesis
10,634
1,063
36
4
0
214,884
0
W
Zeus
11,419
1,142
45
5
1
121,853
1
L
Sol
8,888
889
21
2
1
144,470
2
L
Ares
8,994
899
0
0
0
234,985
2
W
Cthulhu
11,210
1,121
43
4
0
222,543
0
L
King Arthur
8,336
834
16
2
0
150,707
0
L
Hercules
8,628
863
13
1
0
202,722
0
L
Thor
9,566
957
13
1
0
150,279
0
W
Heimdallr
9,745
975
14
1
1
154,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role