Player Matchup

Agni
Agni
Lezyk24
Agni
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
SirFisticuff
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,500 Elo+
Party 2
Horus
Horus
TheCylux
Horus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 53L
1,500 Elo+
Party 2
Hel
Hel
lozikxx
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
sophieh28
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,500 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,500 Elo+

VS

Team Averages
Level 21
1,617 SR
1,577 Elo+
Neith
Neith
Kyoomi
Neith
Level 14
God Stats
6W - 2L
1,884 SR
Queue Stats
8W - 6L
1,690 Elo+
Party 1
Janus
Janus
Lakny
Janus
Level 28
God Stats
4W - 3L
1,703 SR
Queue Stats
18W - 15L
1,571 Elo+
Party 1
Bacchus
Bacchus
Olimpero3
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,551 Elo+
Solo
He Bo
He Bo
SkaySVN
He Bo
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Ra
Ra
bendack
Ra
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 10L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lezyk24
Agni
14
0 / 15 / 2
8,815
882
9,754
17,670
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SirFisticuff
Danzaburou
15
1 / 5 / 2
9,386
939
10,409
18,508
8,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
TheCylux
Horus
15
3 / 3 / 2
10,701
1,070
11,492
23,144
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
15
1 / 13 / 2
9,444
944
3,765
18,431
8,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
sophieh28
Kukulkan
14
0 / 6 / 1
8,392
839
1,472
12,321
5,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kyoomi
Neith
17
11 / 2 / 19
11,443
1,144
16,231
9,019
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Lakny
Janus
17
6 / 1 / 24
11,016
1,102
26,752
6,213
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Olimpero3
Bacchus
17
3 / 0 / 22
11,053
1,105
8,030
11,488
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
SkaySVN
He Bo
18
14 / 1 / 17
10,985
1,099
13,878
7,498
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 23
10,772
1,077
15,199
8,314
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
144
5
Kills
39
42
Deaths
5
9
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Neith
Kyoomi
Neith
11
2
19
10.25
W
Janus
Lakny
Janus
6
1
24
18
L
Agni
Lezyk24
Agni
0
15
2
0.07
W
Bacchus
Olimpero3
Bacchus
3
0
22
14
L
Danzaburou
SirFisticuff
Danzaburou
1
5
2
0.4
W
He Bo
SkaySVN
He Bo
14
1
17
22.5
L
Horus
TheCylux
Horus
3
3
2
1.33
W
5
1
23
16.5
L
Hel
1
13
2
0.15
L
Kukulkan
sophieh28
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,892
Damage
80,090
90,074
Taken
42,532
49,797
Mitigated
30,810
6,899
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kyoomi
Neith
16,231
10,730
0
2,982
9,019
4,592
0
3,955
5,064
0
23,036
W
Janus
Lakny
Janus
26,752
1,302
433
1,985
6,213
2,750
0
1,482
4,731
56,025
0
L
Agni
Lezyk24
Agni
9,754
872
0
0
17,670
7,409
0
14,107
3,563
22,739
0
W
Bacchus
Olimpero3
Bacchus
8,030
1,325
0
1,558
11,488
16,561
0
4,061
7,427
14,350
0
L
Danzaburou
SirFisticuff
Danzaburou
10,409
2,285
231
1,148
18,508
8,035
0
14,095
4,413
0
23,726
W
He Bo
SkaySVN
He Bo
13,878
1,622
0
1,540
7,498
3,391
0
3,319
4,179
26,716
0
L
Horus
TheCylux
Horus
11,492
4,849
1,067
2,417
23,144
20,228
0
14,469
8,675
0
17,644
W
15,199
1,765
2,966
3,227
8,314
3,516
0
2,174
6,140
21,795
0
L
Hel
3,765
2,728
397
1,639
18,431
8,927
0
10,404
8,027
14,626
0
L
Kukulkan
sophieh28
Kukulkan
1,472
1,472
0
0
12,321
5,198
0
10,784
1,537
5,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
55,269
108
Minions Killed
178
4
Camps Cleared
1
781,487
Distance Traveled
907,646
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,443
1,144
23
2
0
169,089
0
W
Janus
11,016
1,102
89
9
1
190,081
0
L
Agni
8,815
882
29
3
1
152,877
3
W
Bacchus
11,053
1,105
11
1
0
185,690
4
L
Danzaburou
9,386
939
23
2
1
173,189
0
W
He Bo
10,985
1,099
39
4
0
185,038
0
L
Horus
10,701
1,070
16
2
1
185,833
0
W
Ra
10,772
1,077
16
2
0
177,748
0
L
Hel
9,444
944
28
3
0
143,372
1
L
Kukulkan
8,392
839
12
1
1
126,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role