Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BLACKOPZFINEST
Hel
Level 106
God Stats
15W - 14L
1,500 SR
Queue Stats
558W - 531L
1,520 Elo+
Party 1
Medusa
Medusa
BjsGang
Medusa
Level 104
God Stats
4W - 3L
1,711 SR
Queue Stats
39W - 42L
1,623 Elo+
Party 1
Scylla
Scylla
CoffeeTintKyle
Scylla
Level 92
God Stats
6W - 8L
1,500 SR
Queue Stats
484W - 446L
1,637 Elo+
Party 1
Ymir
Ymir
Scarecrow lI
Ymir
Level 156
God Stats
1W - 7L
1,202 SR
Queue Stats
137W - 161L
1,230 Elo+
Party 2
Team Averages
Level 110
1,483 SR
1,502 Elo+

VS

Team Averages
Level 91
1,550 SR
1,776 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
CrixusFPS
Erlang Shen
Level 69
God Stats
27W - 9L
1,684 SR
Queue Stats
39W - 16L
2,005 Elo+
Party 3
Danzaburou
Danzaburou
I n1fty I
Danzaburou
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 53L
1,847 Elo+
Party 3
Yemoja
Yemoja
SouthernDoc
Yemoja
Level 54
God Stats
99W - 102L
1,566 SR
Queue Stats
108W - 115L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
xDivine Anger
Cu Chulainn
Level 122
God Stats
7W - 2L
1,500 SR
Queue Stats
538W - 224L
2,005 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
4,150
319
0
0
0
12
4 / 1 / 5
6,883
529
3,969
6,830
4,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
BjsGang
Medusa
13
4 / 2 / 4
7,159
551
8,940
7,279
2,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 3
7,251
558
5,066
4,941
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 4 / 1
7,291
561
5,703
11,722
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 2 / 4
6,824
525
4,291
4,046
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
CrixusFPS
Erlang Shen
12
3 / 2 / 2
7,200
554
3,356
7,262
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
I n1fty I
Danzaburou
9
0 / 3 / 4
5,690
438
3,864
5,998
1,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
9
1 / 3 / 3
6,085
468
3,053
7,342
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
xDivine Anger
Cu Chulainn
13
3 / 3 / 4
7,545
580
7,594
9,803
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
13
Kills
8
8
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Scylla
 
Scylla
1
2
4
1.5
L
4
1
5
6.5
L
Medusa
BjsGang
Medusa
4
2
4
3
L
2
1
3
3.5
W
Erlang Shen
CrixusFPS
Erlang Shen
3
2
2
2
W
Danzaburou
I n1fty I
Danzaburou
0
3
4
0.67
L
3
4
1
0.88
W
Yemoja
1
3
3
0.83
W
Cu Chulainn
xDivine Anger
Cu Chulainn
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
22,158
30,772
Taken
34,451
17,284
Mitigated
16,547
9,750
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
4,291
780
0
730
4,046
1,166
140
1,485
2,483
36,120
0
L
3,969
249
2,459
4,398
6,830
4,984
83
2,173
4,617
23,550
0
L
Medusa
BjsGang
Medusa
8,940
2,630
0
1,571
7,279
2,536
1,158
1,618
5,585
0
52,388
L
5,066
41
0
1,072
4,941
1,529
0
915
3,934
37,308
0
W
Erlang Shen
CrixusFPS
Erlang Shen
3,356
1,288
0
1,092
7,262
4,270
232
2,473
4,716
6,537
31,247
W
Danzaburou
I n1fty I
Danzaburou
3,864
1,579
0
1,331
5,998
1,693
370
2,641
3,335
0
24,035
L
5,703
1,967
0
250
11,722
8,235
0
3,537
8,048
40,562
0
W
Yemoja
3,053
174
2,635
2,728
7,342
3,559
352
2,262
5,040
17,580
0
W
Cu Chulainn
xDivine Anger
Cu Chulainn
7,594
1,904
0
2,420
9,803
5,859
159
5,605
4,139
5,806
36,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
33,344
291
Minions Killed
301
0
Camps Cleared
0
976,373
Distance Traveled
1,279,850
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,150
319
0
0
0
0
0
W
Scylla
6,824
525
61
5
0
248,148
3
L
Hel
6,883
529
42
3
0
249,773
3
L
Medusa
7,159
551
85
7
0
241,198
2
L
Scylla
7,251
558
81
6
0
255,384
4
W
Erlang Shen
7,200
554
76
6
0
298,726
2
W
Danzaburou
5,690
438
54
4
0
223,002
0
L
Ymir
7,291
561
83
6
0
230,018
2
W
Yemoja
6,085
468
24
2
0
238,862
2
W
Cu Chulainn
7,545
580
86
7
0
271,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role