Player Matchup

Ullr
Ullr
Dat1Crusader
Ullr
Level 107
God Stats
11W - 10L
1,500 SR
Queue Stats
225W - 243L
1,147 Elo+
Solo
Pele
Pele
Prop-_-heciez
Pele
Level 122
God Stats
3W - 4L
1,298 SR
Queue Stats
61W - 68L
1,334 Elo+
Party 1
Sylvanus
Sylvanus
Tanglxdbxthair
Sylvanus
Level 90
God Stats
9W - 7L
1,638 SR
Queue Stats
28W - 26L
1,647 Elo+
Solo
Danzaburou
Danzaburou
ZaikuGamingYT
Danzaburou
Level 107
God Stats
13W - 15L
1,302 SR
Queue Stats
59W - 77L
1,334 Elo+
Party 1
Zhong Kui
Zhong Kui
whoibeu
Zhong Kui
Level 127
God Stats
249W - 211L
1,502 SR
Queue Stats
598W - 549L
1,532 Elo+
Solo
Team Averages
Level 111
1,448 SR
1,399 Elo+

VS

Team Averages
Level 116
1,567 SR
1,514 Elo+
Izanami
Izanami
EB Catsack
Izanami
Level 81
God Stats
51W - 30L
1,613 SR
Queue Stats
103W - 91L
1,510 Elo+
Solo
Scylla
Scylla
Mxmlcl
Scylla
Level 108
God Stats
14W - 10L
1,722 SR
Queue Stats
213W - 180L
1,521 Elo+
Solo
Susano
Susano
notgabi_
Susano
Level 143
God Stats
6W - 7L
1,500 SR
Queue Stats
133W - 127L
1,500 Elo+
Solo
Hun Batz
Hun Batz
pieman-2001
Hun Batz
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
370W - 337L
1,539 Elo+
Solo
Cerberus
Cerberus
sx Reckless xs
Cerberus
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 275L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
7,887
563
7,348
8,969
2,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 2 / 5
7,018
501
5,608
6,262
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
12
4 / 1 / 6
7,253
518
6,441
8,259
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ZaikuGamingYT
Danzaburou
13
5 / 1 / 1
8,129
581
8,469
6,525
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
whoibeu
Zhong Kui
14
3 / 0 / 2
8,164
583
5,558
5,786
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EB Catsack
Izanami
11
0 / 5 / 0
6,355
454
3,620
8,496
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Mxmlcl
Scylla
13
2 / 3 / 0
7,237
517
4,277
6,898
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
notgabi_
Susano
10
0 / 7 / 1
5,822
416
4,888
10,766
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
pieman-2001
Hun Batz
13
2 / 3 / 1
7,489
535
5,547
11,464
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
7
1 / 3 / 1
5,480
391
3,573
9,023
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
5
5
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Izanami
EB Catsack
Izanami
0
5
0
0
L
Scylla
Mxmlcl
Scylla
2
3
0
0.67
W
4
2
5
3.25
W
Sylvanus
4
1
6
7
W
Danzaburou
ZaikuGamingYT
Danzaburou
5
1
1
5.5
L
Susano
notgabi_
Susano
0
7
1
0.07
L
Hun Batz
pieman-2001
Hun Batz
2
3
1
0.83
L
Cerberus
1
3
1
0.5
W
Zhong Kui
whoibeu
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
21,905
35,801
Taken
46,647
19,427
Mitigated
15,958
14,301
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,348
3,091
0
874
8,969
2,635
404
1,068
7,901
0
46,288
L
Izanami
EB Catsack
Izanami
3,620
2,056
0
2,346
8,496
2,443
0
1,548
6,948
0
40,208
L
Scylla
Mxmlcl
Scylla
4,277
209
0
900
6,898
2,137
0
2,731
3,911
47,611
0
W
5,608
1,735
0
1,061
6,262
1,906
84
2,208
4,006
0
19,634
W
Sylvanus
6,441
1,808
1,306
3,920
8,259
7,523
348
2,824
5,432
24,428
0
W
Danzaburou
ZaikuGamingYT
Danzaburou
8,469
3,136
0
2,848
6,525
3,869
370
364
6,136
2,567
41,411
L
Susano
notgabi_
Susano
4,888
1,150
0
1,737
10,766
3,843
0
1,775
8,951
0
19,559
L
Hun Batz
pieman-2001
Hun Batz
5,547
742
0
3,544
11,464
4,259
0
2,658
8,618
0
50,205
L
Cerberus
3,573
585
0
1,924
9,023
3,276
0
3,261
5,762
15,311
0
W
Zhong Kui
whoibeu
Zhong Kui
5,558
177
99
4,193
5,786
3,494
1,058
1,144
4,476
47,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
32,383
367
Minions Killed
370
0
Camps Cleared
0
1,236,031
Distance Traveled
1,203,474
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,887
563
90
6
0
245,488
1
L
Izanami
6,355
454
91
7
0
235,884
4
L
Scylla
7,237
517
101
7
0
257,652
4
W
Pele
7,018
501
28
2
0
279,781
3
W
Sylvanus
7,253
518
44
3
0
218,009
1
W
Danzaburou
8,129
581
86
6
0
238,916
1
L
Susano
5,822
416
34
2
0
228,708
3
L
Hun Batz
7,489
535
114
8
0
290,630
0
L
Cerberus
5,480
391
30
2
0
190,600
2
W
Zhong Kui
8,164
583
119
9
0
253,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role