Player Matchup

Chronos
Chronos
HSK Sphinxx
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,072 Elo+
Party 1
Izanami
Izanami
OldChevyPride
Izanami
Level 22
God Stats
2W - 3L
1,385 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Ymir
Ymir
SnakeEyes8124
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Mulan
Mulan
TTVDEMON4932
Mulan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,253 Elo+
Party 1
Thanatos
Thanatos
syfe Pitch
Thanatos
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 83L
1,400 Elo+
Party 1
Team Averages
Level 32
1,477 SR
1,305 Elo+

VS

Team Averages
Level 37
1,543 SR
1,456 Elo+
Danzaburou
Danzaburou
AsecasThor
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
Demonic_Zero71
Cthulhu
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 44L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
Peyton99
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 48L
1,142 Elo+
Solo
Scylla
Scylla
Vralex02
Scylla
Level 29
God Stats
29W - 35L
1,500 SR
Queue Stats
110W - 126L
1,624 Elo+
Solo
Terra
Terra
chino6092
Terra
Level 8
God Stats
1W - 2L
1,716 SR
Queue Stats
3W - 4L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HSK Sphinxx
Chronos
17
5 / 5 / 10
11,373
494
21,918
25,426
9,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
17
8 / 0 / 4
11,992
521
16,012
13,356
5,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 4
8,637
376
2,143
9,253
4,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 1 / 11
11,883
517
15,608
17,820
17,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
syfe Pitch
Thanatos
17
11 / 8 / 10
11,805
513
15,110
19,591
9,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsecasThor
Danzaburou
15
1 / 4 / 8
10,147
441
18,236
15,783
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

3
0 / 2 / 0
6,378
277
664
1,775
623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Peyton99
Erlang Shen
16
6 / 8 / 3
10,801
470
19,560
25,715
14,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Vralex02
Scylla
15
6 / 12 / 4
10,132
441
10,064
17,749
5,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
chino6092
Terra
14
2 / 4 / 5
9,318
405
6,938
28,239
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
29
Kills
15
17
Deaths
30
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsecasThor
Danzaburou
1
4
8
1.25
L
0
2
0
0
W
Chronos
HSK Sphinxx
Chronos
5
5
10
2
W
Izanami
8
0
4
10
L
Erlang Shen
Peyton99
Erlang Shen
6
8
3
0.94
W
1
3
4
1
W
4
1
11
9.5
L
Scylla
Vralex02
Scylla
6
12
4
0.67
L
Terra
chino6092
Terra
2
4
5
1.13
W
Thanatos
syfe Pitch
Thanatos
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,791
Damage
55,462
85,446
Taken
89,261
46,134
Mitigated
42,877
36,418
Healing
32,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsecasThor
Danzaburou
18,236
6,677
0
6,520
15,783
6,045
1,295
4,024
11,659
0
72,218
L
664
249
0
84
1,775
623
0
0
1,705
3,613
0
W
Chronos
HSK Sphinxx
Chronos
21,918
8,046
0
13,863
25,426
9,783
1,826
7,748
17,678
80,647
0
W
Izanami
16,012
10,803
0
3,267
13,356
5,169
3,165
3,285
10,071
0
82,706
L
Erlang Shen
Peyton99
Erlang Shen
19,560
12,038
0
6,628
25,715
14,939
154
5,469
19,964
8,607
64,846
W
2,143
672
0
0
9,253
4,993
38
1,176
8,077
12,296
0
W
15,608
3,447
0
7,097
17,820
17,107
641
3,953
13,867
0
64,033
L
Scylla
Vralex02
Scylla
10,064
3,705
503
2,588
17,749
5,667
646
6,768
10,931
27,231
0
L
Terra
chino6092
Terra
6,938
909
2,530
14,095
28,239
15,603
273
7,953
20,162
14,924
0
W
Thanatos
syfe Pitch
Thanatos
15,110
4,117
0
12,191
19,591
9,082
24
2,937
16,654
165
56,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,690
Gold Earned
46,776
515
Minions Killed
290
0
Camps Cleared
0
1,968,017
Distance Traveled
1,521,655
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,147
441
114
5
0
356,436
8
L
Cthulhu
6,378
277
9
0
0
53,015
0
W
Chronos
11,373
494
127
6
0
393,862
1
W
Izanami
11,992
521
154
7
0
387,218
0
L
Erlang Shen
10,801
470
101
4
0
382,154
3
W
Ymir
8,637
376
20
1
0
356,387
0
W
Mulan
11,883
517
138
6
0
411,760
2
L
Scylla
10,132
441
49
2
0
338,967
0
L
Terra
9,318
405
17
1
0
391,083
4
W
Thanatos
11,805
513
76
3
0
418,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role