Player Matchup

Kali
Kali
CallMeTenZ
Kali
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,417 Elo+
Solo
Persephone
Persephone
Chibiski
Persephone
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Rejectsama
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 77L
1,233 Elo+
Solo
Neith
Neith
WhatsUpTimmy
Neith
Level 11
God Stats
0W - 3L
1,328 SR
Queue Stats
2W - 12L
1,235 Elo+
Solo
Cthulhu
Cthulhu
vitorv10
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Team Averages
Level 12
1,466 SR
1,318 Elo+

VS

Team Averages
Level 11
1,438 SR
1,436 Elo+
Bellona
Bellona
Heisenberg699
Bellona
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 121L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
YT_Rinzuclan
Nu Wa
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
84W - 108L
1,308 Elo+
Party 3
Bastet
Bastet
samer_289
Bastet
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 166L
1,321 Elo+
Party 3
Cerberus
Cerberus
themarines72
Cerberus
Level 5
God Stats
3W - 9L
1,192 SR
Queue Stats
97W - 120L
1,409 Elo+
Party 1
Neith
Neith
xlChris
Neith
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 115L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,239
381
1,420
10,727
3,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Chibiski
Persephone
13
3 / 7 / 2
8,331
438
5,548
12,695
4,070
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Rejectsama
Bellona
15
7 / 3 / 4
9,422
496
10,940
11,798
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 1
7,240
381
6,745
13,836
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
vitorv10
Cthulhu
10
1 / 5 / 1
6,893
363
3,322
12,245
8,133
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 6 / 1
7,866
414
4,525
10,787
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
10 / 0 / 4
10,541
555
15,080
7,135
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
samer_289
Bastet
16
2 / 1 / 11
9,892
521
5,099
10,944
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
themarines72
Cerberus
13
2 / 6 / 1
8,925
470
4,722
11,310
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
xlChris
Neith
19
9 / 0 / 4
11,588
610
15,454
14,609
6,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
25
25
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Persephone
Chibiski
Persephone
3
7
2
0.57
W
Bellona
2
6
1
0.42
L
Bellona
Rejectsama
Bellona
7
3
4
3
L
0
7
1
0.07
W
10
0
4
12
W
Bastet
samer_289
Bastet
2
1
11
7.5
W
Cerberus
themarines72
Cerberus
2
6
1
0.42
L
Cthulhu
vitorv10
Cthulhu
1
5
1
0.3
W
Neith
xlChris
Neith
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
44,880
61,301
Taken
54,785
28,292
Mitigated
30,411
8,308
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,420
930
0
1,548
10,727
3,171
0
2,033
8,561
0
25,949
L
Persephone
Chibiski
Persephone
5,548
1,042
0
980
12,695
4,070
1,983
5,779
6,579
41,011
0
W
Bellona
4,525
1,528
0
455
10,787
9,170
754
186
10,371
0
30,998
L
Bellona
Rejectsama
Bellona
10,940
3,509
0
796
11,798
9,211
0
4,608
6,910
0
41,924
L
6,745
3,389
0
4,503
13,836
3,707
344
1,997
11,755
0
38,890
W
15,080
4,517
0
2,653
7,135
2,696
2,541
3,221
3,914
59,495
0
W
Bastet
samer_289
Bastet
5,099
1,179
0
4,746
10,944
4,094
583
1,793
9,126
0
54,162
W
Cerberus
themarines72
Cerberus
4,722
766
0
788
11,310
8,023
585
945
10,040
41,431
0
L
Cthulhu
vitorv10
Cthulhu
3,322
575
0
481
12,245
8,133
0
4,644
7,388
12,676
0
W
Neith
xlChris
Neith
15,454
8,507
0
12,865
14,609
6,428
1,772
2,725
11,859
0
99,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
48,812
275
Minions Killed
503
0
Camps Cleared
0
1,543,279
Distance Traveled
1,724,011
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,239
381
36
2
0
234,897
0
L
Persephone
8,331
438
72
4
0
315,111
0
W
Bellona
7,866
414
61
3
0
362,613
0
L
Bellona
9,422
496
73
4
0
401,037
1
L
Neith
7,240
381
66
3
0
276,863
0
W
Nu Wa
10,541
555
108
6
0
355,555
1
W
Bastet
9,892
521
102
5
0
405,217
0
W
Cerberus
8,925
470
77
4
0
309,231
3
L
Cthulhu
6,893
363
28
1
0
315,371
1
W
Neith
11,588
610
155
8
0
291,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role