Player Matchup

Jormungandr
Jormungandr
BadRoyaL
Jormungandr
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 161L
1,472 Elo+
Party 2
Mulan
Mulan
Benshu
Mulan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,863 Elo+
Party 2
Mercury
Mercury
Rounded
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
oranzz
Chang'e
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,314 Elo+
Party 2
Anhur
Anhur
vici429
Anhur
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 37L
1,442 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,518 Elo+

VS

Team Averages
Level 103
1,579 SR
1,522 Elo+
Aphrodite
Aphrodite
MetelStairs
Aphrodite
Level 64
God Stats
8W - 5L
1,859 SR
Queue Stats
34W - 33L
1,647 Elo+
Party 1
King Arthur
King Arthur
MrFreemann
King Arthur
Level 140
God Stats
5W - 10L
1,536 SR
Queue Stats
88W - 83L
1,578 Elo+
Party 1
Bakasura
Bakasura
Naloac2
Bakasura
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
RedDuke
Athena
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 228L
1,475 Elo+
Solo
Hachiman
Hachiman
xA1eXx
Hachiman
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 194L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadRoyaL
Jormungandr
20
7 / 1 / 17
13,773
599
27,416
18,989
12,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Benshu
Mulan
18
2 / 6 / 18
12,515
544
12,753
22,288
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Rounded
Mercury
20
13 / 4 / 9
14,406
626
21,513
16,952
12,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
oranzz
Chang'e
20
6 / 3 / 11
13,232
575
19,637
19,990
17,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
vici429
Anhur
19
6 / 2 / 8
13,267
577
13,780
16,506
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MetelStairs
Aphrodite
18
1 / 8 / 5
11,530
501
16,109
20,416
10,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MrFreemann
King Arthur
18
7 / 6 / 1
11,943
519
16,120
31,179
29,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Naloac2
Bakasura
18
4 / 7 / 4
11,503
500
10,526
27,235
12,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
RedDuke
Athena
14
1 / 9 / 8
9,631
419
7,405
25,653
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
xA1eXx
Hachiman
18
2 / 5 / 4
11,245
489
13,875
17,354
7,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
34
Kills
15
16
Deaths
35
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BadRoyaL
Jormungandr
7
1
17
15.5
W
Mulan
Benshu
Mulan
2
6
18
1.83
L
Aphrodite
MetelStairs
Aphrodite
1
8
5
0.44
L
King Arthur
MrFreemann
King Arthur
7
6
1
1.25
L
Bakasura
Naloac2
Bakasura
4
7
4
0.86
L
Athena
RedDuke
Athena
1
9
8
0.56
W
Mercury
Rounded
Mercury
13
4
9
4.38
W
Chang'e
oranzz
Chang'e
6
3
11
3.83
W
Anhur
vici429
Anhur
6
2
8
5
L
Hachiman
xA1eXx
Hachiman
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,099
Damage
64,035
94,725
Taken
121,837
64,042
Mitigated
84,039
34,198
Healing
37,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BadRoyaL
Jormungandr
27,416
3,921
0
4,008
18,989
12,310
995
9,727
9,262
108,556
0
W
Mulan
Benshu
Mulan
12,753
2,200
0
2,910
22,288
15,904
718
4,808
16,580
592
41,636
L
Aphrodite
MetelStairs
Aphrodite
16,109
1,390
3,172
9,565
20,416
10,439
318
9,835
10,581
83,024
0
L
King Arthur
MrFreemann
King Arthur
16,120
2,104
0
8,097
31,179
29,105
872
16,546
14,633
0
65,318
L
Bakasura
Naloac2
Bakasura
10,526
6,444
0
8,189
27,235
12,641
0
8,230
19,005
0
67,158
L
Athena
RedDuke
Athena
7,405
2,475
0
2,098
25,653
24,535
15
9,732
15,921
33,790
0
W
Mercury
Rounded
Mercury
21,513
12,405
0
1,395
16,952
12,727
2,872
3,332
13,282
8,990
112,702
W
Chang'e
oranzz
Chang'e
19,637
1,655
4,412
11,689
19,990
17,202
3,013
2,789
16,561
79,280
0
W
Anhur
vici429
Anhur
13,780
6,703
0
9,784
16,506
5,899
3,626
2,858
13,343
0
98,562
L
Hachiman
xA1eXx
Hachiman
13,875
8,398
0
6,681
17,354
7,319
1,012
3,985
13,369
0
87,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,193
Gold Earned
55,852
687
Minions Killed
575
0
Camps Cleared
0
2,286,988
Distance Traveled
2,056,665
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,773
599
160
7
0
479,063
8
W
Mulan
12,515
544
59
3
0
446,440
11
L
Aphrodite
11,530
501
137
6
0
372,478
8
L
King Arthur
11,943
519
100
4
0
418,869
4
L
Bakasura
11,503
500
144
6
0
434,185
0
L
Athena
9,631
419
55
2
0
433,313
7
W
Mercury
14,406
626
170
7
0
492,663
4
W
Chang'e
13,232
575
133
6
0
447,929
0
W
Anhur
13,267
577
165
7
0
420,893
3
L
Hachiman
11,245
489
139
6
0
397,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role