Player Matchup

Ymir
Ymir
JVirs
Ymir
Level 27
God Stats
4W - 3L
1,816 SR
Queue Stats
11W - 11L
1,950 Elo+
Party 1
Erlang Shen
Erlang Shen
LuCarries
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,151 Elo+
Party 1
Camazotz
Camazotz
MikeShootsGreens
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
NickMontajes
Apollo
Level 29
God Stats
10W - 8L
1,922 SR
Queue Stats
37W - 32L
1,646 Elo+
Party 1
Nu Wa
Nu Wa
Shaphyrax
Nu Wa
Level 20
God Stats
31W - 17L
1,647 SR
Queue Stats
66W - 43L
1,782 Elo+
Solo
Team Averages
Level 25
1,677 SR
1,606 Elo+

VS

Team Averages
Level 24
1,549 SR
1,412 Elo+
Hercules
Hercules
Booybawng
Hercules
Level 26
God Stats
11W - 6L
1,526 SR
Queue Stats
16W - 21L
1,333 Elo+
Party 2
Scylla
Scylla
Forgottenzs
Scylla
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 73L
1,170 Elo+
Solo
Apollo
Apollo
SalmonKraken
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SirCharrd
Sun Wukong
Level 23
God Stats
3W - 0L
1,721 SR
Queue Stats
5W - 4L
1,556 Elo+
Party 2
Khepri
Khepri
TiltProof16
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JVirs
Ymir
10
2 / 2 / 5
6,208
564
6,733
7,681
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
LuCarries
Erlang Shen
9
1 / 2 / 0
5,512
501
3,650
7,322
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,460
496
3,214
5,951
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
10
5 / 3 / 1
5,959
542
6,780
8,993
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Shaphyrax
Nu Wa
11
1 / 4 / 1
6,089
554
4,077
5,039
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Booybawng
Hercules
12
4 / 0 / 0
6,937
631
5,355
5,724
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
12
4 / 2 / 1
7,055
641
4,662
4,591
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
3 / 4 / 1
5,807
528
4,476
6,418
2,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
SirCharrd
Sun Wukong
10
2 / 0 / 4
6,100
555
4,170
8,436
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
9
1 / 3 / 3
5,884
535
2,938
9,558
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
14
14
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Booybawng
Hercules
4
0
0
4
W
Scylla
4
2
1
2.25
L
Ymir
JVirs
Ymir
2
2
5
2.25
L
Erlang Shen
LuCarries
Erlang Shen
1
2
0
0.5
L
0
3
0
0
L
Apollo
5
3
1
1.83
W
Apollo
3
4
1
0.88
L
Nu Wa
Shaphyrax
Nu Wa
1
4
1
0.38
W
Sun Wukong
SirCharrd
Sun Wukong
2
0
4
4
W
Khepri
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
21,601
34,986
Taken
34,727
17,549
Mitigated
14,909
11,017
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Booybawng
Hercules
5,355
2,782
0
2,760
5,724
4,113
368
568
5,074
0
30,995
W
Scylla
4,662
842
0
939
4,591
1,305
0
1,505
2,868
46,100
0
L
Ymir
JVirs
Ymir
6,733
1,259
0
1,399
7,681
3,536
0
1,617
6,064
22,562
0
L
Erlang Shen
LuCarries
Erlang Shen
3,650
2,040
0
2,737
7,322
4,546
0
1,695
5,552
5,472
21,543
L
3,214
966
0
1,342
5,951
5,216
0
0
5,753
2,681
20,009
L
Apollo
6,780
4,760
0
4,747
8,993
2,844
316
1,321
7,672
0
31,896
W
Apollo
4,476
3,070
0
1,757
6,418
2,046
0
3,811
2,559
0
21,387
L
Nu Wa
Shaphyrax
Nu Wa
4,077
287
0
792
5,039
1,407
0
2,753
2,128
34,144
0
W
Sun Wukong
SirCharrd
Sun Wukong
4,170
1,986
0
2,723
8,436
3,131
384
1,866
6,416
0
24,694
W
Khepri
2,938
402
0
1,162
9,558
4,314
0
3,086
6,384
17,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
31,783
250
Minions Killed
308
0
Camps Cleared
0
967,313
Distance Traveled
1,039,181
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,937
631
81
7
0
224,292
7
W
Scylla
7,055
641
96
9
0
193,798
4
L
Ymir
6,208
564
25
2
0
211,724
2
L
Erlang Shen
5,512
501
64
6
0
218,343
0
L
Camazotz
5,460
496
46
4
0
176,617
4
L
Apollo
5,959
542
51
5
0
169,593
2
W
Apollo
5,807
528
59
5
0
192,391
1
L
Nu Wa
6,089
554
64
6
0
191,036
4
W
Sun Wukong
6,100
555
47
4
0
232,944
2
W
Khepri
5,884
535
25
2
0
195,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role