Player Matchup

Neith
Neith
Deckersss
Neith
Level 13
God Stats
17W - 10L
1,933 SR
Queue Stats
22W - 12L
1,926 Elo+
Solo
Nox
Nox
SnowTemps
Nox
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 282L
1,295 Elo+
Solo
Hercules
Hercules
Suricata_atento
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,679 Elo+
Solo
Ymir
Ymir
leonardowaissric
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,233 Elo+
Solo
Bellona
Bellona
pierremena
Bellona
Level 18
God Stats
2W - 3L
1,741 SR
Queue Stats
36W - 35L
1,357 Elo+
Solo
Team Averages
Level 12
1,635 SR
1,498 Elo+

VS

Team Averages
Level 17
1,540 SR
1,524 Elo+
Ra
Ra
ElOrcoBeto
Ra
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Hachiman
Hachiman
ElPata
Hachiman
Level 43
God Stats
4W - 3L
1,703 SR
Queue Stats
32W - 36L
1,473 Elo+
Party 1
Loki
Loki
LEAN_CAP-XD
Loki
Level 14
God Stats
2W - 0L
1,713 SR
Queue Stats
22W - 16L
1,605 Elo+
Solo
Ganesha
Ganesha
Tortícolis
Ganesha
Level 8
God Stats
10W - 6L
1,606 SR
Queue Stats
15W - 9L
1,608 Elo+
Party 1
Izanami
Izanami
Zunga23
Izanami
Level 17
God Stats
2W - 14L
1,176 SR
Queue Stats
62W - 65L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deckersss
Neith
10
0 / 0 / 1
5,525
1,105
7,218
6,130
2,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 4
5,898
1,180
3,684
8,235
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
10
0 / 4 / 1
5,185
1,037
711
4,064
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
5,986
1,197
1,522
8,565
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
pierremena
Bellona
11
4 / 3 / 0
6,894
1,379
6,919
8,727
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

266

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 9
6,632
1,326
6,640
4,101
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ElPata
Hachiman
12
6 / 0 / 10
7,231
1,446
8,837
5,803
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 9
6,149
1,230
2,628
4,915
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Tortícolis
Ganesha
13
0 / 0 / 17
7,147
1,429
2,448
4,848
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Zunga23
Izanami
12
7 / 1 / 10
7,582
1,516
10,084
5,081
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
4
Kills
20
20
Deaths
4
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
Deckersss
Neith
0
0
1
0.5
W
4
3
9
2.83
W
Hachiman
ElPata
Hachiman
6
0
10
11
W
3
0
9
7.5
L
0
8
4
0.25
L
Hercules
0
4
1
0.13
W
Ganesha
Tortícolis
Ganesha
0
0
17
8.5
W
Izanami
Zunga23
Izanami
7
1
10
12
L
0
5
2
0.2
L
Bellona
pierremena
Bellona
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
30,637
35,721
Taken
24,748
19,417
Mitigated
9,733
996
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Deckersss
Neith
7,218
3,783
0
164
6,130
2,039
0
1,553
4,577
0
22,113
W
6,640
1,595
333
374
4,101
1,533
0
1,360
2,641
12,067
0
W
Hachiman
ElPata
Hachiman
8,837
6,634
0
2,343
5,803
2,107
0
1,419
4,309
0
15,445
W
2,628
303
0
1,368
4,915
1,617
0
793
3,972
0
7,653
L
3,684
1,440
0
0
8,235
3,119
0
2,698
5,537
5,061
0
L
Hercules
711
458
0
75
4,064
2,592
0
900
3,164
0
1,700
W
Ganesha
Tortícolis
Ganesha
2,448
119
0
977
4,848
2,615
0
1,244
3,529
9,337
0
W
Izanami
Zunga23
Izanami
10,084
7,254
0
1,411
5,081
1,861
0
474
4,557
0
22,677
L
1,522
238
0
281
8,565
4,319
0
1,578
6,987
12,472
0
L
Bellona
pierremena
Bellona
6,919
1,991
0
476
8,727
7,348
0
2,359
6,368
84
14,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
34,741
80
Minions Killed
76
2
Camps Cleared
5
412,183
Distance Traveled
534,355
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,525
1,105
39
8
0
119,339
1
W
Ra
6,632
1,326
17
3
1
81,618
0
W
Hachiman
7,231
1,446
17
3
1
107,895
1
W
Loki
6,149
1,230
12
2
2
130,601
0
L
Nox
5,898
1,180
0
0
0
58,952
0
L
Hercules
5,185
1,037
2
0
0
40,269
0
W
Ganesha
7,147
1,429
0
0
0
125,381
1
W
Izanami
7,582
1,516
30
6
1
88,860
2
L
Ymir
5,986
1,197
30
6
2
94,928
0
L
Bellona
6,894
1,379
9
2
0
98,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role