Player Matchup

Cthulhu
Cthulhu
Ainheld
Cthulhu
Level 14
God Stats
21W - 17L
1,553 SR
Queue Stats
22W - 17L
1,593 Elo+
Solo
Nemesis
Nemesis
MCguepardo98
Nemesis
Level 8
God Stats
1W - 0L
1,281 SR
Queue Stats
4W - 7L
1,100 Elo+
Solo
Athena
Athena
Straited vl
Athena
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,661 Elo+
Solo
Hades
Hades
adriang8234
Hades
Level 14
God Stats
2W - 5L
1,191 SR
Queue Stats
49W - 60L
1,326 Elo+
Solo
Hachiman
Hachiman
xLowyal
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,500 Elo+
Solo
Team Averages
Level 12
1,405 SR
1,436 Elo+

VS

Team Averages
Level 11
1,564 SR
1,547 Elo+
Amaterasu
Amaterasu
GlitchedVena
Amaterasu
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 39L
1,500 Elo+
Solo
Zeus
Zeus
RaYZrViSion
Zeus
Level 7
God Stats
65W - 43L
1,991 SR
Queue Stats
99W - 93L
1,810 Elo+
Solo
Neith
Neith
Slippery-_-MEAT
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,585 Elo+
Solo
Nemesis
Nemesis
jackxThexreaperj
Nemesis
Level 18
God Stats
0W - 2L
1,328 SR
Queue Stats
19W - 22L
1,542 Elo+
Solo
Ares
Ares
rojas31
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ainheld
Cthulhu
19
6 / 1 / 25
12,613
1,147
15,783
15,365
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
MCguepardo98
Nemesis
18
3 / 2 / 23
11,216
1,020
10,545
13,539
6,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
17
4 / 3 / 16
11,210
1,019
10,429
18,316
7,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 4 / 17
11,198
1,018
6,457
14,257
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xLowyal
Hachiman
20
24 / 5 / 13
14,777
1,343
34,954
16,730
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

217

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GlitchedVena
Amaterasu
17
0 / 9 / 9
10,172
925
3,148
16,533
8,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
7 / 8 / 6
12,578
1,143
38,585
16,146
6,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 5
12,160
1,105
15,022
15,862
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 7 / 7
10,523
957
8,271
16,790
7,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
rojas31
Ares
16
1 / 12 / 8
10,231
930
6,458
21,232
20,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
50
42
Kills
15
15
Deaths
42
94
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ainheld
Cthulhu
6
1
25
18.5
L
Amaterasu
GlitchedVena
Amaterasu
0
9
9
0.5
W
Nemesis
MCguepardo98
Nemesis
3
2
23
7.25
L
7
8
6
1.25
L
6
6
5
1.42
W
Athena
4
3
16
4
W
5
4
17
3.38
L
1
7
7
0.64
L
Ares
rojas31
Ares
1
12
8
0.42
W
Hachiman
xLowyal
Hachiman
24
5
13
6.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,168
Damage
71,484
78,207
Taken
86,563
35,339
Mitigated
49,423
16,908
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ainheld
Cthulhu
15,783
1,889
952
4,850
15,365
8,319
0
11,180
4,185
29,059
0
L
Amaterasu
GlitchedVena
Amaterasu
3,148
1,506
0
1,194
16,533
8,230
0
7,034
9,285
0
8,496
W
Nemesis
MCguepardo98
Nemesis
10,545
3,844
0
2,789
13,539
6,592
0
6,283
7,256
0
26,269
L
38,585
3,334
0
0
16,146
6,840
0
5,712
10,309
73,836
0
L
15,022
6,320
390
3,104
15,862
6,741
0
3,960
11,777
0
38,632
W
Athena
10,429
4,039
657
2,071
18,316
7,767
0
9,501
8,815
23,430
0
W
6,457
2,007
1,215
1,848
14,257
6,691
0
9,191
5,066
19,943
0
L
8,271
3,157
0
276
16,790
7,341
0
6,311
10,229
0
23,507
L
Ares
rojas31
Ares
6,458
881
0
0
21,232
20,271
0
8,613
12,294
9,348
0
W
Hachiman
xLowyal
Hachiman
34,954
20,064
0
2,526
16,730
5,970
0
8,888
7,842
0
57,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,014
Gold Earned
55,664
180
Minions Killed
168
10
Camps Cleared
4
963,831
Distance Traveled
895,530
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,613
1,147
34
3
0
220,128
0
L
Amaterasu
10,172
925
14
1
1
144,091
0
W
Nemesis
11,216
1,020
30
3
2
222,480
0
L
Zeus
12,578
1,143
74
7
1
190,590
0
L
Neith
12,160
1,105
54
5
1
170,240
0
W
Athena
11,210
1,019
18
2
3
181,866
3
W
Hades
11,198
1,018
42
4
3
166,196
0
L
Nemesis
10,523
957
23
2
1
216,850
0
L
Ares
10,231
930
3
0
0
173,759
1
W
Hachiman
14,777
1,343
56
5
2
173,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role