Player Matchup

Heimdallr
Heimdallr
DAGLIZZYGOBLIN
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,565 Elo+
Party 2
Ra
Ra
Fazemarkito
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeFit
Tsukuyomi
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 38L
1,500 Elo+
Solo
Khepri
Khepri
Roarlikeagoat
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
epicventura
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,160 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,476 Elo+

VS

Team Averages
Level 18
1,433 SR
1,432 Elo+
Ullr
Ullr
BabyMaqq
Ullr
Level 15
God Stats
14W - 7L
1,500 SR
Queue Stats
94W - 55L
1,688 Elo+
Party 1
Ra
Ra
BabyXanq
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,741 Elo+
Party 1
Pele
Pele
Lightgodboi
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
997 Elo+
Solo
Yemoja
Yemoja
TheDogeFather
Yemoja
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
247W - 306L
1,362 Elo+
Party 3
Awilix
Awilix
caduceuses
Awilix
Level 18
God Stats
29W - 34L
1,165 SR
Queue Stats
166W - 206L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAGLIZZYGOBLIN
Heimdallr
8
1 / 2 / 0
4,733
430
2,227
4,377
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 5 / 2
6,050
550
1,588
4,698
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
LeFit
Tsukuyomi
10
3 / 4 / 0
6,147
559
6,127
8,450
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
4,755
432
1,806
5,657
1,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 7 / 0
4,680
425
822
6,462
1,791
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
8 / 0 / 2
6,802
618
8,463
6,686
2,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
8 / 2 / 2
7,602
691
6,353
6,946
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 4 / 0
4,949
450
701
5,261
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 8
6,438
585
1,385
2,822
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
caduceuses
Awilix
10
3 / 1 / 3
6,279
571
1,926
5,495
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
20
21
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
8
0
2
9
W
8
2
2
4.5
L
Heimdallr
DAGLIZZYGOBLIN
Heimdallr
1
2
0
0.5
L
1
5
2
0.4
L
Tsukuyomi
LeFit
Tsukuyomi
3
4
0
0.75
W
1
4
0
0.25
L
0
3
1
0.17
W
0
0
8
4
W
Awilix
caduceuses
Awilix
3
1
3
4.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,570
Damage
18,828
29,644
Taken
27,210
8,425
Mitigated
8,928
5,547
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,463
3,255
0
278
6,686
2,084
1,420
1,221
5,465
0
51,036
W
6,353
670
250
2,455
6,946
2,574
189
570
6,376
38,637
0
L
Heimdallr
DAGLIZZYGOBLIN
Heimdallr
2,227
537
0
559
4,377
1,137
0
350
4,027
0
14,557
L
1,588
69
174
547
4,698
1,208
1,442
2,013
2,555
29,992
0
L
Tsukuyomi
LeFit
Tsukuyomi
6,127
2,254
0
2,786
8,450
2,501
0
2,517
5,730
0
25,886
W
701
435
0
814
5,261
1,291
97
360
4,898
0
9,261
L
1,806
301
96
1,154
5,657
1,788
0
1,308
4,305
19,885
0
W
1,385
365
2,059
1,078
2,822
1,226
480
360
2,462
11,703
0
W
Awilix
caduceuses
Awilix
1,926
541
0
1,365
5,495
1,753
346
883
4,612
0
25,858
L
822
106
0
231
6,462
1,791
0
1,063
5,289
0
9,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
32,070
198
Minions Killed
264
0
Camps Cleared
0
961,146
Distance Traveled
1,062,742
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,802
618
86
8
0
209,972
5
W
Ra
7,602
691
73
7
0
249,839
0
L
Heimdallr
4,733
430
30
3
0
199,574
0
L
Ra
6,050
550
65
6
0
207,757
0
L
Tsukuyomi
6,147
559
57
5
0
215,634
3
W
Pele
4,949
450
26
2
0
131,011
0
L
Khepri
4,755
432
29
3
0
205,786
1
W
Yemoja
6,438
585
32
3
0
234,563
0
W
Awilix
6,279
571
47
4
0
237,357
0
L
Da Ji
4,680
425
17
2
0
132,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role