Player Matchup

King Arthur
King Arthur
NinjaSqurriel005
King Arthur
Level 28
God Stats
1W - 5L
1,719 SR
Queue Stats
28W - 39L
1,740 Elo+
Party 1
Sylvanus
Sylvanus
WhereIsTheTeam
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ZiPogow
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
isOdinGay
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
timmymajic0800
Apollo
Level 141
God Stats
7W - 6L
1,646 SR
Queue Stats
65W - 57L
1,563 Elo+
Party 1
Team Averages
Level 80
1,573 SR
1,561 Elo+

VS

Team Averages
Level 137
1,403 SR
1,464 Elo+
Da Ji
Da Ji
AlejandroDJ1
Da Ji
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 104L
1,719 Elo+
Solo
Anubis
Anubis
Flamës
Anubis
Level 139
God Stats
5W - 2L
1,500 SR
Queue Stats
144W - 143L
1,500 Elo+
Solo
Terra
Terra
GoDz x iBADstar
Terra
Level 124
God Stats
1W - 1L
1,311 SR
Queue Stats
85W - 70L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
ItzMar
Baron Samedi
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
255W - 242L
1,488 Elo+
Solo
Heimdallr
Heimdallr
SNΩW
Heimdallr
Level 140
God Stats
3W - 5L
1,203 SR
Queue Stats
80W - 95L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NinjaSqurriel005
King Arthur
10
0 / 3 / 0
5,127
570
2,682
9,457
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
11
0 / 4 / 0
5,675
631
2,625
8,419
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
ZiPogow
Thoth
13
0 / 1 / 0
6,063
674
3,033
2,622
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
isOdinGay
Hun Batz
11
1 / 3 / 0
5,823
647
2,261
7,349
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 1 / 1
5,605
623
1,210
6,876
2,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
6,648
739
3,404
6,229
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Flamës
Anubis
13
2 / 0 / 9
7,268
808
6,720
4,128
2,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 7
7,277
809
3,633
6,735
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ItzMar
Baron Samedi
14
4 / 0 / 6
7,931
881
8,641
5,782
2,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SNΩW
Heimdallr
14
4 / 0 / 6
8,083
898
6,058
2,946
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
12
12
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Anubis
Flamës
Anubis
2
0
9
6.5
W
1
0
7
4.5
W
Baron Samedi
ItzMar
Baron Samedi
4
0
6
7
L
King Arthur
NinjaSqurriel005
King Arthur
0
3
0
0
W
Heimdallr
SNΩW
Heimdallr
4
0
6
7
L
Sylvanus
0
4
0
0
L
Thoth
ZiPogow
Thoth
0
1
0
0
L
Hun Batz
isOdinGay
Hun Batz
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,811
Damage
28,456
34,723
Taken
25,820
15,215
Mitigated
14,750
6,359
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,404
865
0
155
6,229
3,506
1,280
1,451
4,646
855
12,594
W
Anubis
Flamës
Anubis
6,720
108
0
1,995
4,128
2,311
656
999
3,129
25,822
0
W
3,633
155
1,438
2,253
6,735
5,163
451
423
6,287
10,560
0
W
Baron Samedi
ItzMar
Baron Samedi
8,641
1,124
931
2,303
5,782
2,691
993
1,288
4,469
38,405
0
L
King Arthur
NinjaSqurriel005
King Arthur
2,682
116
0
2,206
9,457
6,638
0
4,245
5,212
0
7,964
W
Heimdallr
SNΩW
Heimdallr
6,058
2,504
0
1,283
2,946
1,079
1,255
1,697
1,174
0
28,033
L
Sylvanus
2,625
243
303
1,516
8,419
3,117
0
6,490
1,929
9,443
0
L
Thoth
ZiPogow
Thoth
3,033
31
0
585
2,622
687
0
710
1,912
27,217
0
L
Hun Batz
isOdinGay
Hun Batz
2,261
162
0
960
7,349
2,494
0
3,607
3,742
0
15,200
L
1,210
645
0
789
6,876
2,279
0
4,375
2,501
0
16,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
37,207
180
Minions Killed
215
5
Camps Cleared
8
778,769
Distance Traveled
835,047
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,648
739
25
3
3
170,045
2
W
Anubis
7,268
808
42
5
0
157,911
2
W
Terra
7,277
809
24
3
0
191,318
2
W
Baron Samedi
7,931
881
67
7
5
161,434
2
L
King Arthur
5,127
570
16
2
0
163,677
2
W
Heimdallr
8,083
898
57
6
0
154,339
2
L
Sylvanus
5,675
631
23
3
1
124,859
2
L
Thoth
6,063
674
67
7
1
150,809
2
L
Hun Batz
5,823
647
29
3
2
176,176
2
L
Apollo
5,605
623
45
5
1
163,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role