Player Matchup

Ao Kuang
Ao Kuang
Jar Chainz
Ao Kuang
Level 108
God Stats
1W - 2L
1,327 SR
Queue Stats
11W - 13L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Kentorren
Danzaburou
Level 63
God Stats
25W - 22L
1,648 SR
Queue Stats
159W - 145L
1,668 Elo+
Party 2
Hades
Hades
Renzel Raviolli
Hades
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 18L
1,387 Elo+
Party 1
Osiris
Osiris
itsfrickintyler
Osiris
Level 89
God Stats
11W - 7L
1,285 SR
Queue Stats
244W - 242L
1,461 Elo+
Party 1
Khepri
Khepri
jakcar525
Khepri
Level 51
God Stats
11W - 9L
1,735 SR
Queue Stats
111W - 103L
1,668 Elo+
Party 2
Team Averages
Level 83
1,499 SR
1,520 Elo+

VS

Team Averages
Level 51
1,500 SR
1,427 Elo+
Guan Yu
Guan Yu
Alejo10126322
Guan Yu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 220L
1,618 Elo+
Solo
Nu Wa
Nu Wa
Blaccmore
Nu Wa
Level 36
God Stats
6W - 11L
1,500 SR
Queue Stats
32W - 70L
1,475 Elo+
Party 3
Cabrakan
Cabrakan
JotaroCorbjo
Cabrakan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 50L
1,439 Elo+
Party 3
Arachne
Arachne
Soperpro
Arachne
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
301W - 285L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ViruzZ1932
Ah Muzen Cab
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
321W - 342L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jar Chainz
Ao Kuang
10
5 / 1 / 2
6,278
628
4,247
7,262
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Kentorren
Danzaburou
10
3 / 0 / 5
6,230
623
5,581
2,149
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
5 / 0 / 2
5,947
595
3,673
3,273
1,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 1
5,689
569
2,594
4,735
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
jakcar525
Khepri
9
4 / 0 / 3
5,923
592
1,823
3,666
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
1 / 3 / 0
5,861
586
2,823
6,496
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Blaccmore
Nu Wa
7
0 / 5 / 1
4,987
499
2,138
4,306
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
JotaroCorbjo
Cabrakan
6
0 / 7 / 0
4,168
417
635
6,471
2,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Soperpro
Arachne
8
1 / 1 / 0
5,228
523
2,268
7,144
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
ViruzZ1932
Ah Muzen Cab
9
0 / 1 / 0
5,248
525
2,494
4,485
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
2
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
3
0
0.33
L
Nu Wa
Blaccmore
Nu Wa
0
5
1
0.1
W
Ao Kuang
Jar Chainz
Ao Kuang
5
1
2
6
L
Cabrakan
JotaroCorbjo
Cabrakan
0
7
0
0
W
Danzaburou
Kentorren
Danzaburou
3
0
5
5.5
W
5
0
2
6
L
Arachne
Soperpro
Arachne
1
1
0
1
L
Ah Muzen Cab
ViruzZ1932
Ah Muzen Cab
0
1
0
0
W
0
1
1
0.5
W
Khepri
jakcar525
Khepri
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,918
Damage
10,358
21,085
Taken
28,902
10,656
Mitigated
10,864
8,500
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,823
356
0
2,036
6,496
3,858
494
2,246
4,043
0
27,353
L
Nu Wa
Blaccmore
Nu Wa
2,138
363
0
244
4,306
1,143
368
3,517
789
17,931
0
W
Ao Kuang
Jar Chainz
Ao Kuang
4,247
1,136
0
3,866
7,262
2,089
0
1,199
6,013
27,418
0
L
Cabrakan
JotaroCorbjo
Cabrakan
635
253
0
517
6,471
2,669
0
1,954
4,517
6,608
0
W
Danzaburou
Kentorren
Danzaburou
5,581
1,874
0
607
2,149
898
0
289
1,860
0
32,798
W
3,673
272
248
1,396
3,273
1,257
0
721
2,529
19,294
0
L
Arachne
Soperpro
Arachne
2,268
1,392
0
2,664
7,144
1,850
0
1,622
5,497
0
23,561
L
Ah Muzen Cab
ViruzZ1932
Ah Muzen Cab
2,494
663
0
2,020
4,485
1,344
0
404
4,081
0
27,400
W
2,594
981
0
1,175
4,735
4,303
868
167
4,438
0
28,528
W
Khepri
jakcar525
Khepri
1,823
316
0
1,208
3,666
2,109
0
397
3,269
13,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
25,492
248
Minions Killed
224
0
Camps Cleared
0
1,001,356
Distance Traveled
862,249
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,861
586
66
7
0
176,657
1
L
Nu Wa
4,987
499
37
4
0
133,669
0
W
Ao Kuang
6,278
628
65
7
0
222,347
2
L
Cabrakan
4,168
417
17
2
0
176,928
0
W
Danzaburou
6,230
623
70
7
0
180,457
3
W
Hades
5,947
595
33
3
0
217,355
4
L
Arachne
5,228
523
44
4
0
211,395
1
L
Ah Muzen Cab
5,248
525
60
6
0
163,600
1
W
Osiris
5,689
569
58
6
0
199,360
2
W
Khepri
5,923
592
22
2
0
181,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role