Player Matchup

Thor
Thor
Forevergamer930
Thor
Level 28
God Stats
1W - 2L
1,278 SR
Queue Stats
6W - 7L
1,269 Elo+
Solo
Fenrir
Fenrir
Topphrog
Fenrir
Level 18
God Stats
4W - 4L
1,405 SR
Queue Stats
6W - 5L
1,365 Elo+
Solo
Set
Set
Z8ZE
Set
Level 29
God Stats
14W - 13L
1,590 SR
Queue Stats
304W - 268L
1,688 Elo+
Solo
Thoth
Thoth
the3rdheir
Thoth
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 77L
1,500 Elo+
Solo
Apollo
Apollo
tymir123d
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 190L
1,436 Elo+
Solo
Team Averages
Level 23
1,455 SR
1,451 Elo+

VS

Team Averages
Level 23
1,397 SR
1,364 Elo+
Danzaburou
Danzaburou
Deonzameira
Danzaburou
Level 23
God Stats
20W - 14L
1,254 SR
Queue Stats
94W - 112L
1,329 Elo+
Party 1
Skadi
Skadi
IceageSid18
Skadi
Level 14
God Stats
7W - 6L
1,471 SR
Queue Stats
31W - 24L
1,587 Elo+
Party 2
Ullr
Ullr
l-Gracie-l
Ullr
Level 28
God Stats
7W - 6L
1,553 SR
Queue Stats
84W - 90L
1,334 Elo+
Party 2
Mercury
Mercury
olimpo2004
Mercury
Level 25
God Stats
19W - 23L
1,470 SR
Queue Stats
107W - 124L
1,329 Elo+
Party 1
Hercules
Hercules
pops782
Hercules
Level 26
God Stats
23W - 16L
1,237 SR
Queue Stats
24W - 16L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
11,097
462
10,033
11,593
7,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
Topphrog
Fenrir
6
0 / 2 / 0
7,147
298
1,749
4,121
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Set
Z8ZE
Set
20
10 / 2 / 3
13,971
582
17,541
17,751
12,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
16
3 / 6 / 1
10,321
430
8,347
13,606
5,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
tymir123d
Apollo
17
3 / 10 / 2
10,882
453
6,648
15,672
12,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deonzameira
Danzaburou
19
4 / 6 / 3
14,449
602
9,207
18,688
9,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 7
10,220
426
4,496
8,850
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 1 / 2
13,045
544
14,083
20,556
9,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
olimpo2004
Mercury
17
6 / 9 / 5
11,665
486
10,956
17,341
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
pops782
Hercules
4
0 / 1 / 0
7,391
308
0
676
110
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
20
Kills
23
25
Deaths
22
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Deonzameira
Danzaburou
4
6
3
0.92
L
4
5
2
1
W
1
5
7
0.9
L
Fenrir
Topphrog
Fenrir
0
2
0
0
L
Set
Z8ZE
Set
10
2
3
5.75
W
12
1
2
13
W
Mercury
olimpo2004
Mercury
6
9
5
0.94
W
Hercules
pops782
Hercules
0
1
0
0
L
Thoth
3
6
1
0.58
L
Apollo
tymir123d
Apollo
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,318
Damage
38,742
62,743
Taken
66,111
40,212
Mitigated
27,704
8,546
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Deonzameira
Danzaburou
9,207
3,634
0
7,196
18,688
9,646
6,865
612
18,076
0
72,100
L
10,033
3,427
0
326
11,593
7,223
756
0
11,593
0
54,801
W
4,496
2,401
500
760
8,850
2,711
2,026
1,778
7,072
0
27,766
L
Fenrir
Topphrog
Fenrir
1,749
281
0
285
4,121
2,152
89
0
4,121
0
7,861
L
Set
Z8ZE
Set
17,541
6,493
0
6,657
17,751
12,980
378
0
17,751
0
116,114
W
14,083
11,045
522
9,546
20,556
9,111
2,438
1,510
18,896
0
83,304
W
Mercury
olimpo2004
Mercury
10,956
6,463
166
1,390
17,341
6,126
4,747
4,447
12,894
0
51,056
W
Hercules
pops782
Hercules
0
0
0
0
676
110
0
0
676
0
1,372
L
Thoth
8,347
277
0
1,278
13,606
5,111
783
0
13,606
47,438
0
L
Apollo
tymir123d
Apollo
6,648
3,054
0
0
15,672
12,746
4,085
0
15,672
0
48,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
56,770
457
Minions Killed
370
0
Camps Cleared
0
1,628,978
Distance Traveled
1,510,215
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,449
602
129
5
0
370,944
1
L
Thor
11,097
462
95
4
0
323,347
0
W
Skadi
10,220
426
49
2
0
206,105
0
L
Fenrir
7,147
298
16
1
0
165,790
1
L
Set
13,971
582
172
7
0
440,908
0
W
Ullr
13,045
544
117
5
0
454,611
0
W
Mercury
11,665
486
72
3
0
453,170
1
W
Hercules
7,391
308
3
0
0
25,385
0
L
Thoth
10,321
430
87
4
0
361,284
0
L
Apollo
10,882
453
87
4
0
337,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role