Player Matchup

Rama
Rama
Desu Mation
Rama
Level 138
God Stats
0W - 1L
1,687 SR
Queue Stats
115W - 89L
1,477 Elo+
Party 2
Ratatoskr
Ratatoskr
GriD MasteRXLP
Ratatoskr
Level 130
God Stats
2W - 4L
1,502 SR
Queue Stats
236W - 259L
1,522 Elo+
Party 1
Anubis
Anubis
Lethal Purp
Anubis
Level 25
God Stats
3W - 4L
1,458 SR
Queue Stats
36W - 28L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
ViridityCrown
Sylvanus
Level 156
God Stats
20W - 18L
1,801 SR
Queue Stats
1,005W - 948L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
Why do drugs
Sun Wukong
Level 139
God Stats
0W - 1L
1,831 SR
Queue Stats
68W - 69L
1,453 Elo+
Party 2
Team Averages
Level 118
1,656 SR
1,501 Elo+

VS

Team Averages
Level 130
1,407 SR
1,403 Elo+
Ymir
Ymir
Chamuco13
Ymir
Level 158
God Stats
16W - 10L
1,500 SR
Queue Stats
494W - 472L
1,584 Elo+
Party 3
Chernobog
Chernobog
Gamzee-x-Sollux
Chernobog
Level 138
God Stats
6W - 10L
1,306 SR
Queue Stats
228W - 208L
1,360 Elo+
Party 3
Chaac
Chaac
Inferno-Blunt
Chaac
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 51L
1,500 Elo+
Solo
Arachne
Arachne
StronkArmadillo
Arachne
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 66L
1,394 Elo+
Party 3
Anubis
Anubis
mikblanks
Anubis
Level 126
God Stats
3W - 2L
1,229 SR
Queue Stats
69W - 61L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,606
538
9,041
8,346
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
GriD MasteRXLP
Ratatoskr
14
4 / 4 / 2
8,272
517
4,786
11,855
3,819
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
1 / 2 / 1
7,912
495
1,843
8,128
3,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
ViridityCrown
Sylvanus
13
3 / 6 / 3
7,480
468
9,900
11,257
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Why do drugs
Sun Wukong
15
1 / 1 / 2
8,842
553
12,788
17,972
12,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 1 / 8
8,285
518
4,903
12,453
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Gamzee-x-Sollux
Chernobog
13
0 / 5 / 3
8,153
510
4,182
11,712
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 2
9,847
615
15,202
16,693
22,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 4 / 5
8,761
548
5,986
11,888
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
mikblanks
Anubis
16
7 / 1 / 3
9,667
604
9,723
7,863
4,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
13
Kills
15
16
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
8
6
L
4
3
2
1.67
W
Chernobog
Gamzee-x-Sollux
Chernobog
0
5
3
0.3
L
Ratatoskr
GriD MasteRXLP
Ratatoskr
4
4
2
1.25
W
2
2
2
1.5
L
Anubis
1
2
1
0.75
W
4
4
5
1.63
L
Sylvanus
ViridityCrown
Sylvanus
3
6
3
0.75
L
Sun Wukong
Why do drugs
Sun Wukong
1
1
2
2
W
Anubis
mikblanks
Anubis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,358
Damage
39,996
57,558
Taken
60,609
33,220
Mitigated
43,280
20,278
Healing
25,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,903
1,394
0
4,153
12,453
6,204
54
4,269
8,184
24,103
0
L
9,041
5,983
0
1,484
8,346
4,575
0
2,448
5,898
6,216
49,781
W
Chernobog
Gamzee-x-Sollux
Chernobog
4,182
2,157
0
4,515
11,712
3,544
1,494
1,783
9,929
0
50,415
L
Ratatoskr
GriD MasteRXLP
Ratatoskr
4,786
1,162
0
4,236
11,855
3,819
0
2,809
9,021
0
47,565
W
15,202
3,545
0
7,588
16,693
22,601
0
200
16,493
0
73,684
L
Anubis
1,843
276
0
2,968
8,128
3,286
0
4,020
4,108
42,940
0
W
5,986
4,378
0
4,612
11,888
6,622
262
4,216
7,672
9,155
39,684
L
Sylvanus
ViridityCrown
Sylvanus
9,900
2,615
1,084
2,650
11,257
9,319
0
5,809
5,426
40,121
0
L
Sun Wukong
Why do drugs
Sun Wukong
12,788
4,503
0
7,856
17,972
12,221
0
52
17,020
0
68,910
W
Anubis
mikblanks
Anubis
9,723
790
0
4,934
7,863
4,309
214
2,505
5,358
65,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
44,713
491
Minions Killed
456
0
Camps Cleared
0
1,503,102
Distance Traveled
1,573,653
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,285
518
21
1
0
327,181
8
L
Rama
8,606
538
97
6
0
271,059
2
W
Chernobog
8,153
510
103
6
0
292,734
2
L
Ratatoskr
8,272
517
100
6
0
335,247
2
W
Chaac
9,847
615
144
9
0
311,669
2
L
Anubis
7,912
495
99
6
0
276,758
0
W
Arachne
8,761
548
76
5
0
329,583
0
L
Sylvanus
7,480
468
65
4
0
277,846
1
L
Sun Wukong
8,842
553
130
8
0
342,192
0
W
Anubis
9,667
604
112
7
0
312,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role