Player Matchup

Thor
Thor
ArcticDragonborn
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Sobek
Sobek
Halozorro
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Janus
Janus
UufCapi
Janus
Level 14
God Stats
15W - 14L
1,500 SR
Queue Stats
82W - 96L
1,280 Elo+
Party 1
Apollo
Apollo
cbugs
Apollo
Level 4
God Stats
5W - 10L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Hercules
Hercules
daleiusdobackius
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 287L
1,428 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,478 Elo+

VS

Team Averages
Level 6
1,575 SR
1,498 Elo+
Freya
Freya
Eshvongelion
Freya
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Neith
Neith
PanDeCampo
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PollyPwns
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,417 Elo+
Solo
Nemesis
Nemesis
XSJoker32
Nemesis
Level 6
God Stats
3W - 1L
1,877 SR
Queue Stats
6W - 4L
1,768 Elo+
Solo
Cthulhu
Cthulhu
broclee123
Cthulhu
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
319W - 336L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 2
3,581
597
1,079
3,145
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
Halozorro
Sobek
5
0 / 1 / 1
3,614
602
921
3,531
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
UufCapi
Janus
6
3 / 0 / 0
4,236
706
1,087
1,332
372
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
cbugs
Apollo
6
1 / 1 / 1
3,442
574
1,111
2,431
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
3,590
598
896
2,707
1,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,178
530
912
3,487
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
6
1 / 2 / 1
3,440
573
2,341
2,988
685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Sun Wukong
PollyPwns
Sun Wukong
5
0 / 0 / 0
3,275
546
1,014
1,467
749
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
XSJoker32
Nemesis
1
0 / 0 / 0
2,592
432
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
broclee123
Cthulhu
4
1 / 2 / 0
3,353
559
300
2,132
801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
2
0
0
W
Sobek
Halozorro
Sobek
0
1
1
0.5
L
Neith
1
2
1
0.75
L
Sun Wukong
PollyPwns
Sun Wukong
0
0
0
0
W
Janus
UufCapi
Janus
3
0
0
3
L
Nemesis
XSJoker32
Nemesis
0
0
0
0
L
Cthulhu
broclee123
Cthulhu
1
2
0
0.5
W
Apollo
cbugs
Apollo
1
1
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,094
Damage
4,567
13,146
Taken
10,074
5,332
Mitigated
3,184
5,215
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,079
355
0
741
3,145
678
0
300
2,770
0
7,827
L
912
255
0
1,354
3,487
949
26
1,041
2,446
6,973
0
W
Sobek
Halozorro
Sobek
921
253
0
1,943
3,531
2,121
26
0
3,531
8,199
0
L
Neith
2,341
1,108
0
1,172
2,988
685
0
797
2,191
0
11,668
L
Sun Wukong
PollyPwns
Sun Wukong
1,014
106
0
875
1,467
749
0
0
1,352
0
4,031
W
Janus
UufCapi
Janus
1,087
336
0
197
1,332
372
449
912
420
13,942
0
L
Nemesis
XSJoker32
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
broclee123
Cthulhu
300
125
0
203
2,132
801
75
170
1,937
5,255
0
W
Apollo
cbugs
Apollo
1,111
719
0
892
2,431
732
405
0
2,431
0
10,606
W
896
126
0
1,442
2,707
1,429
0
0
2,592
0
8,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,463
Gold Earned
15,838
87
Minions Killed
55
0
Camps Cleared
0
539,270
Distance Traveled
405,803
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,581
597
19
3
0
116,810
0
L
Freya
3,178
530
15
3
0
95,332
1
W
Sobek
3,614
602
17
3
0
121,957
1
L
Neith
3,440
573
19
3
0
100,614
0
L
Sun Wukong
3,275
546
14
2
0
100,628
0
W
Janus
4,236
706
22
4
0
101,068
2
L
Nemesis
2,592
432
0
0
0
3,445
0
L
Cthulhu
3,353
559
7
1
0
105,784
0
W
Apollo
3,442
574
16
3
0
95,636
0
W
Hercules
3,590
598
13
2
0
103,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role