Player Matchup

Fafnir
Fafnir
BacchusBot69
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BartBimpson
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,621 Elo+
Party 1
Vamana
Vamana
Chimson Crin
Vamana
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Jorgenmungundar
Erlang Shen
Level 29
God Stats
9W - 12L
1,448 SR
Queue Stats
407W - 461L
1,346 Elo+
Solo
Heimdallr
Heimdallr
StankleyYelknats
Heimdallr
Level 103
God Stats
8W - 3L
1,727 SR
Queue Stats
90W - 77L
1,532 Elo+
Party 1
Team Averages
Level 48
1,535 SR
1,500 Elo+

VS

Team Averages
Level 28
1,497 SR
1,471 Elo+
Cernunnos
Cernunnos
DanniDVToe
Cernunnos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,430 Elo+
Party 2
Athena
Athena
FTTE Sypher
Athena
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SgtKinfolk
Amaterasu
Level 29
God Stats
8W - 1L
1,468 SR
Queue Stats
82W - 90L
1,470 Elo+
Solo
Nike
Nike
Sheddykin
Nike
Level 28
God Stats
3W - 3L
1,854 SR
Queue Stats
27W - 38L
1,579 Elo+
Solo
Nu Wa
Nu Wa
TropicalOWG
Nu Wa
Level 28
God Stats
3W - 5L
1,162 SR
Queue Stats
127W - 144L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 4 / 3
7,853
462
3,528
12,489
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
BartBimpson
The Morrigan
13
8 / 6 / 1
9,083
534
13,030
12,088
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
13
0 / 6 / 1
7,779
458
1,807
9,689
3,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Jorgenmungundar
Erlang Shen
14
1 / 4 / 2
8,058
474
3,227
11,114
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
13
0 / 5 / 0
7,198
423
5,334
14,084
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanniDVToe
Cernunnos
15
5 / 0 / 3
8,977
528
9,492
9,731
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
2 / 1 / 5
7,501
441
2,700
8,346
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SgtKinfolk
Amaterasu
15
8 / 1 / 0
9,424
554
8,931
10,246
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
15
8 / 3 / 1
9,306
547
9,531
13,025
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 6 / 12
9,139
538
13,515
10,152
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
11
Kills
25
25
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
4
3
0.88
L
The Morrigan
BartBimpson
The Morrigan
8
6
1
1.42
L
Vamana
0
6
1
0.08
W
Cernunnos
DanniDVToe
Cernunnos
5
0
3
6.5
W
Athena
2
1
5
4.5
L
Erlang Shen
Jorgenmungundar
Erlang Shen
1
4
2
0.5
W
Amaterasu
SgtKinfolk
Amaterasu
8
1
0
8
W
Nike
8
3
1
2.83
L
Heimdallr
0
5
0
0
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,926
Damage
44,169
59,464
Taken
51,500
28,912
Mitigated
26,182
12,436
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,528
521
111
3,525
12,489
9,590
0
4,774
7,715
11,028
0
L
The Morrigan
BartBimpson
The Morrigan
13,030
2,889
0
1,538
12,088
4,083
0
6,355
5,733
48,682
3,391
L
Vamana
1,807
1,051
0
738
9,689
3,611
348
991
8,698
0
35,224
W
Cernunnos
DanniDVToe
Cernunnos
9,492
4,568
0
5,871
9,731
6,149
1,398
597
9,101
6,722
57,141
W
Athena
2,700
644
0
3,050
8,346
3,385
26
2,365
5,913
10,684
0
L
Erlang Shen
Jorgenmungundar
Erlang Shen
3,227
1,089
0
1,299
11,114
6,851
0
2,712
8,402
6,675
46,536
W
Amaterasu
SgtKinfolk
Amaterasu
8,931
3,864
0
4,262
10,246
8,429
284
1,567
8,621
5,582
40,164
W
Nike
9,531
1,536
0
3,836
13,025
5,175
0
3,762
9,046
0
52,448
L
Heimdallr
5,334
2,132
0
5,225
14,084
4,777
884
2,691
11,393
0
51,266
W
13,515
4,479
0
1,680
10,152
3,044
904
6,527
3,211
49,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
44,347
380
Minions Killed
397
0
Camps Cleared
0
1,407,981
Distance Traveled
1,574,910
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,853
462
10
1
0
274,303
3
L
The Morrigan
9,083
534
96
6
0
265,666
2
L
Vamana
7,779
458
83
5
0
317,461
0
W
Cernunnos
8,977
528
117
7
0
302,218
6
W
Athena
7,501
441
13
1
0
362,005
1
L
Erlang Shen
8,058
474
102
6
0
308,991
0
W
Amaterasu
9,424
554
89
5
0
331,571
4
W
Nike
9,306
547
91
5
0
301,015
4
L
Heimdallr
7,198
423
89
5
0
241,560
0
W
Nu Wa
9,139
538
87
5
0
278,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role