Player Matchup

Aphrodite
Aphrodite
Fravashi7
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,456 Elo+
Solo
Hera
Hera
Jendetta
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Oaraki
Merlin
Level 123
God Stats
2W - 1L
1,311 SR
Queue Stats
37W - 25L
1,598 Elo+
Party 1
Tyr
Tyr
Sxrqet
Tyr
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 298L
1,552 Elo+
Party 1
Ymir
Ymir
brart
Ymir
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 24L
1,577 Elo+
Solo
Team Averages
Level 135
1,462 SR
1,536 Elo+

VS

Team Averages
Level 141
1,500 SR
1,475 Elo+
Cthulhu
Cthulhu
Deathsise
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NxtLvLEriQ
Yemoja
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 204L
1,500 Elo+
Solo
Odin
Odin
SaggingSplash47
Odin
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 101L
1,375 Elo+
Solo
Hera
Hera
Sinisterni
Hera
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,500 Elo+
Solo
Achilles
Achilles
luiscarpeta2003
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fravashi7
Aphrodite
17
4 / 3 / 23
10,892
726
10,755
19,273
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
17
5 / 4 / 19
11,237
749
18,223
11,532
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Oaraki
Merlin
20
15 / 3 / 18
13,096
873
24,990
14,024
6,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
Sxrqet
Tyr
19
10 / 1 / 22
11,877
792
16,865
27,909
22,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
brart
Ymir
17
2 / 3 / 28
10,694
713
14,296
19,494
25,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathsise
Cthulhu
16
3 / 6 / 5
10,366
691
17,835
19,400
24,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
NxtLvLEriQ
Yemoja
15
2 / 5 / 4
9,118
608
6,300
15,502
12,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 8 / 5
10,310
687
9,710
18,047
19,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 10 / 7
9,324
622
17,080
17,826
8,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
18
5 / 7 / 4
11,908
794
19,292
27,837
36,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
37
36
Kills
12
14
Deaths
36
110
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deathsise
Cthulhu
3
6
5
0.92
W
Aphrodite
Fravashi7
Aphrodite
4
3
23
5.17
W
Hera
5
4
19
3.63
L
Yemoja
NxtLvLEriQ
Yemoja
2
5
4
0.8
W
Merlin
Oaraki
Merlin
15
3
18
8
L
2
8
5
0.56
L
0
10
7
0.35
W
Tyr
Sxrqet
Tyr
10
1
22
21
W
Ymir
brart
Ymir
2
3
28
5.33
L
Achilles
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,129
Damage
70,217
92,232
Taken
98,612
69,988
Mitigated
101,703
54,556
Healing
36,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deathsise
Cthulhu
17,835
872
1,123
1,451
19,400
24,770
0
14,435
4,898
32,116
0
W
Aphrodite
Fravashi7
Aphrodite
10,755
1,499
10,373
11,183
19,273
11,210
997
9,345
9,841
19,954
0
W
Hera
18,223
6,933
3,687
2,873
11,532
4,707
1,570
6,320
5,062
41,760
0
L
Yemoja
NxtLvLEriQ
Yemoja
6,300
1,631
13,020
3,068
15,502
12,441
671
10,962
4,415
14,774
0
W
Merlin
Oaraki
Merlin
24,990
2,323
2,478
2,318
14,024
6,103
749
5,068
8,896
53,900
0
L
9,710
1,377
2,641
1,670
18,047
19,443
288
12,301
5,646
156
21,211
L
17,080
3,990
2,252
905
17,826
8,221
875
12,613
5,138
39,761
0
W
Tyr
Sxrqet
Tyr
16,865
1,956
2,795
14,942
27,909
22,684
1,075
10,749
16,911
0
27,435
W
Ymir
brart
Ymir
14,296
1,374
2,052
1,855
19,494
25,284
870
9,085
10,151
22,779
0
L
Achilles
19,292
4,623
3,155
6,972
27,837
36,828
1,663
17,953
9,531
0
34,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,796
Gold Earned
51,026
151
Minions Killed
127
0
Camps Cleared
0
1,277,004
Distance Traveled
1,074,080
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,366
691
24
2
0
221,579
0
W
Aphrodite
10,892
726
19
1
0
262,476
2
W
Hera
11,237
749
54
4
0
243,148
2
L
Yemoja
9,118
608
18
1
0
222,071
0
W
Merlin
13,096
873
52
3
0
256,792
2
L
Odin
10,310
687
25
2
0
233,979
1
L
Hera
9,324
622
40
3
0
188,587
0
W
Tyr
11,877
792
13
1
0
284,722
1
W
Ymir
10,694
713
13
1
0
229,866
0
L
Achilles
11,908
794
20
1
0
207,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role