Player Matchup

Danzaburou
Danzaburou
FernandoNS05
Danzaburou
Level 13
God Stats
75W - 48L
1,601 SR
Queue Stats
589W - 552L
1,677 Elo+
Party 1
He Bo
He Bo
Jachenski134
He Bo
Level 6
God Stats
2W - 2L
1,286 SR
Queue Stats
289W - 305L
1,534 Elo+
Party 1
Sobek
Sobek
Maxicc
Sobek
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 103L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
REI SACANA
Sun Wukong
Level 15
God Stats
49W - 46L
1,468 SR
Queue Stats
580W - 553L
1,412 Elo+
Party 1
Nemesis
Nemesis
TMT_tomaskz
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,157 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,456 Elo+

VS

Team Averages
Level 12
1,458 SR
1,510 Elo+
Olorun
Olorun
AlexSQ1
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,781 Elo+
Solo
Ullr
Ullr
Diiow
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Solo
Fenrir
Fenrir
MatiasPalacio18
Fenrir
Level 5
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
Bellona
Bellona
Ninjando
Bellona
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
19W - 9L
1,500 Elo+
Solo
Ares
Ares
taétirando
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FernandoNS05
Danzaburou
18
6 / 10 / 4
13,108
485
19,505
22,604
10,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 13 / 3
9,085
336
6,197
15,862
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Maxicc
Sobek
16
1 / 9 / 4
11,067
410
6,974
28,077
35,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
REI SACANA
Sun Wukong
20
10 / 5 / 2
13,637
505
21,039
23,515
19,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TMT_tomaskz
Nemesis
17
6 / 11 / 8
11,521
427
14,746
24,049
13,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlexSQ1
Olorun
17
5 / 6 / 7
12,433
460
9,461
20,911
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Diiow
Ullr
20
10 / 1 / 8
14,079
521
16,497
10,713
5,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 13 / 7
11,447
424
11,380
22,741
12,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
Ninjando
Bellona
20
24 / 2 / 9
16,290
603
39,367
31,580
30,844
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
6 / 3 / 8
13,566
502
13,919
17,606
22,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
23
Kills
48
48
Deaths
25
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlexSQ1
Olorun
5
6
7
1.42
W
Ullr
Diiow
Ullr
10
1
8
14
L
Danzaburou
FernandoNS05
Danzaburou
6
10
4
0.8
L
0
13
3
0.12
W
3
13
7
0.5
L
Sobek
Maxicc
Sobek
1
9
4
0.33
W
Bellona
Ninjando
Bellona
24
2
9
14.25
L
Sun Wukong
REI SACANA
Sun Wukong
10
5
2
2.2
L
Nemesis
TMT_tomaskz
Nemesis
6
11
8
0.91
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,461
Damage
90,624
114,107
Taken
103,551
84,268
Mitigated
80,778
20,019
Healing
30,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlexSQ1
Olorun
9,461
5,086
613
7,490
20,911
9,413
4,027
1,562
19,199
56,473
0
W
Ullr
Diiow
Ullr
16,497
7,374
0
1,306
10,713
5,135
8,668
3,326
7,362
0
91,910
L
Danzaburou
FernandoNS05
Danzaburou
19,505
11,293
0
2,150
22,604
10,679
1,227
6,346
16,258
0
79,528
L
6,197
1,121
0
1,483
15,862
5,020
69
1,389
14,473
37,405
0
W
11,380
3,273
0
1,563
22,741
12,486
1,646
1,398
21,193
0
29,206
L
Sobek
Maxicc
Sobek
6,974
738
61
6,746
28,077
35,724
80
3,017
25,060
57,087
0
W
Bellona
Ninjando
Bellona
39,367
20,091
0
17,944
31,580
30,844
2,692
5,314
26,068
483
135,295
L
Sun Wukong
REI SACANA
Sun Wukong
21,039
4,067
0
7,255
23,515
19,318
1,017
10,831
12,684
0
58,950
L
Nemesis
TMT_tomaskz
Nemesis
14,746
6,266
0
2,324
24,049
13,527
711
2,280
21,769
0
58,810
W
13,919
851
0
1,141
17,606
22,900
66
1,571
15,660
43,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,418
Gold Earned
67,815
420
Minions Killed
529
0
Camps Cleared
0
2,133,675
Distance Traveled
2,452,981
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,433
460
111
4
0
469,271
0
W
Ullr
14,079
521
153
6
0
509,600
5
L
Danzaburou
13,108
485
126
5
0
405,878
0
L
He Bo
9,085
336
49
2
0
340,495
0
W
Fenrir
11,447
424
50
2
0
468,095
1
L
Sobek
11,067
410
91
3
0
464,277
4
W
Bellona
16,290
603
165
6
0
527,942
5
L
Sun Wukong
13,637
505
66
2
0
415,840
1
L
Nemesis
11,521
427
88
3
0
507,185
3
W
Ares
13,566
502
50
2
0
478,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role