Player Matchup

Ymir
Ymir
HSSSSSSSSSSSSSSS
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Persekore
Chang'e
Level 7
God Stats
4W - 12L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Solo
Neith
Neith
SeuCrushBB
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,183 Elo+
Solo
Loki
Loki
TinyMeatGang
Loki
Level 5
God Stats
1W - 3L
1,293 SR
Queue Stats
31W - 45L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
Wonderzuken
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,306 Elo+
Solo
Team Averages
Level 6
1,459 SR
1,347 Elo+

VS

Team Averages
Level 8
1,387 SR
1,266 Elo+
Thor
Thor
A HAL0 PR0D1GY
Thor
Level 10
God Stats
7W - 20L
1,219 SR
Queue Stats
101W - 105L
1,172 Elo+
Party 1
Heimdallr
Heimdallr
IIINYGIII
Heimdallr
Level 15
God Stats
3W - 4L
1,268 SR
Queue Stats
48W - 63L
1,214 Elo+
Party 1
Neith
Neith
PMOSS
Neith
Level 9
God Stats
5W - 4L
1,770 SR
Queue Stats
5W - 4L
1,737 Elo+
Solo
Kukulkan
Kukulkan
TStickz
Kukulkan
Level 4
God Stats
50W - 49L
1,176 SR
Queue Stats
87W - 99L
1,104 Elo+
Party 1
Ra
Ra
burryork
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 48L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 9
10,186
849
1,675
16,466
7,501
Chang'e
Persekore
Chang'e
20
0 / 7 / 14
11,908
992
7,900
16,920
11,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
19
10 / 7 / 8
13,383
1,115
18,553
17,875
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 9 / 10
14,301
1,192
17,220
19,355
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Wonderzuken
Sun Wukong
19
8 / 9 / 9
13,365
1,114
10,962
26,021
21,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 11
13,914
1,160
13,024
10,556
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
IIINYGIII
Heimdallr
19
4 / 5 / 21
12,526
1,044
12,816
13,971
6,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
PMOSS
Neith
20
12 / 5 / 18
14,154
1,180
21,681
13,576
5,577
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
TStickz
Kukulkan
20
10 / 6 / 18
13,555
1,130
31,588
11,720
5,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 9 / 12
11,408
951
6,499
12,967
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
123
28
Kills
43
43
Deaths
28
50
Assists
80
Player
Kills
Deaths
Assists
KDA
W
13
3
11
6.17
L
0
11
9
0.41
W
Heimdallr
IIINYGIII
Heimdallr
4
5
21
2.9
W
Neith
PMOSS
Neith
12
5
18
4.2
L
Chang'e
Persekore
Chang'e
0
7
14
1
L
Neith
10
7
8
2
W
Kukulkan
TStickz
Kukulkan
10
6
18
3.17
L
10
9
10
1.67
L
Sun Wukong
Wonderzuken
Sun Wukong
8
9
9
1.39
W
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,310
Damage
85,608
96,637
Taken
62,790
54,046
Mitigated
25,372
9,823
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,024
4,822
0
584
10,556
3,816
0
1,808
8,748
0
23,297
L
1,675
734
0
30
16,466
7,501
0
3,383
13,083
7,054
0
W
Heimdallr
IIINYGIII
Heimdallr
12,816
9,160
0
2,462
13,971
6,156
0
2,356
11,615
0
44,058
W
Neith
PMOSS
Neith
21,681
12,716
1,092
5,040
13,576
5,577
0
1,592
11,984
0
42,770
L
Chang'e
Persekore
Chang'e
7,900
2,032
657
2,175
16,920
11,495
0
9,319
7,601
22,098
0
L
Neith
18,553
11,573
0
3,264
17,875
6,212
0
8,582
9,016
0
41,978
W
Kukulkan
TStickz
Kukulkan
31,588
7,208
0
0
11,720
5,081
0
2,473
9,247
48,205
0
L
17,220
4,972
0
1,227
19,355
6,902
0
3,992
15,336
0
36,021
L
Sun Wukong
Wonderzuken
Sun Wukong
10,962
3,654
0
2,470
26,021
21,936
0
12,811
13,210
0
33,623
W
6,499
1,383
432
670
12,967
4,742
0
1,346
11,621
17,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,143
Gold Earned
65,557
157
Minions Killed
211
4
Camps Cleared
2
817,134
Distance Traveled
906,514
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,914
1,160
27
2
1
226,494
0
L
Ymir
10,186
849
6
1
0
100,615
2
W
Heimdallr
12,526
1,044
59
5
1
172,380
0
W
Neith
14,154
1,180
41
3
0
165,340
3
L
Chang'e
11,908
992
20
2
0
128,614
4
L
Neith
13,383
1,115
55
5
0
186,749
1
W
Kukulkan
13,555
1,130
45
4
0
152,104
0
L
Loki
14,301
1,192
33
3
2
252,506
0
L
Sun Wukong
13,365
1,114
43
4
2
148,650
0
W
Ra
11,408
951
39
3
0
190,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role