Player Matchup

Cthulhu
Cthulhu
Igli999
Cthulhu
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 34L
1,412 Elo+
Party 1
Janus
Janus
LeX_LuseR
Janus
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 110L
1,462 Elo+
Party 1
Discordia
Discordia
Reynonms
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,266 Elo+
Solo
Thanatos
Thanatos
SophieTheSheep
Thanatos
Level 24
God Stats
1W - 3L
1,285 SR
Queue Stats
144W - 119L
1,518 Elo+
Solo
Ganesha
Ganesha
hazeever31
Ganesha
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 76L
1,500 Elo+
Solo
Team Averages
Level 38
1,500 SR
1,432 Elo+

VS

Team Averages
Level 70
1,543 SR
1,569 Elo+
Ratatoskr
Ratatoskr
LASH3RO
Ratatoskr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 201L
1,588 Elo+
Party 2
Sol
Sol
MrKiplingCakes
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 110L
1,623 Elo+
Party 2
Neith
Neith
NiinjaWasp
Neith
Level 105
God Stats
6W - 7L
1,500 SR
Queue Stats
287W - 260L
1,770 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SUPER SQUID 120
Tsukuyomi
Level 127
God Stats
7W - 4L
1,715 SR
Queue Stats
247W - 224L
1,537 Elo+
Party 2
Loki
Loki
stantouch
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Igli999
Cthulhu
18
2 / 6 / 8
11,306
665
14,989
19,879
25,462
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
LeX_LuseR
Janus
19
7 / 2 / 3
11,493
676
11,069
9,057
3,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
Reynonms
Discordia
18
2 / 6 / 9
10,887
640
16,073
11,007
4,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
19
7 / 5 / 2
11,858
698
19,252
15,181
9,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
hazeever31
Ganesha
18
0 / 7 / 8
10,768
633
7,342
19,589
28,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LASH3RO
Ratatoskr
18
4 / 4 / 12
11,684
687
9,593
15,880
5,044
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 5 / 11
11,839
696
12,877
13,097
3,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
3 / 1 / 15
13,304
783
16,858
15,955
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SUPER SQUID 120
Tsukuyomi
20
12 / 2 / 11
13,755
809
20,483
20,892
10,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
17
1 / 6 / 8
10,621
625
4,936
12,083
3,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
18
Kills
25
26
Deaths
18
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Igli999
Cthulhu
2
6
8
1
W
Ratatoskr
LASH3RO
Ratatoskr
4
4
12
2.5
L
Janus
LeX_LuseR
Janus
7
2
3
4.25
W
5
5
11
2.1
W
Neith
3
1
15
10.5
L
Discordia
Reynonms
Discordia
2
6
9
1.08
W
Tsukuyomi
SUPER SQUID 120
Tsukuyomi
12
2
11
8.75
L
Thanatos
7
5
2
1.6
L
Ganesha
hazeever31
Ganesha
0
7
8
0.57
W
Loki
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,725
Damage
64,747
74,713
Taken
77,907
70,979
Mitigated
28,964
24,064
Healing
37,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Igli999
Cthulhu
14,989
521
1,256
1,088
19,879
25,462
380
2,951
16,928
24,121
0
W
Ratatoskr
LASH3RO
Ratatoskr
9,593
1,368
2,083
5,217
15,880
5,044
0
8,796
6,807
0
17,372
L
Janus
LeX_LuseR
Janus
11,069
491
2,702
2,529
9,057
3,305
218
2,258
6,799
39,154
0
W
12,877
1,029
1,137
2,695
13,097
3,695
1,156
9,539
3,458
21,913
0
W
Neith
16,858
5,922
4,173
10,257
15,955
6,237
2,369
11,777
4,053
0
56,646
L
Discordia
Reynonms
Discordia
16,073
811
0
566
11,007
4,068
741
1,958
9,049
35,678
0
W
Tsukuyomi
SUPER SQUID 120
Tsukuyomi
20,483
5,045
2,284
8,241
20,892
10,274
1,132
10,139
10,480
0
48,339
L
Thanatos
19,252
3,711
2,646
10,889
15,181
9,443
0
1,631
13,550
0
30,188
L
Ganesha
hazeever31
Ganesha
7,342
440
963
1,425
19,589
28,701
368
4,079
15,510
16,600
0
W
Loki
4,936
1,005
0
1,256
12,083
3,714
446
9,222
2,811
0
10,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
61,203
169
Minions Killed
194
0
Camps Cleared
0
1,374,573
Distance Traveled
1,535,508
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,306
665
23
1
0
243,137
0
W
Ratatoskr
11,684
687
22
1
0
317,293
1
L
Janus
11,493
676
77
5
0
262,548
0
W
Sol
11,839
696
20
1
0
284,587
0
W
Neith
13,304
783
94
6
0
304,670
0
L
Discordia
10,887
640
39
2
0
283,024
1
W
Tsukuyomi
13,755
809
47
3
0
315,878
1
L
Thanatos
11,858
698
30
2
0
327,578
1
L
Ganesha
10,768
633
0
0
0
258,286
1
W
Loki
10,621
625
11
1
0
313,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role