Player Matchup

Nox
Nox
Classic_Vijil
Nox
Level 58
God Stats
18W - 16L
1,478 SR
Queue Stats
215W - 206L
1,833 Elo+
Solo
Horus
Horus
PoseidonsPlague
Horus
Level 81
God Stats
27W - 8L
1,941 SR
Queue Stats
161W - 116L
1,655 Elo+
Solo
Sun Wukong
Sun Wukong
Ra1stlin420
Sun Wukong
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 128L
1,739 Elo+
Solo
Thanatos
Thanatos
SlaussGod
Thanatos
Level 46
God Stats
22W - 22L
1,377 SR
Queue Stats
69W - 81L
1,365 Elo+
Solo
Artemis
Artemis
xllMoHawKllx
Artemis
Level 60
God Stats
1W - 1L
1,299 SR
Queue Stats
61W - 55L
1,377 Elo+
Solo
Team Averages
Level 69
1,519 SR
1,594 Elo+

VS

Team Averages
Level 69
1,400 SR
1,288 Elo+
Hachiman
Hachiman
Autumnal-Horror
Hachiman
Level 63
God Stats
16W - 23L
1,157 SR
Queue Stats
34W - 46L
1,148 Elo+
Solo
Ymir
Ymir
ChaosPriest73
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,158 Elo+
Solo
Ra
Ra
MidAgedMeat9
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
614W - 653L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
SLothMorT
Tsukuyomi
Level 50
God Stats
15W - 12L
1,341 SR
Queue Stats
153W - 172L
1,278 Elo+
Solo
Medusa
Medusa
WiredShip803
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
10,592
1,059
8,768
3,343
1,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 0 / 19
9,823
982
8,152
15,055
16,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Ra1stlin420
Sun Wukong
16
3 / 3 / 16
9,947
995
11,095
13,809
12,707
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
SlaussGod
Thanatos
17
14 / 4 / 7
11,661
1,166
19,273
11,865
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
xllMoHawKllx
Artemis
18
7 / 0 / 17
11,155
1,116
16,457
7,106
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

279

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 2 / 2
9,159
916
8,205
10,607
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 5
9,565
957
7,771
17,092
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 10 / 3
8,808
881
8,451
13,203
4,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
SLothMorT
Tsukuyomi
15
1 / 10 / 5
8,971
897
11,660
17,237
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
3 / 6 / 3
9,990
999
9,185
11,974
3,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
31
Kills
7
7
Deaths
32
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
2
2
1
L
1
4
5
0.88
W
6
0
9
10.5
L
1
10
3
0.25
W
1
0
19
10.5
W
Sun Wukong
Ra1stlin420
Sun Wukong
3
3
16
3.67
L
Tsukuyomi
SLothMorT
Tsukuyomi
1
10
5
0.35
W
Thanatos
SlaussGod
Thanatos
14
4
7
4.38
L
Medusa
3
6
3
0.75
W
Artemis
xllMoHawKllx
Artemis
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,745
Damage
45,272
51,178
Taken
70,113
39,777
Mitigated
29,176
21,352
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,205
5,406
0
520
10,607
2,932
0
958
9,649
0
26,994
L
7,771
1,149
0
663
17,092
13,225
0
1,422
15,670
19,059
0
W
8,768
102
0
0
3,343
1,585
0
631
2,712
29,439
0
L
8,451
1,281
1,055
322
13,203
4,322
0
1,888
11,315
28,524
0
W
8,152
3,246
3,396
4,713
15,055
16,477
0
5,548
9,507
0
18,121
W
Sun Wukong
Ra1stlin420
Sun Wukong
11,095
2,646
0
889
13,809
12,707
0
5,180
8,629
0
22,332
L
Tsukuyomi
SLothMorT
Tsukuyomi
11,660
4,232
0
689
17,237
5,077
0
2,176
15,061
0
23,225
W
Thanatos
SlaussGod
Thanatos
19,273
8,306
0
8,545
11,865
5,399
0
3,711
8,154
0
24,520
L
Medusa
9,185
5,978
0
0
11,974
3,620
0
2,324
9,650
0
20,080
W
Artemis
xllMoHawKllx
Artemis
16,457
6,630
291
3,518
7,106
3,609
0
1,152
5,954
0
42,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,178
Gold Earned
46,493
164
Minions Killed
164
7
Camps Cleared
3
942,796
Distance Traveled
797,093
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,159
916
49
5
1
170,619
0
L
Ymir
9,565
957
26
3
0
145,665
0
W
Nox
10,592
1,059
61
6
4
208,537
0
L
Ra
8,808
881
41
4
1
148,954
0
W
Horus
9,823
982
16
2
1
199,773
1
W
Sun Wukong
9,947
995
24
2
1
193,277
3
L
Tsukuyomi
8,971
897
19
2
1
162,194
0
W
Thanatos
11,661
1,166
10
1
0
171,818
1
L
Medusa
9,990
999
29
3
0
169,661
0
W
Artemis
11,155
1,116
53
5
1
169,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role