Player Matchup

Cthulhu
Cthulhu
AwesomeDudeCL
Cthulhu
Level 88
God Stats
1W - 2L
1,588 SR
Queue Stats
4W - 6L
1,603 Elo+
Party 2
Erlang Shen
Erlang Shen
Gonzxles
Erlang Shen
Level 117
God Stats
8W - 6L
1,500 SR
Queue Stats
276W - 264L
1,224 Elo+
Solo
Ratatoskr
Ratatoskr
KaoticSinner
Ratatoskr
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
265W - 254L
1,696 Elo+
Party 3
Skadi
Skadi
RockyBear01
Skadi
Level 145
God Stats
9W - 13L
1,324 SR
Queue Stats
598W - 535L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
xFlubNugget702x
Kukulkan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,951 Elo+
Party 3
Team Averages
Level 119
1,482 SR
1,606 Elo+

VS

Team Averages
Level 104
1,456 SR
1,524 Elo+
Ymir
Ymir
AlwaysWinner12
Ymir
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 134L
1,891 Elo+
Party 1
Zeus
Zeus
BrumaRoots
Zeus
Level 125
God Stats
14W - 9L
1,281 SR
Queue Stats
77W - 66L
1,136 Elo+
Solo
Susano
Susano
FlexWizard
Susano
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 1
Nu Wa
Nu Wa
monkeyvill13
Nu Wa
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chiron
Chiron
xXTOJOPITO11Xx
Chiron
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 7 / 2
8,021
401
4,934
13,302
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Gonzxles
Erlang Shen
17
4 / 5 / 3
10,414
521
9,944
20,338
18,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
KaoticSinner
Ratatoskr
17
7 / 4 / 2
10,986
549
11,295
15,342
5,660
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 3 / 1
10,174
509
6,290
13,221
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
14
1 / 5 / 0
8,598
430
3,546
8,865
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
10,029
501
10,603
12,273
8,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 7 / 5
11,526
576
14,933
12,695
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
FlexWizard
Susano
16
5 / 0 / 4
10,264
513
4,936
10,153
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 4 / 8
11,360
568
9,978
11,316
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 2 / 4
11,415
571
11,738
14,108
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
13
Kills
24
24
Deaths
14
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
Cthulhu
0
7
2
0.14
W
5
7
5
1.07
W
Susano
FlexWizard
Susano
5
0
4
7
L
Erlang Shen
Gonzxles
Erlang Shen
4
5
3
1.1
L
Ratatoskr
KaoticSinner
Ratatoskr
7
4
2
2
L
1
3
1
0.5
W
8
4
8
3
L
Kukulkan
1
5
0
0.2
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
52,188
71,068
Taken
60,545
41,449
Mitigated
28,059
12,673
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,603
3,829
387
1,734
12,273
8,400
32
4,178
8,095
52,444
0
L
Cthulhu
4,934
556
371
2,147
13,302
9,775
0
5,946
7,156
30,387
0
W
14,933
1,700
0
2,346
12,695
4,717
74
697
11,998
74,914
0
W
Susano
FlexWizard
Susano
4,936
805
0
3,638
10,153
4,179
656
1,266
8,887
0
58,762
L
Erlang Shen
Gonzxles
Erlang Shen
9,944
4,407
0
6,031
20,338
18,931
301
13,239
6,600
5,330
47,742
L
Ratatoskr
KaoticSinner
Ratatoskr
11,295
3,936
0
1,161
15,342
5,660
0
5,884
9,190
0
64,395
L
6,290
4,283
0
2,576
13,221
3,664
2,154
3,159
9,942
0
87,011
W
9,978
1,870
0
1,172
11,316
4,383
966
2,580
8,736
68,910
0
L
Kukulkan
3,546
128
0
387
8,865
3,419
182
5,971
2,666
52,784
0
W
11,738
4,616
558
8,245
14,108
6,380
862
682
13,399
0
94,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,193
Gold Earned
54,594
500
Minions Killed
599
0
Camps Cleared
0
1,846,603
Distance Traveled
1,830,341
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,029
501
73
4
0
397,387
4
L
Cthulhu
8,021
401
48
2
0
343,751
4
W
Zeus
11,526
576
137
7
0
324,977
2
W
Susano
10,264
513
114
6
0
441,531
0
L
Erlang Shen
10,414
521
110
6
0
358,751
7
L
Ratatoskr
10,986
549
99
5
0
437,150
2
L
Skadi
10,174
509
150
8
0
346,055
2
W
Nu Wa
11,360
568
127
6
0
338,926
3
L
Kukulkan
8,598
430
93
5
0
360,896
4
W
Chiron
11,415
571
148
7
0
327,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role