Player Matchup

Set
Set
Jalenfromclt
Set
Level 82
God Stats
3W - 2L
1,701 SR
Queue Stats
27W - 15L
1,692 Elo+
Party 1
Chang'e
Chang'e
MythicalMidd
Chang'e
Level 59
God Stats
6W - 2L
1,768 SR
Queue Stats
100W - 85L
1,582 Elo+
Party 1
Neith
Neith
abebegun
Neith
Level 87
God Stats
6W - 0L
1,816 SR
Queue Stats
29W - 20L
1,513 Elo+
Party 1
Team Averages
Level 76
1,762 SR
1,596 Elo+

VS

Team Averages
Level 69
1,691 SR
1,807 Elo+
Danzaburou
Danzaburou
GRAZELS
Danzaburou
Level 46
God Stats
2W - 1L
1,786 SR
Queue Stats
2W - 1L
1,853 Elo+
Party 2
Thanatos
Thanatos
SaintLogic03
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,853 Elo+
Party 2
Vamana
Vamana
WastingUDP
Vamana
Level 120
God Stats
3W - 1L
1,786 SR
Queue Stats
22W - 37L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
12,266
767
11,858
12,412
9,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
MythicalMidd
Chang'e
17
9 / 3 / 11
12,594
787
15,896
13,838
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
abebegun
Neith
17
7 / 4 / 11
12,312
770
13,308
11,291
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GRAZELS
Danzaburou
14
2 / 7 / 5
10,581
661
9,121
13,563
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SaintLogic03
Thanatos
14
2 / 8 / 4
9,978
624
4,484
13,547
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
WastingUDP
Vamana
12
5 / 8 / 4
10,639
665
14,027
22,591
20,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
23
Kills
9
9
Deaths
23
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GRAZELS
Danzaburou
2
7
5
0.64
W
7
2
11
6.25
W
Chang'e
MythicalMidd
Chang'e
9
3
11
4.83
L
Thanatos
SaintLogic03
Thanatos
2
8
4
0.5
L
Vamana
WastingUDP
Vamana
5
8
4
0.88
W
Neith
abebegun
Neith
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
27,632
37,541
Taken
49,701
21,400
Mitigated
35,971
16,201
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GRAZELS
Danzaburou
9,121
1,987
523
1,863
13,563
7,218
0
4,860
8,438
2,099
46,669
W
11,858
7,004
833
2,837
12,412
9,158
285
64
12,023
0
53,855
W
Chang'e
MythicalMidd
Chang'e
15,896
671
4,171
6,796
13,838
5,006
1,071
72
13,441
42,527
0
L
Thanatos
SaintLogic03
Thanatos
4,484
2,010
537
5,646
13,547
7,782
0
2,546
10,857
0
36,430
L
Vamana
WastingUDP
Vamana
14,027
6,878
0
5,932
22,591
20,971
0
7,824
14,221
0
37,627
W
Neith
abebegun
Neith
13,308
4,085
0
1,564
11,291
7,236
1,082
147
10,858
3,281
62,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
31,198
197
Minions Killed
170
0
Camps Cleared
0
867,119
Distance Traveled
741,351
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,581
661
79
5
0
214,713
0
W
Set
12,266
767
52
3
0
286,298
2
W
Chang'e
12,594
787
65
4
0
318,654
0
L
Thanatos
9,978
624
64
4
0
245,207
3
L
Vamana
10,639
665
27
2
0
281,431
5
W
Neith
12,312
770
80
5
0
262,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role