Player Matchup

Vamana
Vamana
BamWhamShazam
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Merlin
Merlin
BlueJayOblivion
Merlin
Level 14
God Stats
0W - 4L
1,275 SR
Queue Stats
48W - 54L
1,220 Elo+
Solo
Nemesis
Nemesis
CatDaddy420
Nemesis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 33L
1,267 Elo+
Solo
Zeus
Zeus
ConfessedElm
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Solo
Bakasura
Bakasura
FFB Gunner
Bakasura
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,455 SR
1,353 Elo+

VS

Team Averages
Level 8
1,466 SR
1,431 Elo+
Hercules
Hercules
Die Teemo Die
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Junkparachute80
Cthulhu
Level 5
God Stats
6W - 0L
1,500 SR
Queue Stats
26W - 32L
1,279 Elo+
Party 1
Ra
Ra
MaxCarvalho1327
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
PoorlyCookie671
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 42L
1,500 Elo+
Party 1
Arachne
Arachne
TornDegree76
Arachne
Level 14
God Stats
21W - 24L
1,328 SR
Queue Stats
83W - 92L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
9,248
925
7,075
15,807
13,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 9 / 0
9,821
982
19,038
18,806
10,351
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
CatDaddy420
Nemesis
16
4 / 8 / 2
10,658
1,066
9,910
19,978
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 12 / 3
9,420
942
4,086
15,433
8,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
FFB Gunner
Bakasura
12
0 / 1 / 0
7,970
797
640
713
231
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Die Teemo Die
Hercules
17
8 / 0 / 15
11,543
1,154
8,175
9,900
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 0 / 20
12,023
1,202
16,615
8,972
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 3 / 19
10,103
1,010
4,884
8,071
2,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 17
10,688
1,069
10,714
9,442
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TornDegree76
Arachne
19
19 / 3 / 14
13,792
1,379
21,591
14,526
5,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
124
8
Kills
39
39
Deaths
8
9
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
3
9
0
0.33
L
Nemesis
CatDaddy420
Nemesis
4
8
2
0.63
L
1
12
3
0.21
W
Hercules
Die Teemo Die
Hercules
8
0
15
15.5
L
Bakasura
FFB Gunner
Bakasura
0
1
0
0
W
8
0
20
18
W
0
3
19
3.17
W
4
2
17
6.25
W
Arachne
TornDegree76
Arachne
19
3
14
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,749
Damage
61,979
70,737
Taken
50,911
41,221
Mitigated
32,149
5,007
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,075
2,492
0
1,631
15,807
13,318
0
4,511
10,951
0
20,851
L
19,038
2,290
0
437
18,806
10,351
0
4,144
14,487
46,979
0
L
Nemesis
CatDaddy420
Nemesis
9,910
4,763
0
2,939
19,978
9,314
0
4,935
14,718
0
26,475
L
4,086
1,052
0
0
15,433
8,007
0
6,485
8,561
15,669
0
W
Hercules
Die Teemo Die
Hercules
8,175
5,507
0
2,706
9,900
11,036
0
3,277
6,533
0
23,396
L
Bakasura
FFB Gunner
Bakasura
640
494
0
0
713
231
0
603
85
0
588
W
16,615
1,827
628
600
8,972
9,589
0
3,704
5,268
42,841
0
W
4,884
1,403
1,534
1,001
8,071
2,713
0
5,110
2,809
14,744
0
W
10,714
5,583
0
2,174
9,442
3,723
0
4,341
4,974
0
15,524
W
Arachne
TornDegree76
Arachne
21,591
16,588
0
4,595
14,526
5,088
0
6,286
7,341
0
27,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
58,149
144
Minions Killed
160
10
Camps Cleared
0
646,017
Distance Traveled
1,025,603
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,248
925
28
3
2
168,081
0
L
Merlin
9,821
982
60
6
0
144,973
1
L
Nemesis
10,658
1,066
31
3
8
197,587
0
L
Zeus
9,420
942
25
3
0
126,546
0
W
Hercules
11,543
1,154
50
5
0
178,918
0
L
Bakasura
7,970
797
0
0
0
8,830
0
W
Cthulhu
12,023
1,202
53
5
0
246,851
1
W
Ra
10,103
1,010
25
3
0
164,515
0
W
Nemesis
10,688
1,069
17
2
0
212,512
2
W
Arachne
13,792
1,379
15
2
0
222,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role