Player Matchup

Cernunnos
Cernunnos
A1 Dabz
Cernunnos
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
336W - 281L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
FUZZYbtw
Amaterasu
Level 104
God Stats
11W - 2L
1,500 SR
Queue Stats
473W - 407L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
FatherHusky
Kumbhakarna
Level 107
God Stats
1W - 6L
1,582 SR
Queue Stats
10W - 12L
1,240 Elo+
Party 1
Arachne
Arachne
Lajin Buu
Arachne
Level 82
God Stats
1W - 1L
1,313 SR
Queue Stats
247W - 227L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
UndeadBlueYoshi
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,674 Elo+
Party 1
Team Averages
Level 108
1,479 SR
1,533 Elo+

VS

Team Averages
Level 100
1,605 SR
1,698 Elo+
Bakasura
Bakasura
DaniVilla526
Bakasura
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,633 Elo+
Solo
Sobek
Sobek
Eighthes
Sobek
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 199L
1,871 Elo+
Party 2
Chang'e
Chang'e
Lemme Get Smoke
Chang'e
Level 123
God Stats
5W - 6L
1,845 SR
Queue Stats
308W - 265L
1,500 Elo+
Party 2
Apollo
Apollo
SkywalkerQoo
Apollo
Level 124
God Stats
5W - 6L
1,681 SR
Queue Stats
230W - 200L
1,856 Elo+
Party 2
Hercules
Hercules
WardHerePlz
Hercules
Level 112
God Stats
5W - 2L
1,500 SR
Queue Stats
247W - 193L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A1 Dabz
Cernunnos
20
16 / 6 / 9
19,007
613
51,120
34,120
21,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
FUZZYbtw
Amaterasu
20
5 / 5 / 6
16,538
533
19,847
28,321
34,312
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
FatherHusky
Kumbhakarna
20
3 / 4 / 22
14,979
483
17,644
41,663
63,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Lajin Buu
Arachne
20
6 / 4 / 14
14,769
476
20,284
23,758
20,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 11 / 15
13,709
442
27,349
22,050
10,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaniVilla526
Bakasura
20
7 / 10 / 13
15,150
489
19,438
34,079
15,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Eighthes
Sobek
18
1 / 7 / 16
12,404
400
9,169
42,411
47,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 8 / 15
13,989
451
23,763
32,470
12,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
20
12 / 4 / 6
17,532
566
25,599
27,290
11,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
WardHerePlz
Hercules
20
7 / 3 / 12
16,550
534
33,298
40,991
60,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
92
32
Kills
30
30
Deaths
32
66
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
A1 Dabz
Cernunnos
16
6
9
3.42
L
Bakasura
DaniVilla526
Bakasura
7
10
13
1.35
L
Sobek
Eighthes
Sobek
1
7
16
1.29
W
Amaterasu
FUZZYbtw
Amaterasu
5
5
6
1.6
W
Kumbhakarna
FatherHusky
Kumbhakarna
3
4
22
3.5
W
Arachne
Lajin Buu
Arachne
6
4
14
3.25
L
3
8
15
1.31
L
Apollo
12
4
6
3.75
W
2
11
15
0.86
L
Hercules
WardHerePlz
Hercules
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,244
Damage
111,267
149,912
Taken
177,241
149,243
Mitigated
146,329
40,647
Healing
65,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
A1 Dabz
Cernunnos
51,120
31,530
0
19,411
34,120
21,097
4,479
7,529
26,363
0
194,770
L
Bakasura
DaniVilla526
Bakasura
19,438
11,020
0
4,266
34,079
15,343
714
9,157
24,561
0
116,778
L
Sobek
Eighthes
Sobek
9,169
1,541
982
7,999
42,411
47,184
38
12,503
29,517
30,881
0
W
Amaterasu
FUZZYbtw
Amaterasu
19,847
8,909
0
9,753
28,321
34,312
1,120
5,640
22,391
12,101
119,028
W
Kumbhakarna
FatherHusky
Kumbhakarna
17,644
2,601
0
5,746
41,663
63,192
369
8,990
32,294
63,187
0
W
Arachne
Lajin Buu
Arachne
20,284
14,306
0
4,202
23,758
20,132
1,150
5,594
17,839
9,741
100,031
L
23,763
1,402
13,282
13,624
32,470
12,131
1,171
11,033
20,857
105,689
0
L
Apollo
25,599
16,613
0
8,863
27,290
11,500
3,956
6,909
20,123
0
144,599
W
27,349
7,072
0
1,535
22,050
10,510
713
5,885
15,975
100,041
0
L
Hercules
WardHerePlz
Hercules
33,298
7,699
0
16,327
40,991
60,171
1,110
11,285
29,245
0
129,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,002
Gold Earned
75,625
724
Minions Killed
728
0
Camps Cleared
0
2,824,937
Distance Traveled
2,761,634
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
19,007
613
230
7
0
517,648
4
L
Bakasura
15,150
489
162
5
0
539,409
9
L
Sobek
12,404
400
34
1
0
528,709
0
W
Amaterasu
16,538
533
189
6
0
575,666
6
W
Kumbhakarna
14,979
483
50
2
0
611,946
7
W
Arachne
14,769
476
131
4
0
643,443
5
L
Chang'e
13,989
451
133
4
0
521,448
0
L
Apollo
17,532
566
192
6
0
578,508
11
W
Nu Wa
13,709
442
124
4
0
476,234
0
L
Hercules
16,550
534
207
7
0
593,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role