Player Matchup

Cernunnos
Cernunnos
EviSeggra
Cernunnos
Level 62
God Stats
20W - 21L
1,473 SR
Queue Stats
227W - 227L
1,236 Elo+
Solo
Loki
Loki
Osamabinfartin69
Loki
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 10L
1,239 Elo+
Solo
Scylla
Scylla
Wuffadin
Scylla
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
384W - 391L
1,278 Elo+
Solo
Yemoja
Yemoja
elbot36
Yemoja
Level 27
God Stats
1W - 3L
1,345 SR
Queue Stats
4W - 5L
1,365 Elo+
Party 2
Mulan
Mulan
mifer10273
Mulan
Level 81
God Stats
2W - 2L
1,289 SR
Queue Stats
4W - 5L
1,365 Elo+
Party 2
Team Averages
Level 60
1,421 SR
1,297 Elo+

VS

Team Averages
Level 82
1,477 SR
1,499 Elo+
Nu Wa
Nu Wa
Eugeniodelgar
Nu Wa
Level 112
God Stats
10W - 4L
1,500 SR
Queue Stats
707W - 702L
1,500 Elo+
Solo
Fenrir
Fenrir
MerciiiDray
Fenrir
Level 67
God Stats
23W - 27L
1,385 SR
Queue Stats
282W - 287L
1,303 Elo+
Solo
Apollo
Apollo
MidrangeHero
Apollo
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
124W - 127L
1,774 Elo+
Solo
Tyr
Tyr
Negrerus
Tyr
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
230W - 232L
1,479 Elo+
Party 1
Cerberus
Cerberus
Zegisoru
Cerberus
Level 64
God Stats
6W - 7L
1,500 SR
Queue Stats
279W - 307L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EviSeggra
Cernunnos
13
0 / 6 / 5
8,001
400
5,889
14,413
4,173
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 4 / 4
9,650
483
8,642
16,132
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Wuffadin
Scylla
14
5 / 8 / 2
8,884
444
9,536
13,562
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
elbot36
Yemoja
12
0 / 8 / 4
6,996
350
6,447
17,040
12,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
16
1 / 2 / 1
9,318
466
12,273
16,193
11,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 13
10,929
546
16,041
9,703
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
8 / 5 / 13
11,636
582
9,224
14,468
5,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
20
11 / 2 / 4
12,675
634
13,326
12,788
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 1 / 2
11,545
577
9,613
16,096
14,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Zegisoru
Cerberus
14
4 / 1 / 13
10,337
517
9,468
13,833
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
13
Kills
28
28
Deaths
13
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Cernunnos
EviSeggra
Cernunnos
0
6
5
0.42
W
Fenrir
8
5
13
2.9
W
Apollo
11
2
4
6.5
W
3
1
2
4
L
7
4
4
2.25
L
Scylla
Wuffadin
Scylla
5
8
2
0.75
W
Cerberus
Zegisoru
Cerberus
4
1
13
10.5
L
Yemoja
elbot36
Yemoja
0
8
4
0.25
L
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
57,672
77,340
Taken
66,888
37,707
Mitigated
37,414
20,158
Healing
28,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,041
3,559
0
2,129
9,703
3,176
375
2,506
7,133
66,803
0
L
Cernunnos
EviSeggra
Cernunnos
5,889
2,663
751
3,722
14,413
4,173
886
2,631
11,609
0
46,568
W
Fenrir
9,224
2,766
0
2,839
14,468
5,910
605
3,039
11,355
0
39,056
W
Apollo
13,326
8,842
0
9,343
12,788
4,773
4,821
3,134
9,598
0
97,296
W
9,613
1,863
0
8,692
16,096
14,848
1,855
1,408
14,614
141
69,421
L
8,642
1,974
0
4,399
16,132
5,080
0
5,771
10,032
0
63,976
L
Scylla
Wuffadin
Scylla
9,536
960
0
1,829
13,562
3,992
87
5,307
7,945
56,322
0
W
Cerberus
Zegisoru
Cerberus
9,468
297
231
4,966
13,833
8,707
117
5,721
8,010
26,319
0
L
Yemoja
elbot36
Yemoja
6,447
604
1,470
2,275
17,040
12,787
0
7,593
9,108
23,791
0
L
Mulan
12,273
2,670
0
5,712
16,193
11,675
0
2,927
12,637
216
63,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
57,122
460
Minions Killed
507
0
Camps Cleared
0
1,705,805
Distance Traveled
1,932,905
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,929
546
103
5
0
332,644
5
L
Cernunnos
8,001
400
94
5
0
316,575
5
W
Fenrir
11,636
582
48
2
0
402,127
5
W
Apollo
12,675
634
154
8
0
387,415
5
W
Tyr
11,545
577
142
7
0
400,029
3
L
Loki
9,650
483
96
5
0
390,562
2
L
Scylla
8,884
444
106
5
0
325,251
7
W
Cerberus
10,337
517
60
3
0
410,690
1
L
Yemoja
6,996
350
32
2
0
302,158
1
L
Mulan
9,318
466
132
7
0
371,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role