Player Matchup

Janus
Janus
Kazekiryu
Janus
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
316W - 318L
1,452 Elo+
Solo
Scylla
Scylla
RailgunJuanma
Scylla
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
161W - 173L
1,161 Elo+
Solo
Hachiman
Hachiman
TheTastyPastry
Hachiman
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,468 Elo+
Party 1
Hel
Hel
Wrath698
Hel
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 117L
1,763 Elo+
Solo
Hera
Hera
ryjilla
Hera
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,187 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,406 Elo+

VS

Team Averages
Level 135
1,500 SR
1,460 Elo+
Kukulkan
Kukulkan
GohVazquez
Kukulkan
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
593W - 610L
1,398 Elo+
Solo
Horus
Horus
Huh just a box
Horus
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
353W - 363L
1,645 Elo+
Solo
Nike
Nike
Jord0man
Nike
Level 106
God Stats
11W - 4L
1,500 SR
Queue Stats
1,293W - 1,338L
1,372 Elo+
Solo
Camazotz
Camazotz
TherapyIsCheaper
Camazotz
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 236L
1,545 Elo+
Solo
Odin
Odin
UrMomsOnMyLap
Odin
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
353W - 356L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kazekiryu
Janus
18
2 / 2 / 5
10,127
633
17,957
15,784
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 4
10,189
637
14,762
11,346
4,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
16
1 / 3 / 2
9,422
589
21,089
17,539
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
1 / 2 / 5
9,283
580
7,239
16,228
7,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
ryjilla
Hera
16
2 / 3 / 3
9,412
588
13,679
12,348
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GohVazquez
Kukulkan
20
7 / 2 / 3
12,235
765
32,701
10,553
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 1 / 11
10,419
651
2,308
20,557
18,560
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nike
18
2 / 2 / 9
10,868
679
12,521
27,251
21,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 2 / 7
9,967
623
15,713
19,107
19,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
2 / 1 / 8
11,994
750
6,013
18,154
16,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
8
Kills
12
12
Deaths
8
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GohVazquez
Kukulkan
7
2
3
4.25
W
1
1
11
6.5
W
Nike
2
2
9
3.25
L
Janus
Kazekiryu
Janus
2
2
5
2.25
L
2
2
4
2
L
Hachiman
1
3
2
0.67
W
0
2
7
1.75
W
2
1
8
6
L
1
2
5
1.75
L
Hera
ryjilla
Hera
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,726
Damage
69,256
73,245
Taken
95,622
30,053
Mitigated
80,299
47,463
Healing
63,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GohVazquez
Kukulkan
32,701
1,337
3,051
2,851
10,553
4,479
1,503
6,316
4,139
74,503
0
W
2,308
1,656
19,450
12,003
20,557
18,560
593
11,022
9,143
0
10,421
W
Nike
12,521
682
2,172
9,791
27,251
21,146
758
17,266
9,692
0
29,571
L
Janus
Kazekiryu
Janus
17,957
361
3,140
1,598
15,784
6,071
0
7,116
8,125
37,861
0
L
14,762
402
2,877
1,808
11,346
4,680
0
3,031
7,907
30,596
0
L
Hachiman
21,089
7,347
753
3,201
17,539
6,770
48
8,407
8,477
0
29,363
W
15,713
2,143
516
5,639
19,107
19,116
1,747
8,287
10,552
838
30,674
W
6,013
623
3,849
4,504
18,154
16,998
782
9,321
8,459
0
15,308
L
7,239
651
20,906
9,688
16,228
7,459
91
7,004
8,629
16,113
0
L
Hera
ryjilla
Hera
13,679
2,293
2,385
1,107
12,348
5,073
54
5,851
6,148
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,433
Gold Earned
55,483
162
Minions Killed
172
0
Camps Cleared
0
1,482,280
Distance Traveled
1,522,135
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,235
765
102
6
0
294,657
0
W
Horus
10,419
651
9
1
0
316,540
0
W
Nike
10,868
679
19
1
0
320,069
0
L
Janus
10,127
633
47
3
0
280,122
0
L
Scylla
10,189
637
40
3
0
330,700
0
L
Hachiman
9,422
589
25
2
0
275,597
0
W
Camazotz
9,967
623
24
2
0
301,658
2
W
Odin
11,994
750
18
1
0
289,211
0
L
Hel
9,283
580
11
1
0
314,170
0
L
Hera
9,412
588
39
2
0
281,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role