Player Matchup

Vamana
Vamana
ASGST_Yannik
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,285 Elo+
Party 1
Vulcan
Vulcan
Rockst4r_xRoyal
Vulcan
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 63L
1,501 Elo+
Party 1
Arachne
Arachne
j3b3mti_m4jku_39
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,500 Elo+
Party 1
Team Averages
Level 141
1,500 SR
1,428 Elo+

VS

Team Averages
Level 86
1,572 SR
1,555 Elo+
Yemoja
Yemoja
Robmonkey97
Yemoja
Level 47
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Samuelgun51
Zeus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 216L
1,457 Elo+
Solo
King Arthur
King Arthur
cthulhusmite
King Arthur
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
762W - 588L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
5 / 2 / 6
10,004
667
8,031
12,304
12,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 1 / 5
10,892
726
18,101
8,721
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 7
10,388
693
11,011
11,599
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 5
8,724
582
2,762
9,825
5,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 7 / 1
9,004
600
7,449
13,529
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
cthulhusmite
King Arthur
13
2 / 4 / 2
9,587
639
9,445
19,439
15,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
5
5
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
2
6
4
L
Yemoja
0
2
5
1.25
W
4
1
5
6.5
L
3
7
1
0.5
L
King Arthur
cthulhusmite
King Arthur
2
4
2
0.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
19,656
32,624
Taken
42,793
23,204
Mitigated
24,952
11,762
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,031
3,257
0
6,050
12,304
12,827
195
3,441
8,731
5,296
29,757
L
Yemoja
2,762
1,028
6,439
4,117
9,825
5,689
0
5,595
4,050
14,879
0
W
18,101
6,993
0
995
8,721
3,736
378
1,750
6,746
79,898
0
L
7,449
1,245
0
2,017
13,529
4,009
0
4,577
8,754
29,179
0
L
King Arthur
cthulhusmite
King Arthur
9,445
585
0
1,665
19,439
15,254
0
8,377
10,771
0
48,527
W
11,011
7,986
0
4,717
11,599
6,641
18
5,581
5,886
4,142
35,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
27,315
211
Minions Killed
170
0
Camps Cleared
0
869,906
Distance Traveled
703,124
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,004
667
27
2
0
258,796
3
L
Yemoja
8,724
582
35
2
0
215,218
4
W
Vulcan
10,892
726
133
9
0
297,685
0
L
Zeus
9,004
600
68
5
0
218,415
4
L
King Arthur
9,587
639
67
4
0
269,491
3
W
Arachne
10,388
693
51
3
0
313,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role