Player Matchup

Cerberus
Cerberus
Aidley
Cerberus
Level 27
God Stats
10W - 10L
1,761 SR
Queue Stats
14W - 13L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CR4V3N123
Tsukuyomi
Level 61
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 39L
1,493 Elo+
Party 1
King Arthur
King Arthur
MATTDFRANKS
King Arthur
Level 18
God Stats
10W - 5L
1,576 SR
Queue Stats
30W - 18L
1,540 Elo+
Party 1
Neith
Neith
Nimble91
Neith
Level 86
God Stats
11W - 11L
1,577 SR
Queue Stats
307W - 287L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
suun42
Nu Wa
Level 66
God Stats
6W - 4L
1,826 SR
Queue Stats
145W - 153L
1,485 Elo+
Solo
Team Averages
Level 52
1,605 SR
1,518 Elo+

VS

Team Averages
Level 59
1,563 SR
1,451 Elo+
Vulcan
Vulcan
Beeeeeanhead
Vulcan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,476 Elo+
Solo
Thanatos
Thanatos
HackoiQ
Thanatos
Level 68
God Stats
43W - 33L
1,397 SR
Queue Stats
230W - 215L
1,431 Elo+
Party 2
Nike
Nike
N3-_-xUs-
Nike
Level 65
God Stats
11W - 3L
1,919 SR
Queue Stats
230W - 198L
1,558 Elo+
Party 2
Ymir
Ymir
RensSta2003
Ymir
Level 53
God Stats
12W - 12L
1,500 SR
Queue Stats
120W - 129L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
XxLIL_WALRUSxX
Danzaburou
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
236W - 271L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aidley
Cerberus
10
0 / 4 / 2
6,234
445
3,165
12,471
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
CR4V3N123
Tsukuyomi
11
1 / 3 / 1
6,820
487
2,503
8,353
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MATTDFRANKS
King Arthur
12
1 / 6 / 0
7,374
527
7,155
14,029
10,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Nimble91
Neith
13
3 / 1 / 0
7,683
549
9,790
8,534
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
suun42
Nu Wa
14
2 / 1 / 3
7,949
568
7,316
5,495
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 2 / 2
8,376
598
4,882
6,224
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
HackoiQ
Thanatos
13
6 / 2 / 2
8,012
572
5,548
10,149
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
15
5 / 1 / 3
8,955
640
11,244
10,865
10,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 1 / 2
6,805
486
4,250
11,648
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
XxLIL_WALRUSxX
Danzaburou
12
1 / 1 / 3
7,263
519
7,763
7,025
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
15
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aidley
Cerberus
0
4
2
0.25
W
Vulcan
2
2
2
1.5
L
Tsukuyomi
CR4V3N123
Tsukuyomi
1
3
1
0.5
W
Thanatos
HackoiQ
Thanatos
6
2
2
3.5
L
King Arthur
MATTDFRANKS
King Arthur
1
6
0
0.17
W
Nike
5
1
3
6.5
L
Neith
Nimble91
Neith
3
1
0
3
W
1
1
2
2
W
Danzaburou
XxLIL_WALRUSxX
Danzaburou
1
1
3
2.5
L
Nu Wa
suun42
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,929
Damage
33,687
48,882
Taken
45,911
22,857
Mitigated
25,494
16,699
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aidley
Cerberus
3,165
76
294
3,363
12,471
5,911
0
3,353
9,118
21,644
0
W
Vulcan
4,882
1,986
0
750
6,224
2,241
0
2,513
3,443
63,278
0
L
Tsukuyomi
CR4V3N123
Tsukuyomi
2,503
686
0
3,186
8,353
2,556
0
2,216
6,137
0
37,132
W
Thanatos
HackoiQ
Thanatos
5,548
2,135
0
7,304
10,149
2,935
215
1,832
8,197
0
48,356
L
King Arthur
MATTDFRANKS
King Arthur
7,155
1,801
0
2,600
14,029
10,035
577
2,072
11,957
0
41,379
W
Nike
11,244
2,800
0
3,027
10,865
10,827
197
676
10,118
9,938
46,714
L
Neith
Nimble91
Neith
9,790
3,750
0
5,550
8,534
2,796
639
1,888
6,646
0
54,327
W
4,250
1,003
156
2,423
11,648
5,784
240
3,059
8,497
28,854
0
W
Danzaburou
XxLIL_WALRUSxX
Danzaburou
7,763
3,345
0
2,429
7,025
3,707
340
1,787
5,175
3,506
40,021
L
Nu Wa
suun42
Nu Wa
7,316
1,313
0
1,706
5,495
1,559
645
2,420
3,075
51,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
39,411
418
Minions Killed
454
0
Camps Cleared
0
1,267,114
Distance Traveled
1,328,747
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,234
445
42
3
0
240,299
2
W
Vulcan
8,376
598
125
9
0
269,410
3
L
Tsukuyomi
6,820
487
77
6
0
283,620
3
W
Thanatos
8,012
572
81
6
0
302,162
4
L
King Arthur
7,374
527
87
6
0
236,665
2
W
Nike
8,955
640
114
8
0
258,978
5
L
Neith
7,683
549
106
8
0
247,123
2
W
Ymir
6,805
486
49
4
0
258,556
4
W
Danzaburou
7,263
519
85
6
0
239,641
2
L
Nu Wa
7,949
568
106
8
0
259,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role