Player Matchup

Anhur
Anhur
EaNation19
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Miwoncles
Hades
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 58L
1,763 Elo+
Party 1
Sun Wukong
Sun Wukong
SAOjaguar
Sun Wukong
Level 128
God Stats
3W - 4L
1,739 SR
Queue Stats
96W - 59L
1,751 Elo+
Party 1
Team Averages
Level 106
1,580 SR
1,671 Elo+

VS

Team Averages
Level 124
1,714 SR
1,632 Elo+
Sol
Sol
Jpublico4
Sol
Level 98
God Stats
6W - 5L
1,766 SR
Queue Stats
66W - 81L
1,522 Elo+
Solo
Serqet
Serqet
RawToasts
Serqet
Level 121
God Stats
24W - 7L
1,877 SR
Queue Stats
896W - 384L
1,789 Elo+
Party 2
Chaac
Chaac
RawToasts
Chaac
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 33L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 5 / 7
9,073
605
8,313
10,055
3,444
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Miwoncles
Hades
13
1 / 7 / 9
9,782
652
11,848
15,085
8,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
SAOjaguar
Sun Wukong
13
8 / 5 / 2
10,762
717
16,084
19,391
19,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
10,585
706
15,126
15,045
4,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
RawToasts
Serqet
15
9 / 3 / 7
11,830
789
11,722
14,383
9,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
RawToasts
Chaac
15
4 / 3 / 12
11,589
773
10,469
17,219
16,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
10
Kills
17
17
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
5
7
0.9
W
4
4
8
2
L
Hades
Miwoncles
Hades
1
7
9
0.79
W
Serqet
RawToasts
Serqet
9
3
7
4.17
W
Chaac
RawToasts
Chaac
4
3
12
3.33
L
Sun Wukong
SAOjaguar
Sun Wukong
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
37,317
44,531
Taken
46,647
31,228
Mitigated
31,089
8,705
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,313
4,727
0
747
10,055
3,444
336
2,395
7,172
0
26,399
W
15,126
3,831
0
4,247
15,045
4,931
1,637
3,959
10,761
60,463
0
L
Hades
Miwoncles
Hades
11,848
1,310
1,550
4,684
15,085
8,773
234
4,309
10,013
51,100
0
W
Serqet
RawToasts
Serqet
11,722
2,423
464
2,265
14,383
9,174
1,070
4,010
10,130
0
35,951
W
Chaac
RawToasts
Chaac
10,469
1,694
0
7,776
17,219
16,984
652
4,439
12,580
0
37,323
L
Sun Wukong
SAOjaguar
Sun Wukong
16,084
3,847
0
1,724
19,391
19,011
280
8,460
9,948
108
37,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
34,004
163
Minions Killed
167
0
Camps Cleared
0
784,226
Distance Traveled
856,630
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,073
605
37
2
0
270,116
0
W
Sol
10,585
706
79
5
0
253,350
4
L
Hades
9,782
652
93
6
0
248,289
3
W
Serqet
11,830
789
38
3
0
305,761
0
W
Chaac
11,589
773
50
3
0
297,519
0
L
Sun Wukong
10,762
717
33
2
0
265,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role