Player Matchup

Ymir
Ymir
NEMOSPESPE
Ymir
Level 105
God Stats
0W - 3L
1,352 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Nox
Nox
SOA Dictator
Nox
Level 109
God Stats
0W - 1L
1,892 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Mercury
Mercury
ZeBe FL4SH
Mercury
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Artemis
Artemis
ZeBe LMGR
Artemis
Level 121
God Stats
0W - 2L
1,811 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Team Averages
Level 119
1,639 SR
1,500 Elo+

VS

Team Averages
Level 34
1,350 SR
1,500 Elo+
Cthulhu
Cthulhu
BABAYAGA-MODE
Cthulhu
Level 16
God Stats
1W - 1L
1,177 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
THUNDER_Mufasa
Anubis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
lil-h7ns
Medusa
Level 18
God Stats
1W - 1L
1,368 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
ttv-Maxh7ns
Pele
Level 67
God Stats
1W - 0L
1,354 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,644
877
5,988
11,814
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 0 / 8
9,772
888
8,930
6,426
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ZeBe FL4SH
Mercury
16
6 / 3 / 4
9,741
886
11,996
9,790
3,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ZeBe LMGR
Artemis
15
6 / 0 / 1
9,912
901
7,104
6,074
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 5 / 1
7,439
676
3,838
9,425
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 2
8,369
761
9,494
11,959
7,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
lil-h7ns
Medusa
14
2 / 4 / 1
8,179
744
3,324
8,606
3,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 2
7,857
714
5,059
11,542
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
4
5
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
5
1
0.1
L
2
2
5
2.25
L
5
0
8
9
W
2
6
2
0.5
L
Mercury
ZeBe FL4SH
Mercury
6
3
4
2.67
L
Artemis
ZeBe LMGR
Artemis
6
0
1
6.5
W
Medusa
lil-h7ns
Medusa
2
4
1
0.63
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,018
Damage
21,715
34,104
Taken
41,532
16,634
Mitigated
20,621
9,467
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,838
172
0
324
9,425
5,805
29
4,135
5,290
15,890
0
L
5,988
1,769
0
852
11,814
8,458
884
4,715
7,099
26,074
0
L
8,930
299
549
2,724
6,426
2,293
1,045
3,274
3,152
31,420
0
W
9,494
618
79
2,697
11,959
7,254
0
3,956
8,003
24,069
0
L
Mercury
ZeBe FL4SH
Mercury
11,996
6,662
0
2,260
9,790
3,963
1,272
2,907
6,787
0
34,853
L
Artemis
ZeBe LMGR
Artemis
7,104
4,446
330
2,752
6,074
1,920
3,589
3,328
2,746
0
35,269
W
Medusa
lil-h7ns
Medusa
3,324
963
0
965
8,606
3,442
486
2,825
5,781
0
17,612
W
5,059
1,005
0
1,683
11,542
4,120
0
4,664
6,878
0
27,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
31,844
209
Minions Killed
148
14
Camps Cleared
7
903,322
Distance Traveled
669,593
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,439
676
26
2
0
166,624
0
L
Ymir
9,644
877
46
4
1
198,206
1
L
Nox
9,772
888
55
5
2
251,069
4
W
Anubis
8,369
761
33
3
3
137,232
3
L
Mercury
9,741
886
48
4
8
254,633
2
L
Artemis
9,912
901
60
5
3
199,414
2
W
Medusa
8,179
744
31
3
1
170,469
0
W
Pele
7,857
714
58
5
3
195,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role