Player Matchup

Cerberus
Cerberus
ObeOneJacoby
Cerberus
Level 26
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 1
Fafnir
Fafnir
ThatOneDude150
Fafnir
Level 63
God Stats
27W - 35L
1,500 SR
Queue Stats
80W - 93L
1,328 Elo+
Solo
Cabrakan
Cabrakan
rabidlemon420
Cabrakan
Level 68
God Stats
7W - 9L
1,357 SR
Queue Stats
84W - 132L
1,221 Elo+
Party 1
Team Averages
Level 52
1,369 SR
1,297 Elo+

VS

Team Averages
Level 62
1,516 SR
1,537 Elo+
Eset
Eset
LIKEaBOSS3754
Eset
Level 75
God Stats
34W - 26L
1,500 SR
Queue Stats
599W - 645L
1,558 Elo+
Solo
Nemesis
Nemesis
Missionwhale50
Nemesis
Level 29
God Stats
13W - 7L
1,549 SR
Queue Stats
160W - 162L
1,466 Elo+
Party 2
Horus
Horus
TheyCallMeMurica
Horus
Level 82
God Stats
10W - 5L
1,500 SR
Queue Stats
245W - 275L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ObeOneJacoby
Cerberus
6
0 / 2 / 1
4,196
699
541
3,513
1,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 0
4,583
764
283
3,453
1,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
rabidlemon420
Cabrakan
6
0 / 3 / 1
4,196
699
603
3,124
2,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 1 / 2
5,970
995
4,172
2,800
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 1 / 5
5,566
928
1,911
3,888
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 6
5,103
851
1,721
2,520
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
2
1
5
4.5
L
Cerberus
ObeOneJacoby
Cerberus
0
2
1
0.25
L
1
2
0
0.5
W
0
0
6
3
L
Cabrakan
rabidlemon420
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,427
Damage
7,804
10,090
Taken
9,208
5,660
Mitigated
3,618
1,176
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,172
649
771
812
2,800
791
878
281
2,519
20,998
0
W
1,911
668
0
624
3,888
1,206
554
674
3,214
0
9,796
L
Cerberus
ObeOneJacoby
Cerberus
541
0
0
579
3,513
1,685
0
1,400
2,004
6,643
0
L
283
69
111
240
3,453
1,743
0
1,547
1,808
1,463
0
W
1,721
800
662
1,121
2,520
1,621
528
510
2,010
2,703
13,570
L
Cabrakan
rabidlemon420
Cabrakan
603
173
123
123
3,124
2,232
0
1,091
1,941
1,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,975
Gold Earned
16,639
27
Minions Killed
74
0
Camps Cleared
0
173,916
Distance Traveled
329,853
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,970
995
35
6
0
105,416
1
W
Nemesis
5,566
928
13
2
0
104,242
0
L
Cerberus
4,196
699
23
4
0
66,519
3
L
Fafnir
4,583
764
2
0
0
45,662
0
W
Horus
5,103
851
26
4
0
120,195
0
L
Cabrakan
4,196
699
2
0
0
61,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role