Player Matchup

Yemoja
Yemoja
IndiaDeleAqui
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,695 Elo+
Party 2
Set
Set
LeBodito
Set
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,695 Elo+
Party 2
Ra
Ra
Lvkevv_
Ra
Level 8
God Stats
3W - 10L
1,500 SR
Queue Stats
40W - 63L
1,500 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,630 Elo+

VS

Team Averages
Level 21
1,658 SR
1,500 Elo+
Ares
Ares
GuinaSantana
Ares
Level 12
God Stats
0W - 2L
1,530 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
GuinaSnow
Odin
Level 41
God Stats
0W - 2L
1,683 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
XxWincheesterxX
Kukulkan
Level 10
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
9,025
752
7,816
9,129
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 1 / 4
8,673
723
6,493
6,936
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 1 / 4
9,067
756
9,162
6,968
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,126
594
2,809
11,093
6,553
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
10
0 / 4 / 3
7,034
586
5,005
10,436
4,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
11
2 / 5 / 0
7,460
622
5,044
7,075
2,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Odin
0
4
3
0.38
W
1
1
11
6.5
W
6
1
4
8
W
5
1
4
7
L
Kukulkan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
12,858
23,033
Taken
28,604
12,914
Mitigated
13,706
12,323
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,809
317
0
1,978
11,093
6,553
0
5,936
4,903
6,912
0
L
Odin
5,005
1,920
0
0
10,436
4,722
0
6,058
4,108
0
19,427
W
7,816
824
1,812
2,250
9,129
7,582
318
2,823
6,306
23,939
0
W
6,493
2,670
0
2,522
6,936
2,789
698
2,916
4,020
0
21,855
W
9,162
237
2,704
3,035
6,968
2,543
274
2,166
4,802
51,477
0
L
Kukulkan
5,044
544
147
426
7,075
2,431
0
4,481
2,434
26,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
21,620
146
Minions Killed
79
0
Camps Cleared
0
619,104
Distance Traveled
625,948
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,126
594
5
0
0
187,318
1
L
Odin
7,034
586
26
2
0
226,379
0
W
Yemoja
9,025
752
23
2
0
197,305
1
W
Set
8,673
723
36
3
0
210,953
0
W
Ra
9,067
756
87
7
0
210,846
1
L
Kukulkan
7,460
622
48
4
0
212,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role