Player Matchup

Artemis
Artemis
Bob Pliskin
Artemis
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SgariGamer
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 2
Ymir
Ymir
kim72204
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Kukulkan
Kukulkan
michellek13
Kukulkan
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 12L
1,326 Elo+
Solo
Neith
Neith
romer361361
Neith
Level 6
God Stats
0W - 2L
1,374 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 2
Team Averages
Level 6
1,475 SR
1,416 Elo+

VS

Team Averages
Level 8
1,503 SR
1,418 Elo+
Baron Samedi
Baron Samedi
Homemade Jesus
Baron Samedi
Level 7
God Stats
3W - 6L
1,511 SR
Queue Stats
4W - 7L
1,566 Elo+
Solo
Neith
Neith
SixxGodlyXo
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,213 Elo+
Solo
Jormungandr
Jormungandr
Ts Alan5281
Jormungandr
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,709 Elo+
Solo
Sun Wukong
Sun Wukong
rambrooklyn
Sun Wukong
Level 17
God Stats
6W - 14L
1,506 SR
Queue Stats
122W - 146L
1,348 Elo+
Party 1
Ymir
Ymir
rigbyraccoon87
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bob Pliskin
Artemis
15
0 / 12 / 0
9,642
804
15,175
21,631
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SgariGamer
Cthulhu
16
0 / 7 / 0
9,959
830
12,397
26,324
13,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
15
0 / 4 / 1
9,730
811
563
16,068
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
michellek13
Kukulkan
15
0 / 5 / 1
9,483
790
1,607
9,894
3,544
15
1 / 2 / 0
9,836
820
10,856
10,268
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Homemade Jesus
Baron Samedi
18
4 / 0 / 9
11,617
968
12,482
6,739
3,592
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 0 / 12
11,182
932
14,025
8,836
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Ts Alan5281
Jormungandr
19
4 / 0 / 17
12,334
1,028
20,290
12,174
16,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
rambrooklyn
Sun Wukong
18
20 / 0 / 5
13,436
1,120
23,356
11,451
7,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 1 / 11
11,017
918
6,870
11,343
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
84
1
Kills
30
30
Deaths
1
2
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bob Pliskin
Artemis
0
12
0
0
W
Baron Samedi
Homemade Jesus
Baron Samedi
4
0
9
8.5
L
Cthulhu
SgariGamer
Cthulhu
0
7
0
0
W
2
0
12
8
W
Jormungandr
Ts Alan5281
Jormungandr
4
0
17
12.5
L
Ymir
0
4
1
0.13
L
Kukulkan
michellek13
Kukulkan
0
5
1
0.1
W
Sun Wukong
rambrooklyn
Sun Wukong
20
0
5
22.5
W
0
1
11
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
77,023
84,185
Taken
50,543
40,986
Mitigated
39,865
6,523
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bob Pliskin
Artemis
15,175
9,883
0
3,624
21,631
7,871
0
6,666
14,840
0
27,491
W
Baron Samedi
Homemade Jesus
Baron Samedi
12,482
4,300
3,661
2,828
6,739
3,592
0
3,227
3,512
36,577
0
L
Cthulhu
SgariGamer
Cthulhu
12,397
1,562
0
527
26,324
13,873
0
14,360
10,555
38,188
0
W
14,025
8,166
0
1,907
8,836
3,675
0
2,868
5,793
0
28,218
W
Jormungandr
Ts Alan5281
Jormungandr
20,290
7,341
0
731
12,174
16,344
0
3,696
8,198
44,220
0
L
Ymir
563
406
0
358
16,068
12,235
0
8,075
7,793
2,242
0
L
Kukulkan
michellek13
Kukulkan
1,607
63
0
0
9,894
3,544
0
5,244
4,575
6,326
0
W
Sun Wukong
rambrooklyn
Sun Wukong
23,356
8,732
0
1,050
11,451
7,141
0
817
9,824
0
33,323
W
6,870
2,838
0
900
11,343
9,113
0
3,266
7,889
12,917
0
L
10,856
4,085
0
2,014
10,268
3,463
0
4,465
5,628
0
20,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,650
Gold Earned
59,586
110
Minions Killed
184
1
Camps Cleared
4
957,995
Distance Traveled
1,099,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,642
804
24
2
1
165,671
1
W
Baron Samedi
11,617
968
65
5
0
166,264
1
L
Cthulhu
9,959
830
57
5
0
220,150
0
W
Neith
11,182
932
33
3
0
229,040
0
W
Jormungandr
12,334
1,028
54
5
1
222,513
0
L
Ymir
9,730
811
2
0
0
204,902
0
L
Kukulkan
9,483
790
14
1
0
158,342
0
W
Sun Wukong
13,436
1,120
21
2
1
256,622
0
W
Ymir
11,017
918
11
1
2
225,389
0
L
Neith
9,836
820
13
1
0
208,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role