Player Matchup

Tsukuyomi
Tsukuyomi
ELRONNIN
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ElRasec
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Kingblade171
Apollo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,887 Elo+
Solo
Chaac
Chaac
Nick763
Chaac
Level 156
God Stats
3W - 8L
1,500 SR
Queue Stats
421W - 422L
1,473 Elo+
Solo
Janus
Janus
heralex
Janus
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 156L
1,577 Elo+
Party 2
Team Averages
Level 149
1,500 SR
1,587 Elo+

VS

Team Averages
Level 151
1,583 SR
1,529 Elo+
Agni
Agni
Georgizerg
Agni
Level 160
God Stats
30W - 7L
1,916 SR
Queue Stats
278W - 143L
1,667 Elo+
Solo
Cupid
Cupid
Gianfra100
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,331 Elo+
Party 3
Ne Zha
Ne Zha
nerfumPK
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
tatinis
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
wakebennett
Cu Chulainn
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
800W - 621L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ELRONNIN
Tsukuyomi
14
3 / 2 / 1
7,990
571
3,846
8,422
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
ElRasec
Ymir
11
2 / 3 / 4
7,566
540
5,248
11,892
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
12
1 / 4 / 1
7,080
506
3,902
8,821
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Nick763
Chaac
14
1 / 3 / 4
8,116
580
6,938
14,255
13,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
heralex
Janus
10
0 / 8 / 2
6,214
444
2,257
8,932
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,784
699
10,785
7,559
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
3 / 1 / 2
8,825
630
8,000
7,795
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
nerfumPK
Ne Zha
14
4 / 1 / 1
8,740
624
5,273
10,068
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
tatinis
Ganesha
12
1 / 2 / 5
7,698
550
3,522
7,122
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
wakebennett
Cu Chulainn
13
4 / 3 / 0
8,085
578
10,093
9,802
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
20
20
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ELRONNIN
Tsukuyomi
3
2
1
1.75
L
Ymir
ElRasec
Ymir
2
3
4
1.33
W
8
0
4
10
W
Cupid
3
1
2
4
L
Apollo
1
4
1
0.38
L
Chaac
Nick763
Chaac
1
3
4
1
L
Janus
heralex
Janus
0
8
2
0.13
W
Ne Zha
nerfumPK
Ne Zha
4
1
1
4.5
W
Ganesha
tatinis
Ganesha
1
2
5
1.75
W
Cu Chulainn
wakebennett
Cu Chulainn
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
37,673
52,322
Taken
42,346
29,185
Mitigated
22,936
16,623
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ELRONNIN
Tsukuyomi
3,846
1,195
0
3,364
8,422
2,826
0
1,961
6,371
0
47,635
L
Ymir
ElRasec
Ymir
5,248
1,549
0
2,161
11,892
7,055
0
5,273
6,394
32,711
0
W
10,785
913
0
2,505
7,559
2,502
291
1,499
5,922
79,153
0
W
Cupid
8,000
5,079
485
5,711
7,795
2,422
1,264
2,425
5,370
0
63,583
L
Apollo
3,902
2,578
0
3,360
8,821
2,941
0
1,471
7,280
0
41,230
L
Chaac
Nick763
Chaac
6,938
1,213
0
7,238
14,255
13,851
108
1,127
13,128
0
56,956
L
Janus
heralex
Janus
2,257
342
0
500
8,932
2,512
0
4,624
4,069
32,987
0
W
Ne Zha
nerfumPK
Ne Zha
5,273
1,858
0
5,536
10,068
3,630
0
379
9,614
0
63,551
W
Ganesha
tatinis
Ganesha
3,522
451
0
1,627
7,122
5,653
0
1,762
5,299
18,346
0
W
Cu Chulainn
wakebennett
Cu Chulainn
10,093
3,511
0
2,698
9,802
8,729
0
1,229
8,250
3,032
42,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
43,132
445
Minions Killed
494
0
Camps Cleared
0
1,368,899
Distance Traveled
1,405,215
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,990
571
96
7
0
304,812
1
L
Ymir
7,566
540
57
4
0
266,040
0
W
Agni
9,784
699
137
10
0
287,383
6
W
Cupid
8,825
630
141
10
0
253,317
1
L
Apollo
7,080
506
89
6
0
247,713
4
L
Chaac
8,116
580
122
9
0
278,300
3
L
Janus
6,214
444
81
6
0
272,034
3
W
Ne Zha
8,740
624
118
8
0
312,259
2
W
Ganesha
7,698
550
11
1
0
277,897
7
W
Cu Chulainn
8,085
578
87
6
0
274,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role