Player Matchup

Izanami
Izanami
BioCiccio
Izanami
Level 148
God Stats
22W - 18L
1,182 SR
Queue Stats
195W - 181L
1,581 Elo+
Party 3
Bellona
Bellona
Obeyzzz
Bellona
Level 121
God Stats
29W - 12L
1,589 SR
Queue Stats
69W - 82L
1,571 Elo+
Party 3
Ratatoskr
Ratatoskr
Quick5ilver
Ratatoskr
Level 160
God Stats
3W - 5L
1,264 SR
Queue Stats
314W - 289L
1,557 Elo+
Party 3
Baron Samedi
Baron Samedi
Rayzaer
Baron Samedi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,528 Elo+
Party 4
Raijin
Raijin
xLyrical
Raijin
Level 144
God Stats
1W - 1L
1,654 SR
Queue Stats
68W - 51L
1,576 Elo+
Party 4
Team Averages
Level 145
1,438 SR
1,563 Elo+

VS

Team Averages
Level 130
1,440 SR
1,785 Elo+
Bellona
Bellona
Brennan1298
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,653 Elo+
Party 2
Janus
Janus
LilLevii
Janus
Level 47
God Stats
4W - 5L
1,201 SR
Queue Stats
41W - 31L
1,637 Elo+
Party 2
Sobek
Sobek
MartinCee
Sobek
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 95L
1,846 Elo+
Party 1
Bastet
Bastet
Píndaro
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 32L
1,944 Elo+
Party 1
Chernobog
Chernobog
VictorSui
Chernobog
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BioCiccio
Izanami
17
1 / 5 / 2
10,642
532
7,925
14,146
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Obeyzzz
Bellona
16
0 / 5 / 2
9,767
488
8,673
20,477
15,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Quick5ilver
Ratatoskr
17
4 / 4 / 1
10,492
525
7,364
15,766
8,928
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Rayzaer
Baron Samedi
12
2 / 10 / 4
8,770
439
8,197
21,922
20,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
xLyrical
Raijin
15
5 / 8 / 3
10,000
500
12,918
14,228
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brennan1298
Bellona
20
4 / 1 / 8
12,906
645
14,999
22,890
23,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
LilLevii
Janus
19
7 / 3 / 9
12,344
617
12,069
10,948
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
MartinCee
Sobek
17
4 / 5 / 13
11,526
576
7,742
20,678
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Píndaro
Bastet
20
9 / 1 / 9
12,808
640
14,293
15,661
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
VictorSui
Chernobog
18
8 / 2 / 9
12,728
636
18,348
18,299
7,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
32
32
Deaths
12
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
BioCiccio
Izanami
1
5
2
0.4
W
Bellona
Brennan1298
Bellona
4
1
8
8
W
Janus
LilLevii
Janus
7
3
9
3.83
W
Sobek
MartinCee
Sobek
4
5
13
2.1
L
Bellona
Obeyzzz
Bellona
0
5
2
0.2
W
Bastet
Píndaro
Bastet
9
1
9
13.5
L
Ratatoskr
Quick5ilver
Ratatoskr
4
4
1
1.13
L
Baron Samedi
Rayzaer
Baron Samedi
2
10
4
0.4
W
Chernobog
VictorSui
Chernobog
8
2
9
6.25
L
Raijin
xLyrical
Raijin
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
67,451
86,539
Taken
88,476
56,840
Mitigated
61,838
19,840
Healing
35,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BioCiccio
Izanami
7,925
5,098
0
2,766
14,146
5,312
338
2,556
11,564
0
88,275
W
Bellona
Brennan1298
Bellona
14,999
4,750
0
12,262
22,890
23,092
2,386
1,606
21,206
11,717
78,350
W
Janus
LilLevii
Janus
12,069
871
0
1,667
10,948
4,188
543
5,821
4,893
80,016
0
W
Sobek
MartinCee
Sobek
7,742
799
0
6,212
20,678
20,917
686
5,164
15,284
32,979
0
L
Bellona
Obeyzzz
Bellona
8,673
3,546
0
7,633
20,477
15,807
0
3,041
17,400
0
69,166
W
Bastet
Píndaro
Bastet
14,293
4,586
0
6,680
15,661
6,421
0
4,559
10,912
0
91,554
L
Ratatoskr
Quick5ilver
Ratatoskr
7,364
2,460
0
4,978
15,766
8,928
0
3,745
11,919
0
63,391
L
Baron Samedi
Rayzaer
Baron Samedi
8,197
1,013
306
3,040
21,922
20,604
0
7,840
13,791
21,363
0
W
Chernobog
VictorSui
Chernobog
18,348
10,995
0
9,067
18,299
7,220
7,599
3,982
14,271
0
109,786
L
Raijin
xLyrical
Raijin
12,918
1,444
136
981
14,228
6,189
0
4,076
10,008
63,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,671
Gold Earned
62,312
605
Minions Killed
664
0
Camps Cleared
0
1,742,550
Distance Traveled
2,120,876
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,642
532
183
9
0
360,153
5
W
Bellona
12,906
645
181
9
0
423,064
0
W
Janus
12,344
617
142
7
0
414,564
1
W
Sobek
11,526
576
44
2
0
421,081
6
L
Bellona
9,767
488
153
8
0
374,562
3
W
Bastet
12,808
640
138
7
0
460,834
0
L
Ratatoskr
10,492
525
124
6
0
396,179
1
L
Baron Samedi
8,770
439
18
1
0
293,016
1
W
Chernobog
12,728
636
159
8
0
401,333
5
L
Raijin
10,000
500
127
6
0
318,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role