Player Matchup

Nemesis
Nemesis
Espeleitor
Nemesis
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 39L
1,208 Elo+
Party 1
Hachiman
Hachiman
FlamaBl4nca
Hachiman
Level 16
God Stats
2W - 3L
1,232 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 1
Ra
Ra
Shadowparsa
Ra
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 187L
1,185 Elo+
Solo
Sun Wukong
Sun Wukong
blade935
Sun Wukong
Level 14
God Stats
4W - 6L
1,261 SR
Queue Stats
21W - 24L
1,208 Elo+
Party 1
Yemoja
Yemoja
fotyfoh
Yemoja
Level 15
God Stats
1W - 1L
1,651 SR
Queue Stats
3W - 4L
1,208 Elo+
Party 1
Team Averages
Level 14
1,429 SR
1,203 Elo+

VS

Team Averages
Level 8
1,454 SR
1,354 Elo+
Artemis
Artemis
DuddyMan
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Cthulhu
Cthulhu
FikkDeineMutter
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Thanatos
Thanatos
Hertras
Thanatos
Level 17
God Stats
20W - 32L
1,268 SR
Queue Stats
195W - 211L
1,491 Elo+
Solo
He Bo
He Bo
Hi-I-am-Yato
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,358 Elo+
Party 2
Mulan
Mulan
NeverFaker
Mulan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 36L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Espeleitor
Nemesis
15
18 / 2 / 5
9,642
689
15,939
10,905
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
FlamaBl4nca
Hachiman
11
4 / 3 / 10
7,122
509
6,744
8,624
2,627
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 5
6,547
468
3,337
8,450
4,111
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
blade935
Sun Wukong
11
2 / 5 / 7
6,900
493
3,927
6,735
5,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
fotyfoh
Yemoja
11
3 / 3 / 8
7,557
540
3,412
7,571
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DuddyMan
Artemis
10
0 / 5 / 4
6,356
454
4,369
7,021
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 6 / 2
7,957
568
5,374
11,608
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Hertras
Thanatos
12
7 / 5 / 3
8,087
578
7,906
11,700
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 8 / 4
6,128
438
4,470
8,134
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
4 / 4 / 2
7,155
511
4,730
9,155
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
28
Kills
20
20
Deaths
28
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
DuddyMan
Artemis
0
5
4
0.4
W
Nemesis
Espeleitor
Nemesis
18
2
5
10.25
L
7
6
2
1.33
W
Hachiman
FlamaBl4nca
Hachiman
4
3
10
3
L
Thanatos
Hertras
Thanatos
7
5
3
1.7
L
2
8
4
0.5
L
Mulan
4
4
2
1.25
W
1
7
5
0.5
W
Sun Wukong
blade935
Sun Wukong
2
5
7
1.1
W
Yemoja
fotyfoh
Yemoja
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
26,849
42,285
Taken
47,618
20,822
Mitigated
18,741
9,147
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DuddyMan
Artemis
4,369
1,286
0
1,456
7,021
2,129
592
1,323
5,698
0
22,339
W
Nemesis
Espeleitor
Nemesis
15,939
9,818
0
2,428
10,905
4,845
583
2,516
8,339
0
47,325
L
5,374
904
0
378
11,608
5,382
328
1,097
10,511
20,305
0
W
Hachiman
FlamaBl4nca
Hachiman
6,744
4,408
709
2,394
8,624
2,627
981
1,546
7,078
0
28,146
L
Thanatos
Hertras
Thanatos
7,906
2,801
0
8,707
11,700
3,830
0
848
10,852
0
46,517
L
4,470
1,113
0
0
8,134
1,583
160
2,029
6,105
15,716
0
L
Mulan
4,730
1,025
0
789
9,155
5,817
872
1,494
7,661
0
27,924
W
3,337
1,055
132
565
8,450
4,111
278
3,083
5,342
21,696
0
W
Sun Wukong
blade935
Sun Wukong
3,927
766
0
695
6,735
5,106
0
1,108
5,427
42
19,075
W
Yemoja
fotyfoh
Yemoja
3,412
960
1,191
1,033
7,571
4,133
616
1,591
5,955
15,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
35,683
231
Minions Killed
230
0
Camps Cleared
0
1,202,323
Distance Traveled
1,141,980
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,356
454
35
3
0
210,842
1
W
Nemesis
9,642
689
81
6
0
299,987
0
L
Cthulhu
7,957
568
27
2
0
258,936
4
W
Hachiman
7,122
509
57
4
0
232,018
0
L
Thanatos
8,087
578
81
6
0
264,339
1
L
He Bo
6,128
438
24
2
0
200,974
1
L
Mulan
7,155
511
63
5
0
206,889
1
W
Ra
6,547
468
32
2
0
205,973
1
W
Sun Wukong
6,900
493
36
3
0
237,440
1
W
Yemoja
7,557
540
25
2
0
226,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role