Player Matchup

Ra
Ra
Ataclack
Ra
Level 78
God Stats
6W - 2L
1,715 SR
Queue Stats
29W - 15L
1,614 Elo+
Party 1
Ares
Ares
Kahleb_al_Jihad
Ares
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 21L
1,614 Elo+
Party 1
Chiron
Chiron
Stewzbrewz22s
Chiron
Level 104
God Stats
7W - 3L
1,500 SR
Queue Stats
31W - 19L
1,614 Elo+
Party 1
Team Averages
Level 97
1,644 SR
1,614 Elo+

VS

Team Averages
Level 81
1,419 SR
1,529 Elo+
Cthulhu
Cthulhu
Dragon_knight660
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
EpicXzapXwave
Neith
Level 64
God Stats
5W - 9L
1,257 SR
Queue Stats
147W - 162L
1,516 Elo+
Party 2
Poseidon
Poseidon
SpecOpsCoder1922
Poseidon
Level 95
God Stats
1W - 4L
1,500 SR
Queue Stats
281W - 316L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 9
11,664
729
10,153
9,130
4,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 15
12,122
758
9,840
22,753
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 2 / 13
11,803
738
20,172
15,458
7,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
9,929
621
9,676
18,735
18,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 8 / 1
9,342
584
7,989
13,221
4,656
Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 8 / 2
9,317
582
14,548
13,974
4,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
5
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
1
5
4
0.6
L
2
8
1
0.31
W
5
3
15
4.17
L
2
8
2
0.38
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,165
Damage
32,213
47,341
Taken
45,930
35,278
Mitigated
27,225
29,620
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,153
1,191
9,633
5,100
9,130
4,652
1,074
6,339
2,791
53,424
0
L
9,676
628
181
2,325
18,735
18,087
0
10,962
7,773
34,482
0
L
7,989
3,185
1,125
2,709
13,221
4,656
0
3,882
9,339
0
29,420
W
9,840
378
1,793
5,974
22,753
23,241
444
10,538
12,215
27,484
0
L
14,548
588
0
0
13,974
4,482
0
5,203
8,771
41,605
0
W
20,172
8,560
1,165
5,955
15,458
7,385
1,741
7,723
7,735
0
53,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
28,588
159
Minions Killed
125
0
Camps Cleared
0
857,268
Distance Traveled
768,204
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,664
729
73
5
0
294,442
0
L
Cthulhu
9,929
621
30
2
0
250,475
0
L
Neith
9,342
584
50
3
0
249,513
4
W
Ares
12,122
758
20
1
0
311,725
3
L
Poseidon
9,317
582
45
3
0
268,216
4
W
Chiron
11,803
738
66
4
0
251,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role