Player Matchup

Chaac
Chaac
WhoKildU_Me
Chaac
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
133W - 116L
1,502 Elo+
Party 1
Zeus
Zeus
sviiint
Zeus
Level 25
God Stats
2W - 2L
1,454 SR
Queue Stats
132W - 127L
1,139 Elo+
Party 1
Neith
Neith
v1ntagezinho
Neith
Level 7
God Stats
2W - 3L
1,552 SR
Queue Stats
4W - 6L
1,296 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,312 Elo+

VS

Team Averages
Level 20
1,495 SR
1,453 Elo+
Artio
Artio
DaMelloChild
Artio
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,460 Elo+
Party 2
Ra
Ra
LeeSin_M7-HD
Ra
Level 20
God Stats
6W - 6L
1,484 SR
Queue Stats
6W - 6L
1,655 Elo+
Solo
Ne Zha
Ne Zha
iquest8
Ne Zha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
13,320
740
15,489
15,633
17,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
sviiint
Zeus
18
15 / 7 / 6
14,399
800
22,868
12,707
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 13
11,501
639
5,599
13,851
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 9
9,945
553
4,153
19,163
13,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 5 / 9
12,732
707
11,272
13,462
3,542
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
iquest8
Ne Zha
15
11 / 9 / 2
12,733
707
12,265
16,358
5,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
23
Kills
15
15
Deaths
23
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
9
9
0.5
L
4
5
9
1.7
W
6
2
14
6.5
L
Ne Zha
iquest8
Ne Zha
11
9
2
1.33
W
Zeus
sviiint
Zeus
15
7
6
2.57
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,956
Damage
27,690
42,191
Taken
48,983
26,497
Mitigated
22,557
16,115
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,153
317
64
807
19,163
13,929
112
9,439
9,011
12,520
0
L
11,272
193
1,508
3,890
13,462
3,542
279
7,214
5,773
81,751
0
W
15,489
2,154
977
8,658
15,633
17,128
968
6,430
9,203
0
64,181
L
Ne Zha
iquest8
Ne Zha
12,265
6,017
0
938
16,358
5,086
542
5,346
10,468
0
30,124
W
Zeus
sviiint
Zeus
22,868
2,800
354
1,557
12,707
4,585
188
5,083
7,624
65,621
0
W
5,599
2,991
0
4,569
13,851
4,784
2,256
3,948
9,903
0
33,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
35,410
191
Minions Killed
177
0
Camps Cleared
0
869,202
Distance Traveled
855,587
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,945
553
9
1
0
291,402
0
L
Ra
12,732
707
145
8
0
277,348
0
W
Chaac
13,320
740
67
4
0
334,828
1
L
Ne Zha
12,733
707
23
1
0
286,837
3
W
Zeus
14,399
800
77
4
0
242,710
3
W
Neith
11,501
639
47
3
0
291,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role