Player Matchup

King Arthur
King Arthur
BabyMaqq
King Arthur
Level 14
God Stats
4W - 6L
1,281 SR
Queue Stats
94W - 55L
1,659 Elo+
Party 1
Arachne
Arachne
BabyXanq
Arachne
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 58L
1,704 Elo+
Party 1
Kuzenbo
Kuzenbo
CrimzonX
Kuzenbo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Rama
Rama
Kn3ight
Rama
Level 29
God Stats
5W - 7L
1,352 SR
Queue Stats
81W - 68L
1,264 Elo+
Solo
Anubis
Anubis
MenforGod
Anubis
Level 25
God Stats
11W - 9L
1,262 SR
Queue Stats
695W - 737L
1,248 Elo+
Solo
Team Averages
Level 21
1,379 SR
1,413 Elo+

VS

Team Averages
Level 20
1,522 SR
1,391 Elo+
Medusa
Medusa
AnyadGecije
Medusa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,314 Elo+
Solo
Mercury
Mercury
ItsXim
Mercury
Level 24
God Stats
9W - 4L
1,500 SR
Queue Stats
140W - 132L
1,772 Elo+
Solo
Discordia
Discordia
Mozzie127
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,285 Elo+
Solo
Cernunnos
Cernunnos
Rantarokiwi
Cernunnos
Level 27
God Stats
5W - 9L
1,611 SR
Queue Stats
230W - 269L
1,444 Elo+
Solo
Cthulhu
Cthulhu
TAMX100
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabyMaqq
King Arthur
15
5 / 2 / 3
9,516
680
14,340
12,725
7,779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
BabyXanq
Arachne
15
7 / 2 / 1
9,472
677
4,316
9,821
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
CrimzonX
Kuzenbo
12
0 / 4 / 7
7,893
564
3,063
8,959
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
Kn3ight
Rama
14
6 / 3 / 4
8,851
632
7,535
9,392
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
MenforGod
Anubis
13
1 / 3 / 3
8,203
586
1,271
6,527
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 1 / 0
5,367
383
1,747
3,023
692
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
ItsXim
Mercury
15
9 / 2 / 1
9,071
648
10,489
12,993
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mozzie127
Discordia
11
0 / 6 / 4
6,655
475
3,673
7,352
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Rantarokiwi
Cernunnos
8
2 / 7 / 1
5,864
419
3,885
8,076
2,305
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
TAMX100
Cthulhu
12
2 / 4 / 3
7,322
523
5,310
12,139
6,567
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
19
Kills
14
14
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
0
1
W
King Arthur
BabyMaqq
King Arthur
5
2
3
3.25
W
Arachne
BabyXanq
Arachne
7
2
1
3.75
W
Kuzenbo
CrimzonX
Kuzenbo
0
4
7
0.88
L
Mercury
ItsXim
Mercury
9
2
1
4.75
W
Rama
Kn3ight
Rama
6
3
4
2.67
W
Anubis
MenforGod
Anubis
1
3
3
0.83
L
Discordia
Mozzie127
Discordia
0
6
4
0.33
L
Cernunnos
Rantarokiwi
Cernunnos
2
7
1
0.36
L
Cthulhu
TAMX100
Cthulhu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
25,104
47,424
Taken
43,583
25,843
Mitigated
16,564
13,896
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,747
1,267
0
1,388
3,023
692
0
0
3,023
0
8,206
W
King Arthur
BabyMaqq
King Arthur
14,340
1,868
0
4,279
12,725
7,779
388
2,339
10,386
0
63,557
W
Arachne
BabyXanq
Arachne
4,316
3,108
0
3,032
9,821
6,039
866
675
9,146
9,075
57,246
W
Kuzenbo
CrimzonX
Kuzenbo
3,063
1,388
0
963
8,959
6,359
729
1,502
7,457
15,903
0
L
Mercury
ItsXim
Mercury
10,489
5,064
0
3,512
12,993
4,960
0
1,368
11,611
0
56,332
W
Rama
Kn3ight
Rama
7,535
5,914
0
3,581
9,392
3,208
6,748
2,666
6,726
0
43,979
W
Anubis
MenforGod
Anubis
1,271
74
0
2,041
6,527
2,458
959
1,801
4,726
37,888
0
L
Discordia
Mozzie127
Discordia
3,673
722
0
0
7,352
2,040
511
1,120
6,156
30,567
0
L
Cernunnos
Rantarokiwi
Cernunnos
3,885
2,143
107
778
8,076
2,305
300
1,257
6,819
0
23,342
L
Cthulhu
TAMX100
Cthulhu
5,310
623
193
807
12,139
6,567
75
798
11,341
29,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
34,279
393
Minions Killed
296
0
Camps Cleared
0
1,342,118
Distance Traveled
1,117,163
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,367
383
22
2
0
66,847
0
W
King Arthur
9,516
680
124
9
0
317,346
1
W
Arachne
9,472
677
88
6
0
320,357
0
W
Kuzenbo
7,893
564
14
1
0
259,983
0
L
Mercury
9,071
648
104
7
0
323,231
1
W
Rama
8,851
632
96
7
0
213,746
2
W
Anubis
8,203
586
71
5
0
230,686
2
L
Discordia
6,655
475
64
5
0
251,971
0
L
Cernunnos
5,864
419
44
3
0
170,074
0
L
Cthulhu
7,322
523
62
4
0
305,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role